The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Super Smash Brothers Brawl, one week away

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #118919  by Julius Seeker
 Tue Mar 04, 2008 6:39 am
It is getting very positive reviews, a perfect 40 in Japan by Famitsu. IGN has scored it a 9.5, and Gamerankings currently has it scored as a 98.3%. It will be interesting to see how this game fares against Mario Galaxy once it is over here in North America, and then in Europe later this year.... much later (poor bastards, but they might get some extra Sega characters if they are doing exclusive characters per region).

I am really looking forward to this game, there seems to be huge amount packed into it.

 #118931  by Zeus
 Tue Mar 04, 2008 1:51 pm
So, which of you pansies wants to get their candy-asses smashed into oblivion on Sunday night? :-)

We really should update the sticky with everyone's Wii Code so we can actually connect to each other. I'll do mine tonight or tomorrow.

EDIT: FYI, I'm actually not very good at the game, I just find the smack-talking half the fun. I was SOO hoping for voice chat so we could just be ripping into each other as pwning is going on
Last edited by Zeus on Tue Mar 04, 2008 4:42 pm, edited 1 time in total.

 #118934  by Julius Seeker
 Tue Mar 04, 2008 2:53 pm
Zeus wrote:So, which of you pansies wants to get their candy-asses smashed into oblivion on Sunday night? :-)

We really should update the sticky with everyone's Wii Code so we can actually connect to each other. I'll do mine tonight or tomorrow.
I'm going to kick everyones ass with Sonic.

 #118945  by M'k'n'zy
 Tue Mar 04, 2008 10:40 pm
Mr. Game and Watch is my main character, and I will not be playing online till I unlock him ^_^

 #119077  by Lox
 Sun Mar 09, 2008 5:30 pm
I updated the sticky with my SSBB friend code.

 #119081  by RentCavalier
 Sun Mar 09, 2008 8:15 pm
I'm getting a Wii by the end of the week, just in time for this game and Okami. ^_^

 #119084  by bovine
 Sun Mar 09, 2008 9:07 pm
RentCavalier wrote:I'm getting a Wii by the end of the week, just in time for this game and Okami. ^_^
high five!

 #119085  by Zeus
 Sun Mar 09, 2008 9:28 pm
My code is now added to the sticky

 #119211  by M'k'n'zy
 Thu Mar 13, 2008 5:16 pm
I added my code to the sticky finally.

And Zeus I still only see your wii system code on the sticky, did you not submit your edit?

 #119227  by Zeus
 Fri Mar 14, 2008 12:16 am
M'k'n'zy wrote:I added my code to the sticky finally.

And Zeus I still only see your wii system code on the sticky, did you not submit your edit?
I haven't actually made a code for Smash Bros itself yet. I've been playing the insane amount of single player stuff all week (up to 132 trophies and 196 stickers now; gotta check how many songs I have; it's fucking hard to last 15 minutes in the Melee mode). I'll get that up on Saturday likely

 #119322  by Lox
 Mon Mar 17, 2008 10:43 am
Just curious...does it bother anyone else that you can't copy your SSBB saved game to an SD card for safe keeping? I read that it has something to do with how they implement the online play.

It makes me nervous because what happens if my Wii has a hardware malfunction and craps out? Does that mean I lose everything I've done in SSBB? Plus, if I wanted to play the game at a friend's house, we have to start from scratch because I can't take my unlocked characters or progress in Subspace Emissary.

It kind of annoys me...how can Nintendo get so much right and constantly screw up anything related to online functionality? Argh!!!

 #119328  by Zeus
 Mon Mar 17, 2008 12:54 pm
I just did the Target Smash Level 1 in 12.35 seconds, I'd be pissed :-)

Seriously, it would be a ridiculous pain to lose that saved game, especially considering that I've already put in about 20 hours, unlocked 31 characters, over 140 trophies, around 100 songs, well over 200 stickers, most of the Chronology, and have over half of the Challenges wall reveals (about 1/4 completed; fucking thing's insanely huge). It may be only 1/3 done but it's a shitload of time.

I guess they don't want people to be able to hack the saved file to unlock the planet or to cheat online.

 #119330  by Julius Seeker
 Mon Mar 17, 2008 1:31 pm
Holy crap! I guess I have only scratched the surface then. I am 23% through Subspace Emissary mode on Normal difficulty. I have played a number of single player battles though. I REALLY like how it involves co-operative play.

 #119332  by M'k'n'zy
 Mon Mar 17, 2008 3:10 pm
I have unlocked all the charaters, finished all the events on easy and medium and most on hard, am at about 180 trophies, no clue on stickers, about 185 music tracks, and am probally about 40% done with the wall. It would be a lot to lose, so I also dont really see why they dont let you back it up.

