The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Capcom: "Shut up and take it, b**ches!"

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #156003  by bovine
 Wed Apr 04, 2012 12:35 pm
I think it is real dumb that all the extra characters, costumes, custom colours, extra gems, and quick combos are locked behind a pay-wall. That said, I sure have bought all those costumes that came out for the game yesterday because SFxT is AWESOME otherwise. Having no other way to access this content on the disc (that those who mod and hack and whatnot already have access to) other than through paying them extra is really silly.
 #156007  by Flip
 Wed Apr 04, 2012 2:11 pm
Whats weird as a consumer is that usually downloadable DLC feels like a bonus and an afterthought of the developers. A downloadable extra character makes me, the consumer, feel like this character was made after the game's release and is intended to be a fun little thing to add.

To already have your DLC completed and on the disk itself, feels like a premeditated move to fuck yu out of money later. "Lets just sell a piece of the game now..." It would be like a game already having an expansion finished, but locked away on the CD, thats crazy talk.
 #156008  by Eric
 Wed Apr 04, 2012 2:52 pm
It's actually my least favorite Capcom fighter. Marvel & SFIV are better imo.

And the fact that DLC has reached this point doesn't surprise me.

We've gone from developers figuring out they can add content to a game to extend it's life, to developers finding out they can charge for said content that extends the game's life, to developers finding out they can withhold content to extend a game's life and still charge for it.

When it comes to a AAA game, there's not a fucking thing you can do about the practice. You can protest and not buy it, but if a game is gonna sell 2 million anyway, your boycott of 2 or 3 copes doesn't mean shit if they can get even get 1/10th of the people that buy the game to buy $10 DLC. That's the reality of the situation.
 #156009  by Eric
 Wed Apr 04, 2012 3:30 pm
Max likes this game, but he sums up a lot of my issues with it. I dislike the fact there's no come-back mechanic, or rather the one they gave us, Pandora is worthless.

 #156010  by Zeus
 Wed Apr 04, 2012 4:44 pm
I agree whole-heartedly with your last sentence, Flip. It's ridiculous. NIS America does a ton of it but at least they give you a ton of them for free
 #156012  by kali o.
 Wed Apr 04, 2012 6:00 pm
bovine wrote:I think it is real dumb that all the extra characters, costumes, custom colours, extra gems, and quick combos are locked behind a pay-wall. That said, I sure have bought all those costumes that came out for the game yesterday because SFxT is AWESOME otherwise. Having no other way to access this content on the disc (that those who mod and hack and whatnot already have access to) other than through paying them extra is really silly.
I don't want to be an asshole but I do want to honestly express my opinion...

You and people like you are part of the problem. Gamers as a demographic are largely a moronic & irresponsible consumer base. I suppose it probably has a lot to do with age. They eat up the notion of a EULA as law, pay for day 1 DLC, suffer DRM without a peep, shrug at the attack on used games and just generally piss away any sort of consumer rights.

I think it's fucking sad people care so little about the constant corporate attack on basic concepts like ownership or honest marketing.

On the one hand, it pisses me off. On the other hand, I'm a little like "Fuck it, let these people screw themselves over as consumers, pass SOPA and all this other shit and we can watch the thing burn together".

Capcom gets added to the list of companies I won't buy shit from.
 #156013  by Don
 Wed Apr 04, 2012 8:53 pm
As long as you got the guy saying he's going to boycott these DLC and then immediately posting how this DLC character/whatever is too weak for $5 there isn't going to be any change.

It's hardly surprising that DLCs are stuff they would've put in the game. It's kind of like airline's unbundling. But even in the airlines, Southwest is doing pretty good by NOT unbundling.

