<div style='font: 9pt ; text-align: left; '>You know, until I played F-Zero GX's story mode chapter 5 on Very Hard, I had no idea it was possible for a game to make Battletoads' racing segments look like sane, rational game design in comparison.</div>
"For one thing to live, another thing must be killed. God, or whoever is responsible, deserves respect for creating such a system. It reveals that we cannot take all matters into our own hands. We need only to focus on doing our best--a simple, yet profound way to live, is it not?"