The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • School Days

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #91214  by Garford
 Fri Aug 12, 2005 11:10 am
School Days is basically one of those ero/hentei dating sim you find in Japan for the PC, but it has 2 major difference.

Firstly, it is nearly fully animated. All the events, senarios and what's not are animated and you make your choices at the end of these clips. It's basically watching an interactive anime.

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Secondly, the game has A LOT of blood and gore in it.

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Some of the endings result in the main character, turning his chosen girl into a slave, getting stabbed by to death by jealous lover etc etc.

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And not only that, the company that produce the game, Overflow made this to promote the game:

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http://www.0verflow.com/html/topic/0508 ... erset.html

This is a sharpen knife BTW, not a blunt decoration.

Rought translation of the words goes:

This is an exact duplicate of the knife found in the main character's house. The logo is engraved onto the blade with a special laser and the edge is specially made to be able to stay sharp etc etc. Avaliable for sale at a fair.

Currently I'm playing only the first chapter and it is still quite mild, but hints of violence, mental break down and such are already quite obvious.

I wonder how the general public in America will feel about this game considering it is filled with blood and gore, and the company is selling an actual knife to fans :P

 #91222  by Don
 Fri Aug 12, 2005 12:36 pm
I think such games will be accepted by Americans when they stop looking like a cheap Anime knockoff. The technology has progressed to a point where there is no reason why something done on the computer should look worse than something that's associated with drawing by hand (Anime).

 #91232  by Nev
 Fri Aug 12, 2005 4:15 pm
Not going to fly over here, I just have a feeling... :)

 #91253  by Garford
 Fri Aug 12, 2005 10:52 pm
Don Wang wrote:I think such games will be accepted by Americans when they stop looking like a cheap Anime knockoff. The technology has progressed to a point where there is no reason why something done on the computer should look worse than something that's associated with drawing by hand (Anime).
Huh????

You are seriously telling me that if the game looks better/more realistic, it will be accepted in America?

So much fuss was made out of games like GTA which has mild sex scenes. This game, like typical ero/hentei dating sims has that, and even contains violent scenes I've shown above. The amount of gore and blood in it is more then sufficient to fill 50 FPS.....

Rockstar has been blamed for placing the hot coffee scene in the game, even though it is disable blah blah blah.

Overflow on the other hand is selling a sharp knife to fans of a violent dating sim.

I seriously doubt the Amercian public will accept it.

 #91270  by SineSwiper
 Sat Aug 13, 2005 2:30 pm
Yes, and this is more or less an interactive movie. I think we realized that those failed miserably in the 90s with the Sega CD and 3DO.

Also, Don, for once in a blue moon, has a point. GTA is in 3-D, and the characters are semi-realistic in graphics. The anime in this game is the same technology they used in the 80s, and plus, it's anime. It's the same big eyes, mishappened nose, and mostly nothing on the face except those two. American audiences wouldn't even bother.

Also, I'd like to comment that games like this seem like those campy horror movies, where they show some titty, and then cut it off at the same time. Really, only a sick pervert would get a hard-on at the sight of a bloody tit.

 #91280  by Don
 Sat Aug 13, 2005 8:16 pm
What makes a game good? Gameplay? The visual novel are called that for a reason. They might as well not even be called games and these games incorrectly assume they're worthwhile 'novels'. The only person I've heard of that has commercial success as an author for these games is Fate's Nasu Kinoko. So if it's not the story or the gameplay, what makes it worth playing? The only things these games have is the graphics and using an antiquated system isn't going to win any non hardcore Anime Americans over, and it's not even that successful in Japan, as the best selling visual novel game is at around 130K which certainly doesn't compare with the console system.

If you've a game that looks really great and it has sex, maybe people will sue you, but that at least implies enough people care about your game in the first place. Frankly no one cares about visual novels in the first place here because gameplay is nonexistent, the story generally sucks, and for a game that is supposed to sell on the appeal of sex, their graphics is way outdated.