This is pretty much how I look at it. From http://www.gamespite.net/verbalspew/arc ... .php#e1638
Jeremy Parish wrote:You will notice I didn't mention price in my review, because I never mention price in my reviews except to say, "This is a great deal." I prefer not to think of games as commodities, and I refuse to evaluate fun in terms of dollars. Money is a tight resource for me these days, but time is even more precious; if a game is entertaining enough to make me want to spend my fleeting free time on it, then it's surely worth whatever dollars the publisher is asking for in return. In short, cost should be regarded as a secondary consideration to real value, not the determining factor thereof.
Here's a secret between you and me: Any time I see a reviewer dismiss a game because of its price -- especially if length is the primary issue cited -- I make a silent mental note never to pay attention to that person's opinions again.