 #119333  by Zeus
 Mon Mar 17, 2008 3:32 pm
M'k'n'zy wrote:I have unlocked all the charaters, finished all the events on easy and medium and most on hard, am at about 180 trophies, no clue on stickers, about 185 music tracks, and am probally about 40% done with the wall. It would be a lot to lose, so I also dont really see why they dont let you back it up.
One thing they need to do in ALL games is give you credit for lower levels of difficulty when you beat something on a higher level of difficulty. In games like Gears they do but for Earth Defense Force and Smash Bros they don't. So now I have to go through the Subspace Emissary mode on Easy and Normal to get stuff even though I beat it on Hard? Same with all of the Events (I think I'm done about 25 or so on Hard) and Classic Mode?That's a little ridiculous.

BTW, how the FUCK do you do Target Level 4 in 32 seconds? That's gonna be a hard one

EDIT: guess I'm only missing the one character. I thought there was more than that

 #119344  by Blotus
 Mon Mar 17, 2008 8:08 pm
Zeus wrote:One thing they need to do in ALL games is give you credit for lower levels of difficulty when you beat something on a higher level of difficulty.
Yeah that's bullshit. The GH games don't do that. Thankfully, Rock Band does.

 #119356  by M'k'n'zy
 Mon Mar 17, 2008 8:48 pm
Zeus wrote:
M'k'n'zy wrote:I have unlocked all the charaters, finished all the events on easy and medium and most on hard, am at about 180 trophies, no clue on stickers, about 185 music tracks, and am probally about 40% done with the wall. It would be a lot to lose, so I also dont really see why they dont let you back it up.
One thing they need to do in ALL games is give you credit for lower levels of difficulty when you beat something on a higher level of difficulty. In games like Gears they do but for Earth Defense Force and Smash Bros they don't. So now I have to go through the Subspace Emissary mode on Easy and Normal to get stuff even though I beat it on Hard? Same with all of the Events (I think I'm done about 25 or so on Hard) and Classic Mode?That's a little ridiculous.

BTW, how the FUCK do you do Target Level 4 in 32 seconds? That's gonna be a hard one

EDIT: guess I'm only missing the one character. I thought there was more than that
Should be 35 characters in total.

 #119360  by SineSwiper
 Mon Mar 17, 2008 9:07 pm
Same with DMC4. They want me to play the whole thing in Human mode for some damn reason...

 #119368  by Zeus
 Mon Mar 17, 2008 10:54 pm
M'k'n'zy wrote:
Zeus wrote:
M'k'n'zy wrote:I have unlocked all the charaters, finished all the events on easy and medium and most on hard, am at about 180 trophies, no clue on stickers, about 185 music tracks, and am probally about 40% done with the wall. It would be a lot to lose, so I also dont really see why they dont let you back it up.
One thing they need to do in ALL games is give you credit for lower levels of difficulty when you beat something on a higher level of difficulty. In games like Gears they do but for Earth Defense Force and Smash Bros they don't. So now I have to go through the Subspace Emissary mode on Easy and Normal to get stuff even though I beat it on Hard? Same with all of the Events (I think I'm done about 25 or so on Hard) and Classic Mode?That's a little ridiculous.

BTW, how the FUCK do you do Target Level 4 in 32 seconds? That's gonna be a hard one

EDIT: guess I'm only missing the one character. I thought there was more than that
Should be 35 characters in total.
It's is. I'm just missing Dubya. There's 9 per row not 8 like I thought

 #119421  by SineSwiper
 Tue Mar 18, 2008 9:34 pm
George Bush is a playable character?

 #119432  by bovine
 Tue Mar 18, 2008 11:38 pm
I added my brawl code to the sticky, everyone who has not done so yet, please do.

 #119445  by Zeus
 Wed Mar 19, 2008 12:38 pm
SineSwiper wrote:George Bush is a playable character?
No, I was trying not to give the hidden character away. Mac will know who I'm referring to

 #119452  by Eric
 Wed Mar 19, 2008 1:36 pm
Zeus wrote:
SineSwiper wrote:George Bush is a playable character?
No, I was trying not to give the hidden character away. Mac will know who I'm referring to
Oh who gives a shit, it's a fighter in a fighting game. It's like me not wanting to tell you SNK vs Capcom has Violent(Evil) Ken.

Spill it you gobber. :p

 #119453  by Zeus
 Wed Mar 19, 2008 1:42 pm
If you want to know all of the characters, check out the Wii IGN Guide ;-)

 #119570  by Zeus
 Mon Mar 24, 2008 10:30 am
SPOILER ALERT STARTING NOW

OK, how the FUCK do you not get an achievement/challenge for beating all of the Events on Hard? I finished both the regular and co-op ones this weekend. Got the challenges for individual events (fucking Lucario at 180% vs Shiek and Ness was IRRITATING as were the last two regular ones) but there's nothing for doing all of them? It ain't exactly easy, it's something you'd figure they'd reward you for, particularly considering how much they reward you for nearly everything else you do in that game, even walking.......

