The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Bastards! Now I have to get another copy of the damned game....

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.

 #33778  by Agent 57
 Fri Mar 07, 2003 9:30 am
<div style='font: 9pt ; text-align: left; '>And you're a bastard yourself! All your talk about Typing of the Dead made me want to play it again - and by the time I made it to the freaking Magician (normal difficulty) I had 1 life left with no continues. One typo and I was toast - arrrrrrrrrrrrg!</div>

 #33785  by Eric
 Fri Mar 07, 2003 10:23 am
<div style='font: 11pt ; text-align: left; '>Oh whatever, the only enhancements I care about are the last 2.</div>

 #33789  by Kupek
 Fri Mar 07, 2003 10:34 am
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '>They made it harder. I hesitate to call those "enhancements."</div>

 #33797  by Zeus
 Fri Mar 07, 2003 3:14 pm
<div style='font: 9pt ; text-align: left; '>There was more than that, including voices..</div>

 #33798  by Zeus
 Fri Mar 07, 2003 3:15 pm
<div style='font: 9pt ; text-align: left; '>Game is fucking hard, even on easy. My study partner and I are both good typers (65+ wpm) and we still can't beat it</div>

 #33810  by Andrew, Killer Bee
 Sat Mar 08, 2003 1:14 am
<div style='font: 10pt georgia; text-align: left; '>It could suffer for the voice acting. I found that the silence increased the feeling of isolation (I am kicking myself for having imported my copy though, grrr).</div>

 #33822  by Zeus
 Sat Mar 08, 2003 8:43 am
<div style='font: 9pt ; text-align: left; '>But great voice acting and cutscenes just make it that much better. That's why MMX4 is the best of the Mega Man games</div>

 #33832  by Tortolia
 Sat Mar 08, 2003 5:33 pm
<div style='font: 9pt ; text-align: left; '>I would expect it to be togglable, just like how you can turn off the hint system or adjust HUD properties.</div>