<div style='font: 11pt arial; text-align: left; '>It seemed like this game was very highly anticipated, but as soon as it was released interest just fizzled. I just started playing it now, and so far it's been an extraordinarily unique and beautiful game. It's also the only example of a game I can think of in which you get to escort a helpless AI character without wanting to murder them in some sort of exotic and painful fashion.
So what am I missing? Why did the lack of interest suddenly drop? Monotony, perhaps? Lack of replay value? What?
Oh, and if anyone remembers Flashback for Genesis, does anyone know if the designers had a hand in the making of Ico? They seem like very similar games.</div>
So what am I missing? Why did the lack of interest suddenly drop? Monotony, perhaps? Lack of replay value? What?
Oh, and if anyone remembers Flashback for Genesis, does anyone know if the designers had a hand in the making of Ico? They seem like very similar games.</div>
[b]Sorry, it looks like I'm going to have to kill you in an instant.[/b]