Civ 5's DLC stuff were all pretty ridiculously priced too consider they're something anyone could've programmed in 5 minutes if you followed one of the online guides. Yeah you won't have a unique theme for your civilization or unique graphics but that's about it. Heck, you could do it yourself and then release it as mods for free though I'm sure you'd get sued by 2KGames for doing that which is why no one did it. And yet people were still buying it so there's no reason for the companies to stop.
 #156016  by Shrinweck
 Wed Apr 04, 2012 10:50 pm
Civ 5 had the most ridiculous DLC pricing for what they were selling that I've ever seen. It's the only game I've put 100s of hours into and still never even considered buying the DLC for.
 #156017  by bovine
 Wed Apr 04, 2012 11:37 pm
kali o. wrote:
bovine wrote:I think it is real dumb that all the extra characters, costumes, custom colours, extra gems, and quick combos are locked behind a pay-wall. That said, I sure have bought all those costumes that came out for the game yesterday because SFxT is AWESOME otherwise. Having no other way to access this content on the disc (that those who mod and hack and whatnot already have access to) other than through paying them extra is really silly.
I don't want to be an asshole but I do want to honestly express my opinion...

You and people like you are part of the problem. Gamers as a demographic are largely a moronic & irresponsible consumer base. I suppose it probably has a lot to do with age. They eat up the notion of a EULA as law, pay for day 1 DLC, suffer DRM without a peep, shrug at the attack on used games and just generally piss away any sort of consumer rights.

I think it's fucking sad people care so little about the constant corporate attack on basic concepts like ownership or honest marketing.

On the one hand, it pisses me off. On the other hand, I'm a little like "Fuck it, let these people screw themselves over as consumers, pass SOPA and all this other shit and we can watch the thing burn together".

Capcom gets added to the list of companies I won't buy shit from.
The way they are doling out the content that is already on the disc that I paid for is definitely ridiculous. I understand that Capcom will look at my purchase as a vote towards this as a legitimate form of bleeding additional money out of consumers. I don't agree with content being held back from people just to get extra money from them. Capcom and Namco (HOLY FUCK ACE COMBAT 6!!!) are terrible offenders in this realm, but the costumes that they put out in this case are legitimately awesome costumes. A term used on kotaku is that they are selling you a house with a locked basement, and you have to pay for the key to the basement later, instead of buying a house with no basement, and then getting the work done to put in the basement later. I think it is an apt analogy.

I think the worst part of this sort of model is that, when the PSN or XBLA goes down eventually, all of this content will be unaccessable. As someone who has a lot of legacy systems, I like going back and playing out games and to have that content lost to me will be a shame.... since it is already on the disc.
 #156018  by Don
 Thu Apr 05, 2012 12:51 am
The fact the stuff is or is not on the disc is mostly irrelevent. The DLC for Civ 5 isn't on your CD but it takes 5 minutes of programming to do. There are literally thousands of custom civs out there so I'm guessing there must be some kind of legal threat to prevent people from making say The Spanish as a free DLC (without the music/artwork, but honestly who really cares about that?) There's no need to pretend that all this money for DLC somehow goes into betterment of gaming kind, but what I'm annoyed by DLC is that a lot of companies don't seem to have the remotest decency to pretend your money is worthwhile. An example of what works in Soul Calibur 4 where the Darth Vader/Yoda DLC is $5 or $15, but at least it's DARTH VADER AND YODA. If I pay for some DLC in a Capcom game I expect to play as Shin Akuma raining down double air fireballs of doom on my hapless victim. No I don't expect to use that on a human player but at least I should be able to comp stomp for my $5 or $15 or whatever. Throw in Evil Ryu and at least you could make sense as an impulse buy.
 #156019  by bovine
 Thu Apr 05, 2012 2:54 am
Don wrote:The fact the stuff is or is not on the disc is mostly irrelevent. The DLC for Civ 5 isn't on your CD but it takes 5 minutes of programming to do. There are literally thousands of custom civs out there so I'm guessing there must be some kind of legal threat to prevent people from making say The Spanish as a free DLC (without the music/artwork, but honestly who really cares about that?) There's no need to pretend that all this money for DLC somehow goes into betterment of gaming kind, but what I'm annoyed by DLC is that a lot of companies don't seem to have the remotest decency to pretend your money is worthwhile. An example of what works in Soul Calibur 4 where the Darth Vader/Yoda DLC is $5 or $15, but at least it's DARTH VADER AND YODA. If I pay for some DLC in a Capcom game I expect to play as Shin Akuma raining down double air fireballs of doom on my hapless victim. No I don't expect to use that on a human player but at least I should be able to comp stomp for my $5 or $15 or whatever. Throw in Evil Ryu and at least you could make sense as an impulse buy.
Whoa whoa whoa... The rabbit hole on the terrible SFxT trumps the Civ example. Listen to this...

