World of Warcraft
PostPosted:Thu Jun 08, 2006 12:27 pm
So I have a lot of friends who play this one. Apparently Blizzard has some demo thing going on for the game. So I started playing. So far the game seems very similar to all those free online RPGs I have played: Fly for Fun for example. I have 10 days to play, I am on day #2
Questing and acquiring ranks, quests are essentially "kill 10 of this" or "collect 5 of these" or "deliver this message to this guy" which is just like everything else. Graphically, the game is decent, but it is not much more (and in some cases less) advanced than the free ones. It doesn't seem like it will be long until free 3D online RPGs will have superior graphics.
I should also mention that the character customization options seem to be somewhat less than in some free games, but it could be that this is just in the demo version of the game.
I have noticed that player interaction within this game is among the lowest of any online RPG I have ever played. Fly For Fun, I remember after a few hours of play I had already met around a dozen people. Even in ancient games like Ultima Online, the character interaction seemed to be significantly higher. In World of Warcraft: everyone just seemed to be going about their own thing, I was invited into a guild (by the one who got me the demo), and no one seemed to talk much in that either.
Is there something about this game that I am missing?
Oh yeah, Fly For Fun: http://flyff2.gpotato.com/
I assume everyone who is interested in Online RPGs knows about Ultima Online.
Questing and acquiring ranks, quests are essentially "kill 10 of this" or "collect 5 of these" or "deliver this message to this guy" which is just like everything else. Graphically, the game is decent, but it is not much more (and in some cases less) advanced than the free ones. It doesn't seem like it will be long until free 3D online RPGs will have superior graphics.
I should also mention that the character customization options seem to be somewhat less than in some free games, but it could be that this is just in the demo version of the game.
I have noticed that player interaction within this game is among the lowest of any online RPG I have ever played. Fly For Fun, I remember after a few hours of play I had already met around a dozen people. Even in ancient games like Ultima Online, the character interaction seemed to be significantly higher. In World of Warcraft: everyone just seemed to be going about their own thing, I was invited into a guild (by the one who got me the demo), and no one seemed to talk much in that either.
Is there something about this game that I am missing?
Oh yeah, Fly For Fun: http://flyff2.gpotato.com/
I assume everyone who is interested in Online RPGs knows about Ultima Online.