I like the All-Stars trophies, they're pretty neat. That mode on Insane is going to be just that. It's like trying to beat even 1 freakin' alloy on Cruel Brawl. I was actually sent flying off the screen with only 7% damage in that mode, it's nuts.

BTW, anyone been able to replicate that homerun record with Lucas that comes as a sample video with the game? Fucking 2300 ft. I got just over 2000 with Bowser (no challenge for anything over 1500 ft or even for 1500 ft min with everyone BTW) but I just can't do it THAT well.

 #119575  by Julius Seeker
 Mon Mar 24, 2008 8:07 pm
Subspace Emissary mode, I just finished it. In short without giving away spoilers. This portion of the game is not your standard fighter, it is a platformer/adventure type title that reminds me most of Kirby Superstar. There is a story that goes along with it, and YES the design of the RPG developers can really be felt through this. Essentially the worlds and characters of various games (Kirby, Metroid, Mario, DK, etc...) have all been added together into one big world. The story doesn't follow just one character, it jumps around, and over the course of the game the characters start teaming up with one and other and eventually all the paths lead together into one story for the finale. All of this with music from many of the best composers in the business, quite cool that they had Uematsu on the main theme.

I have played a lot of multiplayer (but not co-op yet), played a bit of online as well. Other than that, there are like 50 other options that I have yet to click on. This game has a mountain of stuff to it.

 #119576  by Julius Seeker
 Mon Mar 24, 2008 8:18 pm
Question, particularly to those far more experienced with this game than I am: Which characters would you say are the best?


At this point in time I have found that the ones I am best with are Donkey Kong, Snake, Luigi, Meta Knight, Link, and Ike. Sonic and Captain Falcon also seem good, but I have not played enough with those two to make a decision, though, I anticipate that Sonic will be my most played character over the next week or so.

 #119581  by Zeus
 Mon Mar 24, 2008 11:19 pm
Link is a solid all-round character with good attacks in close and distance but he can't come back from ANYTHING. Meta Knight is pretty good too, he's like Kirby with power. Zelda is shockingly strong, it was because of her that I got the 100-man brawl in under 3:20. ROB is awesome, he was my saviour during the Emissary final boss. Pit is a pretty decent fighter, not much power but he irritates the fuck out of the others and can come back from ANYTHING.

It's a surprisingly well-balanced game, you can learn to use anyone. The only really weak-ass one I found was Olimar. He sucks

 #119716  by Julius Seeker
 Thu Mar 27, 2008 10:18 pm
I'm having tons of fun with Sonic, he's so fast, no one EVER gets a chance at the super smash except me (since he can get to it in no time and a jump and spin attack is all you need to claim it). I admit, I have not seen half of the super smash attacks yet, but if Sonic's isn't the best it is at least among the very best. Once you get Holy Sonic, no one has a chance (no one is even close to fast enough to avoid it). The only major "problem" with Sonic is that he's a little too crazy, which means I self kill a lot more than I normally would. Though in Brawl, he is certainly a killing machine.

A really good combo is to spin attack into the enemy and follow it up with a spin kick, it does a lot of damage. Playing online, I did a few random games and found I was winning a little more than half, though at the same time I was getting last place on certain levels (smaller levels and Sonic do NOT mix). Again, the major "problem" with Sonic is sometimes things just feel a little out of control.
Last edited by Julius Seeker on Fri Mar 28, 2008 8:40 am, edited 1 time in total.

 #119717  by Eric
 Thu Mar 27, 2008 10:51 pm
Dutch wrote:Once you get Golden Sonic
Super Sonic you whore.

 #119719  by RentCavalier
 Fri Mar 28, 2008 2:42 am
Sonic is really slippery--and his attacks lack solid punch. I like using him, but I'm not technical enough to take advantage of his combo-tastic skills. I prefer Snake--solid, simple, brawling character with some interesting skills and a mean left hook.

I am practically unbeatable with Snake.

 #119722  by Lox
 Fri Mar 28, 2008 8:01 am
I love to use Ike. His sword gives him decent range and he packs some power in his hits. I love sending guys flying with his normal A-combo. And his smash is pretty good if you can connect the first time.

 #119724  by Julius Seeker
 Fri Mar 28, 2008 8:37 am
I don't know if I am the only one who has done this, but I know most of you will do something similar now if you haven't done it already!

I put the game on Mario vs. Sonic, both AI controlled, level 9. Let them fight it out for a stack of 10.....

It was a spectacular battle that stayed relatively close the entire time. It ended with each fighter down to a single life, both heavily damaged, Sonic a little further ahead. Then as a saviour from the heavens, Mario managed to snag a super smash, but Sonic had a bat. Mario got his head smashed out of the arena flying an extreme distance. I don't think it gets closer than that, Sonic won by a hair.

 #119725  by Julius Seeker
 Fri Mar 28, 2008 8:40 am
Eric wrote:
Dutch wrote:Once you get Golden Sonic
Super Sonic you whore.
Fixed, but now I am an idolator.