Page 1 of 1

(random incoherent screaming sounds)

PostPosted:Wed Dec 14, 2005 8:12 am
by Nev
Don't start a company, any of you.

It is a trap for the overeager, and foolish. Deadlines take on the consistency and aspect of taut pieces of piano wire, onrushing at neck level with horrible speed. Caffeine is your only hope of outracing them...until you die of a horrible heart attack at an age calculated by the following formula: Take the date you started the company, and add three months.

(screams, with a mouth that can scream only wordlessly now, his face a rictus of the most terrible pain)

Keep them away from me...noooooo....

PostPosted:Wed Dec 14, 2005 9:31 am
by Lox
Sounds like it's going well.

PostPosted:Wed Dec 14, 2005 12:21 pm
by Nev
Not this week...

PostPosted:Thu Dec 15, 2005 5:42 pm
by SineSwiper
Every time I watch a commericial about going to a specialized college to make video games, I laugh. And then I feel pity.

PostPosted:Fri Dec 16, 2005 5:47 pm
by Nev
Why is that?

Our game project is doing fine, but my partner decided we needed to take on a side project as well. That is the shit that's killing me at present, and my opinion is that it's more due to corporate paranoia than anything else.

Nothing to do with gaming at all.

PostPosted:Sun Dec 18, 2005 8:43 pm
by SineSwiper
Mental wrote:Why is that?
Because the commericials are completely batshit insanely inaccurate. They show these dudes playing video games, and saying "Gee, aren't I glad I got that degree from X College? Now I can play video games for a living. Totally awesome!"

They don't bother to mention the long hours working on this shit, as well as the extreme saturation of the market. Also, anybody on a gaming project isn't going to "play games for a living". That's left to the beta testers. No, the real guys doing the project are going to be almost sick of the game by the time they are finished, and playing the game in any real sense is out of the question.