The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • My review of The Bouncer from 2 minutes of "playing": it sucks...

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #35694  by SineSwiper
 Mon Sep 29, 2003 1:14 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Okay, I was at EB today, and they have a bunch of really good used games for sale. I spotted Devil May Cry for 17.99, so I grabbed it. Then I spotted The Bouncer for the same price. I didn't want to pay for both of them, but I noticed on the back that it said "1-4 Players" with a multi-tap. So I thought to myself, "Hey, I have 4 controllers and a multi-tap, so this might be a fun multi-player game." So, I had...

...put down Devil May Cry...

...and picked up The Bouncer. After paying for my games, I eventually went home. Shellie wanted to play something, too, so we decided to put in The Bouncer. I put the game in and started it up. I made sure everything was plugged in while we watched the intro.

After the intro, it said to hit Start. So I hit Start. It didn't Start.

I tried unplugging shit, plugging it back in, etc. No luck. I was beginning to think that there was something wrong with the game, but of course, it's the exact copy that everybody else has with the exact PS2 that everybody else has, so there's no way that this is a "hardware/software" issue. Eventually, I gave the manual to Shellie to figure out what was wrong, as I fucked with it some more. She spotted the following instruction in the manual:

"This game only works with the Playstation2 Dual Shock 2 controller. Playstation Dual Shock controllers will not work with this game."

WTF?!? When I bought my Playstation 2, it came with a PIECE OF SHIT GARBAGE controller, that had four seperate buttons, instead of a D-pad, for a digital controller. It's a requirement to get a MadCatz controller, as they are 10x better than the original one. So, sitting here, in my fourth controller slot was this wrapped-up original PS2 controller. And it's the <u><b>ONLY ONE</b></u> that will actually activate the Start button. I've tried plugging the other one back in after hitting Start, but alas, it won't work. WHAT'S THE FUCKING DIFFERENCE?!?? They both look the same.

Therefore, this game that advertises to be a four-player game is now a one-player one, and I have use this fucked up controller to boot. I took the game out and put in "Zone of the Enders", which I am enjoying now with my MadCatz controller. I plan on (trying to) return the game tomorrow.</div>

 #35695  by Eric
 Mon Sep 29, 2003 3:03 am
<div style='font: 11pt ; text-align: left; '>Sooo you're basing your experience with the game on your difficulties with the controller.....</div>

 #35696  by SineSwiper
 Mon Sep 29, 2003 10:20 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Squaresoft ripped me off! I thought this was a multi-player game!</div>

 #35701  by Zeus
 Mon Sep 29, 2003 1:36 pm
<div style='font: 9pt ; text-align: left; '>*snicker* Man, you gotta have at least one official controller....</div>

 #35702  by G-man Joe
 Mon Sep 29, 2003 1:40 pm
<div style='font: 11pt "Fine Hand"; text-align: left; '>The game sucks. Send it back.</div>

 #35705  by SineSwiper
 Mon Sep 29, 2003 2:27 pm
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>I do have one, but it's the only one. That's the point. It told me that it was a multi-player game, but it didn't say anything about these stupid controllers (which look the same anyway).</div>

 #35707  by kent
 Mon Sep 29, 2003 6:49 pm
<div style='font: 9pt ; text-align: left; '>the same thing will happen with Dynasty Warriors 4, some games REQUIRE analog buttons.</div>

 #35708  by Zeus
 Mon Sep 29, 2003 9:56 pm
<div style='font: 9pt ; text-align: left; '>There is no guarantee that all PS2 games will work with the PSX controller, they've always said that. I don't blame Sony at all</div>

 #35710  by ManaMan
 Tue Sep 30, 2003 9:46 am
<div style='font: 12pt Arial; text-align: left; '>Yeah, I think Square was just rushing to get a game out for the PS2 when they made that game.</div>

 #35711  by Kupek
 Tue Sep 30, 2003 11:19 am
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '>It is... you don't have enough controllers. The RIGHT controllers.</div>

 #35712  by Kupek
 Tue Sep 30, 2003 11:21 am
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '>Devil May Cry is probably a lot more fun than The Bouncer anyway. But I don't get this problem with the standard d-pad. It's one pad underneath the plastic, it's just that only four parts of it show above the plastic.</div>

 #35714  by Zeus
 Tue Sep 30, 2003 1:38 pm
<div style='font: 9pt ; text-align: left; '>Gotta love Nintendo's patent....that's why the earlier Saturn pads sucked too and the Xbox ones are oddly shapd as well</div>
 #35715  by Flip
 Tue Sep 30, 2003 1:55 pm
<div style='font: 12pt "Cooper Black"; text-align: left; '>although, i did really love those acii pads for the SNES that has all the turbo and auto switches. Other than that i have never had a good experience with a 3rd party controller, especially madcatz, those fuckers break in 2 hours or just suck from the get go.

I ONLY buy playstation brand stuff for my PS2 now as it seems everything else is terribly made.

Nintendo should have stuck to its own formula of functional simplicity. The N64 and gamecube controllers are bad, IMO. PS stole the functional simplicity and made it an art in their controller.</div>

 #35716  by Tortolia
 Tue Sep 30, 2003 4:40 pm
<div style='font: 9pt ; text-align: left; '>Wavebird's my all time favorite controller now. I love it.</div>

 #35719  by Derithian
 Tue Sep 30, 2003 5:55 pm
<div style='font: italic bold 14pt ; text-align: center; '>It's actually because it's one of the games with pressure sensitive buttons so that is why it only works with the ps2 controller. becuase the buttons on the ps1 controllers aren't pressure sensitive</div>

 #35720  by Zeus
 Tue Sep 30, 2003 10:51 pm
<div style='font: 9pt ; text-align: left; '>Me too, I got 3 of them for my 'Cube..I love it to death</div>

 #35721  by Zeus
 Tue Sep 30, 2003 10:52 pm
<div style='font: 9pt ; text-align: left; '>I liked the N64 and 'Cube controllers, the only thing they weren't good for was fighters, but they were even better for other things. DC controller, too</div>

 #35730  by SineSwiper
 Thu Oct 02, 2003 2:01 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Well, personally I think the Saturn's are probably the best D-pads ever made.</div>

 #35731  by SineSwiper
 Thu Oct 02, 2003 2:04 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>It's a pretty dumb piece of technology. I tried it with the buttons, and it's hard to focus on weak vs. strong attacks with the button sensitivity.</div>

 #35732  by SineSwiper
 Thu Oct 02, 2003 2:06 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Now, the analog pad is awesome, OTOH, especially when compared to N64's terrible idea of an analog stick.</div>

 #35736  by Zeus
 Thu Oct 02, 2003 1:35 pm
<div style='font: 9pt ; text-align: left; '>On which controller, the old one or the new one?</div>

 #35746  by kent
 Fri Oct 03, 2003 8:51 am
<div style='font: 9pt ; text-align: left; '>i don't particularly like it but tap and press is not that hard to do.</div>

 #35756  by SineSwiper
 Sat Oct 04, 2003 1:06 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>I dunno. The one with the kickass D-pad.</div>

 #35765  by Zeus
 Sat Oct 04, 2003 11:28 pm
<div style='font: 9pt ; text-align: left; '>The old one had a circle with the dots where the U, D, L, and R should be. That's before they caved in and paid the Nintendo fee and got a proper "cross" D-pad, which was much better</div>