Derith, when's your latest podcast?
PostPosted:Sat Feb 23, 2008 8:39 pm
When can I join in and show some love for games and comics?
Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about...
https://tows.cc/phpBB2/
oh it's all good. you get to be my movie guy....one of em other than my buddy Chris who only does bad movie reviews (And I mean bad movies.....not movies that are good that you don't like because your taste in movies is shit movies) seriously.....Gym Kata babyZeus wrote:You podcast is gonna be yesterday's news without my edgy movie reviews
I can give you a review of Bikini Bloodbath. My buds and I just watched that over the weekend. That thing doesn't even qualify as a B movie. It's more of a D or F movie. It was so brutally bad it was hilarious.Manfarb wrote:oh it's all good. you get to be my movie guy....one of em other than my buddy Chris who only does bad movie reviews (And I mean bad movies.....not movies that are good that you don't like because your taste in movies is shit movies) seriously.....Gym Kata babyZeus wrote:You podcast is gonna be yesterday's news without my edgy movie reviews
The only thing I learned was that you can't exactly make a game from your mom's basement like you could twenty years ago.Manfarb wrote:I almost want to bring you on to talk about the old days when we all tried to create the Rpg like 10 years back or whenever that was. I kinda wish more came of that as it was suprisingly interesting to see small amounts of what it takes to actualy develop a game....
Actually, it's a lot easier now than it was 20 years ago. Look at John Mak and Everyday Shooter. And he's not the only oneSineSwiper wrote:The only thing I learned was that you can't exactly make a game from your mom's basement like you could twenty years ago.Manfarb wrote:I almost want to bring you on to talk about the old days when we all tried to create the Rpg like 10 years back or whenever that was. I kinda wish more came of that as it was suprisingly interesting to see small amounts of what it takes to actualy develop a game....