There is an option to customize the colour of a character. You select the fighter and can change certain colour zones (like you would on some of the later 2d fighters).... BUT the game ships with only two available colours - black and white. you have to wait until they dole out these other custom colours for you to use on the characters. They have locked out the colour customization options. So far the three colours they have released have been free, but WHO KNOWS?! they may just charge for some of them, or keep slowly trickling them out for free.

The way the content has been locked to the consumer and the things that have been locked up are a bit of a farce.
 #156020  by kali o.
 Thu Apr 05, 2012 3:28 am
bovine wrote:The way the content has been locked to the consumer and the things that have been locked up are a bit of a farce.
Well if you know that, can't you practice a little bit of restraint for yourself and fellow gamers (and indeed, everyone as most products are starting to contain software of some sort)? Buy the game used, pirate, ignore DLC, send Capcom a note you don't support idiocy, etc.

It's actually pretty easy to do. Ubisoft hasn't gotten a cent out of me since their greedy practices pissed me off. One person doesn't make a difference, but it's a good start.
 #156022  by Don
 Thu Apr 05, 2012 3:49 am
bovine wrote:
Whoa whoa whoa... The rabbit hole on the terrible SFxT trumps the Civ example. Listen to this...

There is an option to customize the colour of a character. You select the fighter and can change certain colour zones (like you would on some of the later 2d fighters).... BUT the game ships with only two available colours - black and white. you have to wait until they dole out these other custom colours for you to use on the characters. They have locked out the colour customization options. So far the three colours they have released have been free, but WHO KNOWS?! they may just charge for some of them, or keep slowly trickling them out for free.

The way the content has been locked to the consumer and the things that have been locked up are a bit of a farce.
I'm pretty sure one of the Street Fighter 2 (Hyper Fighting probably) lists 'new colors for fighters' as a selling point. Heck, being able to select two of the same characters was a feature in Championship Edition compared to the original Street Fighter 2.

If people stop buying stupid things it'd put an end to most of these silly things. Now, I guess technically it doesn't hurt Capcom even if nobody bought these things but if you support DLCs that actually are good deals and not the ones that are just ripoffs eventually the guys trying to rip you off will go out of business, or at least not do as well as the guys who are legitmately selling a good deal. Looking at F2P cash shops and general DLC stuff, it seems like the ripoffs are selling fine (people in this thread posted they bought a lot of this stuff) so there's really no incentive for the company to change their way.

Honestly I'm more likely to pay for stuff that makes my character look cool than content, since 99% of the time DLCs guys are too scared to be labeled as pay-to-win even though that's the only kind of stuff people are willing to shell out a lot of money for. I don't mind pay-to-win models either if the game is actually good, though most games that are actually good probably do not need to resort to such gimmicks to begin with.
 #156023  by Eric
 Thu Apr 05, 2012 3:54 am
For the record, how SF x T is handling it's "DLC".

FREE

Nine new gem packs totaling 60+ new gems
Replay analyzer
Tournament support for gem selection
Three new quick combo pre-sets
Three additional gem loadout slots
Three new color packs with four colors each

PAID
Swap Costumes - $1.00 (80 MSP) each or in two $13.00 (1,040 MSP) Street Fighter and/or Tekken packs
DLC characters - $20.00 (1,600 MSP) for all 12 new fighters
 #156040  by Zeus
 Thu Apr 05, 2012 11:30 pm
Guys, it's simple: just buy the game you're being sold for what it is out of the box. If you think you're gonna get your money's worth out of what you get for the amount you paid, buy it. If there's not enough content, wait until the price drops. I completely ignore any online multiplayer when I buy a game since 98% of what I buy I never play online anyways. So it never is a factor in my decision-making process.

