Annoyingly addictive game alert.
PostPosted:Sat Nov 03, 2007 7:18 am
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I grabbed the Trial version of it. Somehow I got a trillion points, not sure how. I honestly had very little idea what I was doing.SineSwiper wrote:Sounds like a much lamer version of Every Extend Extra Extreme (E4).
Trust me. Just go to XBox Live Arcade, buy the fucking game, and play it. It's the same guy who did Rez.
EDIT: BTW, I got 255 points. Just makes me want to play E4, though.
Hexic bored me after a while. I played it one night for a few hours then a couple of times here and there after that. That's about it. I'm not a fan of random puzzlers, hence my dislike for Bejeweled (and, by extension, Puzzle Quest).SineSwiper wrote:Speaking of puzzle games, Shellie and I managed to get about 221K in Hexic. Somebody try to beat that
Also, the music soundtrack is available for free download. It's a really neat ambient soundtrack.
Not just that, why can't I essentially move pieces across the board? I can only twist them to create the three set or better in that exact spot. That's stupid, if we could move them it would take the game from being random to being strategic.SineSwiper wrote:Yeah, that's the only thing I don't like about the game: bomb placement. There should be some level of logic put in place to make sure that the bombs are at least solvable.
After playing it a bit more and getting some mad scores, I'm convinced that they give you a way to clear out the bombs, and it's not random. There's always some pathway to get your bomb cleared, but you can't just rush in and try to destroy it. As soon as you get it, don't do anything until you figure out how to remove it.Zeus wrote:Not just that, why can't I essentially move pieces across the board? I can only twist them to create the three set or better in that exact spot. That's stupid, if we could move them it would take the game from being random to being strategic.
I did that. I had 7 star pieces on the board once. But the problem is, I can't move them together to create a pearl. So they just sat there as I wait for the right combination of pieces to come together so I can move the star pieces together. It's not like I had any control over it, it's a great deal of luck, hoping things line up. Sure you have SOME control over which which pieces to clear, but it's not like you can set anything up. You just clear things - the ONLY thing you can do in the game is clear things, even Tetris had more (move and stack, 50% more gameplay options) - and try to do so in a way that you increase your chances of getting what you need.SineSwiper wrote:After playing it a bit more and getting some mad scores, I'm convinced that they give you a way to clear out the bombs, and it's not random. There's always some pathway to get your bomb cleared, but you can't just rush in and try to destroy it. As soon as you get it, don't do anything until you figure out how to remove it.Zeus wrote:Not just that, why can't I essentially move pieces across the board? I can only twist them to create the three set or better in that exact spot. That's stupid, if we could move them it would take the game from being random to being strategic.
Also, the game is more in depth than just moving jewels in a three set. However, in order to get that depth, you have to make stars and pearls. You have to make this your goal throughout the game. Hell, even the hints tell you that it's easier to get one in the beginning levels. (Once you get to the harder levels, it's easier to make others as long as you have a few stars already.)
Again, you're just not playing the game right. When you have stars, you have a whole new side of depth besides "clearing stuff". Now, you can move stuff around anywhere you want, and rotate things without having to clear something out.Zeus wrote:Sure you have SOME control over which which pieces to clear, but it's not like you can set anything up. You just clear things - the ONLY thing you can do in the game is clear things, even Tetris had more (move and stack, 50% more gameplay options) - and try to do so in a way that you increase your chances of getting what you need.
Ummm...Tetris is based on the same amount of luck as Hexic. You don't choose what piece comes next. Everything else is under your control. If it was based on luck, why do I have a score that is 10x better than yours? Is it because I was lucky?Zeus wrote:I'm not a fan of luck-based puzzle games. That's why I didn't like Puzzle Quest or Bejewel before it. Puzzle games should be based on you been given a puzzle to solve and the tools to solve it and should not require luck. Tetris got it, Tetris Attack got it, Super Puzzle Fighter got it (with a little more luck thrown in), Portal gets it very well (first decent action puzzler since Blast Corps), but Bejeweled and Hexic just don't. I can only play those types of puzzle games for so long.