The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Gamespot gave a PC game, the title? Whoa...

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.

 #41601  by Tessian
 Sun Dec 26, 2004 1:09 pm
<div style='font: 11pt Dominion; text-align: left; '>I don't think your post counts as English...</div>

 #41602  by Tortolia
 Sun Dec 26, 2004 3:24 pm
<div style='font: 9pt ; text-align: left; '>BUT PC GAMES CAN'T POSSIBLY BE GOOD WTF I DEMAND A RECOUNT CONSOLES FOREVER!!!11!!one</div>

 #41604  by Eric
 Sun Dec 26, 2004 5:28 pm
<div style='font: 11pt ; text-align: left; '>?</div>

 #41605  by Zeus
 Sun Dec 26, 2004 8:09 pm
<div style='font: 9pt ; text-align: left; '>Grammer was all fucked up, took me a sec to realize what you were sayin'</div>

 #41606  by Torgo
 Sun Dec 26, 2004 8:34 pm
<div style='font: 9pt Arial; text-align: left; '>Well fuck. If anything I though Half Life 2 had it clinched.</div>

 #41607  by Flip
 Sun Dec 26, 2004 9:04 pm
<div style='font: 10pt Tahoma; text-align: left; '>Jesus, instead of a game like HL2 who actually added to the genre with new cool ideas, they give it to a MMORPG clone with Blizz slapped on it? I love Blizz games, but WoW was nothing special.</div>

 #41608  by Tortolia
 Sun Dec 26, 2004 11:29 pm
<div style='font: 9pt ; text-align: left; '>Agreed.</div>

 #41612  by SineSwiper
 Mon Dec 27, 2004 4:42 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Even with Starcraft, Blizzard couldn't balance their way out of a clothesline 6 feet from the ground.</div>
 #41614  by Don
 Mon Dec 27, 2004 12:09 pm
<div style='font: 12pt ; text-align: left; '>They're doing the same thing with WoW. The best comment I've seen so far is:

Q: This enchant recipe is broken and does absolutely nothing.
A: Try using the recipes that work.

I remember back in Diablo 2 when people pointed out you're more likely to win the lottery than completing say a Griswold Set, GFrazier was constantly saying that's just because the players suck and don't know where to look for them as well.</div>

 #41615  by SineSwiper
 Mon Dec 27, 2004 4:56 pm
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>I understand the EQ-like premise of sometimes ignoring the public because they are morons, but sometimes the public is right. Their testing PR department definately needs work.</div>
 #41617  by Don
 Mon Dec 27, 2004 7:38 pm
<div style='font: 12pt ; text-align: left; '>Another good PR one was when people complain how being dead doesn't credit you for any quest that requires you to kill XXX and Blizzard guys post something that's essentially 'don't suck and die' and next patch made it so you DO get credit for kill, since it's stupid unless encounters are meant to never kill anyone!

I know that testing a game is hard, but despite all that, I think anyone could have told you Mortal Strike was overpowered, a warrior talent that instantly doubles your DPS, and now it's nerfed forcing all 40+ Warrior that had a clue to respec because the double DPS skill you've relied on doesn't work anymore. Then again, Blizzard apparently missed the 1.0 Whirlwind (the one that did double damage compare to the nerfed one that was still the most powerful skill pre expansion) and the scaling Corpse Explosion in Diablo 2 too, so who knows what their testers are doing.

Not listening to the public is a good thing because generally the public is dumb and just want things that make them even more ridiculously overpowered. But in Blizzard's case, not only do they listen to the public but they feel it's necessary to mock the public. While the public is stupid it is a very bad PR to post back to the public telling them they're stupid (and Blizzard has a way of making such posts toward people who actually have a valid point to boot). I mean, if they are frustrated with public they can always just get some fans who will happily do it for free.

I remember in beta when the public was posting one dungeon was impossible, Tigole posted back like 'that's because you guys all suck, we developers did it with both hand behind our back'. Mind you, the developer kind of knows a bit more about the encounter than the average player, until someone from FoH did the dungeon naked or something and one upped the 1337 developers. That was a beta incident so not many know about it but if this repeats on say a raid, that'd be a pretty big PR fiasco.</div>
 #41618  by Don
 Mon Dec 27, 2004 7:41 pm
<div style='font: 12pt ; text-align: left; '>I know that testing a game is hard, but despite all that, I think anyone could have told you Mortal Strike was overpowered, a warrior talent that instantly doubles your DPS, and now it's nerfed forcing all 40+ Warrior that had a clue to respec because the double DPS skill you've relied on doesn't work anymore. Then again, Blizzard apparently missed the 1.0 Whirlwind (the one that did double damage compare to the nerfed one that was still the most powerful skill pre expansion) and the scaling Corpse Explosion in Diablo 2 too, so who knows what their testers are doing.

Not listening to the public is a good thing because generally the public is dumb and just want things that make them even more ridiculously overpowered. But in Blizzard's case, not only do they listen to the public but they feel it's necessary to mock the public. While the public is stupid it is a very bad PR to post back to the public telling them they're stupid (and Blizzard has a way of making such posts toward people who actually have a valid point to boot). I mean, if they are frustrated with public they can always just get some fans who will happily do it for free.

Another good PR incident was when people complain how being dead doesn't credit you for any quest that requires you to kill XXX and Blizzard guys post something that's essentially 'don't suck and die' and next patch made it so you DO get credit for kill, since it's stupid unless encounters are meant to never kill anyone!

I remember in beta when the public was posting one dungeon was impossible, Tigole posted back like 'that's because you guys all suck, we developers did it with both hand behind our back'. Mind you, the developer kind of knows a bit more about the encounter than the average player, until someone from FoH did the dungeon naked or something and one upped the 1337 developers. That was a beta incident so not many know about it but if this repeats on say a raid, that'd be a pretty big PR fiasco.</div>

 #41620  by the Gray
 Tue Dec 28, 2004 1:54 pm
<div style='font: 12pt ; text-align: left; '>Bad comma. Go read "Eats, shoots and leaves."</div>

 #41626  by Ishamael
 Thu Dec 30, 2004 2:14 pm
<div style='font: 14pt "Sans Serif"; text-align: justify; padding: 0% 15% 0% 15%; '>Neither game is THAT innovative, though their technical achievments are incredible. HL2 added nothing it's genre either. It basically polished and perfected elements that were already there, a formula Blizzard has perfected. Same thing with WoW. Both games equally deserved it in my book...</div>

 #41637  by Oracle
 Fri Dec 31, 2004 2:29 pm
<div style='font: bold 10pt ; text-align: left; '>Coming from the man who spells grammar "grammer."</div>

 #41638  by Zeus
 Fri Dec 31, 2004 2:37 pm
<div style='font: 9pt ; text-align: left; '>lol, yes :-)</div>

 #41650  by Andrew, Killer Bee
 Mon Jan 03, 2005 8:54 pm
<div style='font: 10pt georgia; text-align: left; '>One! Bwahaha!</div>