If you insist on x number of fighters/costumes/etc in a fighting game for each dollar you pay, wait until the price drops to a point that makes sense. I used to use hours / $ spent as a decent measure of a game's value to me but you can choose whatever you want. As much as I loved Marvel vs Capcom 3, I refused to pay the $40 asking price for Ultimate. It's a $20 upgrade to me, not $40 (far less when not on disc). Tales of Graces f ain't no $60 RPG; $40, sure. So I'm waiting to get those games for a good price.

If I get them used or new it ain't my problem so they risk losing my coin to the used market. If they priced it properly to begin with, there wouldn't be that risk. But what they're trying to do with their testing of you is determine if they can eliminate the used market to create a complete pricing monopoly to artificially inflate their game prices so they don't have to ever do tiered pricing. Their excuse is that once people get used to it they'll start expecting it for too many games and if they don't have the development budget due to their targeted selling price and volume of units sold, even more original IPs will die. I say that's bullshit and they have to learn to budget these games accordingly to sell them at $40 new. Borderlands and Batman showed how you can make a new IP very, very successful at the right price yet no one's tried it again.

Also, buying the game new after a price drop also sends a message you know. Since the developer is still getting your coin, you're telling them what that game is worth to you.
 #156041  by Shrinweck
 Fri Apr 06, 2012 12:58 am
It's unfortunate how poor the majority of the Borderlands DLC was. Still, the sequel is definitely something I'll be buying later this year.
 #156043  by Eric
 Fri Apr 06, 2012 5:09 am
Zeus wrote:Guys, it's simple: just buy the game you're being sold for what it is out of the box. If you think you're gonna get your money's worth out of what you get for the amount you paid, buy it. If there's not enough content, wait until the price drops. I completely ignore any online multiplayer when I buy a game since 98% of what I buy I never play online anyways. So it never is a factor in my decision-making process.

If you insist on x number of fighters/costumes/etc in a fighting game for each dollar you pay, wait until the price drops to a point that makes sense. I used to use hours / $ spent as a decent measure of a game's value to me but you can choose whatever you want. As much as I loved Marvel vs Capcom 3, I refused to pay the $40 asking price for Ultimate. It's a $20 upgrade to me, not $40 (far less when not on disc). Tales of Graces f ain't no $60 RPG; $40, sure. So I'm waiting to get those games for a good price.

If I get them used or new it ain't my problem so they risk losing my coin to the used market. If they priced it properly to begin with, there wouldn't be that risk. But what they're trying to do with their testing of you is determine if they can eliminate the used market to create a complete pricing monopoly to artificially inflate their game prices so they don't have to ever do tiered pricing. Their excuse is that once people get used to it they'll start expecting it for too many games and if they don't have the development budget due to their targeted selling price and volume of units sold, even more original IPs will die. I say that's bullshit and they have to learn to budget these games accordingly to sell them at $40 new. Borderlands and Batman showed how you can make a new IP very, very successful at the right price yet no one's tried it again.

Also, buying the game new after a price drop also sends a message you know. Since the developer is still getting your coin, you're telling them what that game is worth to you.
It's not really an option if you play competitive fighting games not to get the latest version, nobody is playing Street Fighter IV when Super Street Fighter IV is out, nobody is playing Marvel vs Capcom 3 when Ultimate Marvel vs Capcom is out. Telling me to sit on my hands until it drops in price isn't an option because then I'm behind the learning curve and getting bodied by terrible people who don't deserve to win ever. In addition it's a fun game and it's a franchise I actually want to support, do I really want to never see another Marvel vs Capcom game because Capcom is run by a bunch of dicks? I don't exactly want to wait 10 years for Marvel vs Capcom 4 either.