I played this over the weekend with some friends and I realized this game really sucks if you have a bunch of bad players in the game. For example, say A moves robber to B's territory, and then B rolls a 7 but he doesn't retaliate and attacks me with the robber because A and B are friends, and no I was not ahead nor do I control any crucial resource. Or, the guys who keep on trade resources to a guy who has 7 victory points and 1 road away from longest road in a position nobody can stop. I don't expect people to know the game inside out and whatnot, but if you're going to trade with a guy who is about to win then what's the point of playing the game? Might as well play Texas Hold'Em since at least I've never seen people fold pocket aces because his opponent was his good friend.
It's pretty interesting how a game with considerable game theory implication becomes a joke of a game when people do not exercise retaliation as expected. It is obviously pretty easy to rip someone off in Settlers of Catan assuming you start out trusting (it's a good idea for any such type games) and that in itself isn't a bad thing, but you don't say trade away all your Sheep for spare resources, use a Monopoly card on sheep, and then trade sheeps for stuff again on the same turn. In my point of view, if you pull a move like that you're basically saying you're now ready to fight the wrath of the other 3 players because you're about to win. But no like two of the other guys I played with just continued business as usual. I'm guessing I could offer say a bad 2 to 1 trade (on my favor) to someone with 6 cards and then play a Knight, forcing the guy to discard, and these guys would never thought that they should immediately retaliate on a very deliberate attack on a particular person. But if you're that trusting/forgiving, then the game becomes ridiculously stupid!
It's pretty interesting how a game with considerable game theory implication becomes a joke of a game when people do not exercise retaliation as expected. It is obviously pretty easy to rip someone off in Settlers of Catan assuming you start out trusting (it's a good idea for any such type games) and that in itself isn't a bad thing, but you don't say trade away all your Sheep for spare resources, use a Monopoly card on sheep, and then trade sheeps for stuff again on the same turn. In my point of view, if you pull a move like that you're basically saying you're now ready to fight the wrath of the other 3 players because you're about to win. But no like two of the other guys I played with just continued business as usual. I'm guessing I could offer say a bad 2 to 1 trade (on my favor) to someone with 6 cards and then play a Knight, forcing the guy to discard, and these guys would never thought that they should immediately retaliate on a very deliberate attack on a particular person. But if you're that trusting/forgiving, then the game becomes ridiculously stupid!