<div style='font: 12pt ; text-align: left; '>>Back to topic on hand, Skies is long because getting around the overworld takes a long time and so do dungeons. I like Skies but certainly the travel/crawling time can be shortened a bit. I bet once you get the ability to go above/below where enemies show up most people would never fly in normal altitude unless you need to land so the random encounters are a bit excessive. The one saving grace is that you can end them pretty fast with Lambda Burst/Rain of Swords later on the game.
They really fixed the problem with Legends, outside random battles are much less than they were, in Skies of Arcadia, I was almost afraid to fly below the clouds, but in Legends the only time I go above the clouds now is to get to the locations and discoveries that are above them. You're right though, Lambda Burst really shortened the time of battles. Still, I am of belief that random battles on the ship should be completely optional. Or perhaps an encounter system similar to Eathbound/Luynar/Grandia should be put in place, I mean, obviously they had the technology available to them with all of the ships, fish, and other items floating through the skies. In dungeons is a different story. Still, I am not entirely sure if I like the experience system the way it currently is in RPG's in general. It doesn't make a lot of sense that by killing a few monsters, you get, stronger, faster, and attain higher defense stats, etc... Plus it would be interesting to see an additional way of advancing characters. I kind of like the idea of Illusion of Gaia and Zelda where you advance your characters by completing objectives in the game, sure it doesn't make sense realistically, but in the context of the game it makes perfect sense.
>I would really like RPGs that are short but very hard. Battles that will absolutely demolish you if you don't pay attention to what's going on, and a relatively small number of them. Of course that is somewhat beyond the current capability of RPGs... but one can always hope.
I know you don't want to hear this, but I always felt Xenosaga was this sort of game. Then of course, there is definately Fire Emblem 7, but that is a different genre entirely; essentially if you don't pay attention and leave someone out in the open they can be surrrounded, overpowered, and killed. Fire Emblem has a lot of story to it, as you go on it gets to be more and more, but it is skippable of course (like Xenosaga), if you are not interested in the story, you can skip it (there's a lot of text in it, but of course, it is telling the tale of an important part of the history of the series and the role of dragons). In fact, Fire Emblem and Xenosaga are alike in a way, they both have extremely long story sequences and then gameplay periods.
>I've found that short games have more replay value by the virtue of being short. Long games that are not interesting simply aren't replayed at all, and probably not even finished unless you're someone who feels you have to finish a game to get your money's worth. I don't even play most long games that are interesting just because it's a chore to take another 40 hours to beat a game again.
It's strange that way, I would say that my shortest RPG's in general get a lot more play time than my longer RPG's. Final Fantasy III, Chrono Trigger, Final Fantasy Legend 2, have got a lot more play time than Xenogears, Final Fantasy 8, and Skies of Arcadia. I have replayed each of those games at least once, and they are my favourites of their generations, but the earlier games I have replayed about 10 times each, possibly more. I think I play Chrono Trigger about once a year, sometimes more, and why not, it only takes a few weeks tops, and it is always interesting. Of course I replay Earthbound often, and that is probably an averaged length game, about 25 hours. It could be argued that the newer games have not been layed as much because they're newer, well, honestly, I do not anticipate myself playing any of the newer games more than once or twice ever again, I can say that I will probably play Final Fantasy III at least another 3 or 4 times in the next 10-15 years, Chrono Trigger probablty another 7-10 times, and Final Fantasy Legend 2 I can't say, I can pick that up at any time, it might be 2 more times, it might be 10, it might be 25 if I get to a point where handheld games are all I ever play (mostly I play CT and FF3 on Emulator now anyways since I can do it while taking breaks from studying at the click of a button).</div>
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