For the record, I have always had negative things to say about this game. Here is something positive.
I just went through and finished it (after going twice through Mt. Ordeals and getting all of the equipment). I REALLY like the idea of the Lunar ruins at the end, it reminds me a lot of the excellent bonus dungeons in Dawn of Souls. I actually wasn't paying enough attention to posts on the game, I completely forgot that there even were Lunar Ruins, so I was like "Holy Shit!" I seriously thought the bonus dungeon consisted only of Mount Ordeals =P
After exploring a bit into the Lunar Ruins, yeah, I like! The dungeon design in FF4 is its second highest point, in my opinion, next to the music.
Though I still prefer Dawn of Souls, but consider that I think Dawn of Souls is an excellent game (and even though for me it's all about FF1, I am intrigued with the FF2 portion of the game, since I really like the atmosphere and exploration and such, but I just have trouble getting past the battle system) and that FF4 Advance is pretty damn close to it.
The Final dungeon of FF4 Advance really brought back old memories, much more so than any other portion of the game; my favourite town is the Dwarf town at the southern portion of the Underworld.
Yeah, this is a really good game, most of my complaints with the original have been fixed. I can't WAIT until FF6 Advance and FF3 DS come out.
Playing through Tales of Phantasia and Final Fantasy 4 Advance have really been a nice gameplay experience. They remind me that even games that are 10-15 years old can still entertain me much more than even the most recent games. There is an art to game development that goes beyond the technology in a lot of cases. In the case of older FF games, particularly FF4, the music goes a very long way in capturing the soul of the areas and characters (if you get what I mean). Sometimes games benefit from gameplay upgrades: FF4 Advance and Tales of Phantasia certainly fall into this category. One thing that really got my opinion down on the original versions were a lot of annoyances I had with the gameplay, I am glad Square and Namco took care of them in the GBA releases.
I just went through and finished it (after going twice through Mt. Ordeals and getting all of the equipment). I REALLY like the idea of the Lunar ruins at the end, it reminds me a lot of the excellent bonus dungeons in Dawn of Souls. I actually wasn't paying enough attention to posts on the game, I completely forgot that there even were Lunar Ruins, so I was like "Holy Shit!" I seriously thought the bonus dungeon consisted only of Mount Ordeals =P
After exploring a bit into the Lunar Ruins, yeah, I like! The dungeon design in FF4 is its second highest point, in my opinion, next to the music.
Though I still prefer Dawn of Souls, but consider that I think Dawn of Souls is an excellent game (and even though for me it's all about FF1, I am intrigued with the FF2 portion of the game, since I really like the atmosphere and exploration and such, but I just have trouble getting past the battle system) and that FF4 Advance is pretty damn close to it.
The Final dungeon of FF4 Advance really brought back old memories, much more so than any other portion of the game; my favourite town is the Dwarf town at the southern portion of the Underworld.
Yeah, this is a really good game, most of my complaints with the original have been fixed. I can't WAIT until FF6 Advance and FF3 DS come out.
Playing through Tales of Phantasia and Final Fantasy 4 Advance have really been a nice gameplay experience. They remind me that even games that are 10-15 years old can still entertain me much more than even the most recent games. There is an art to game development that goes beyond the technology in a lot of cases. In the case of older FF games, particularly FF4, the music goes a very long way in capturing the soul of the areas and characters (if you get what I mean). Sometimes games benefit from gameplay upgrades: FF4 Advance and Tales of Phantasia certainly fall into this category. One thing that really got my opinion down on the original versions were a lot of annoyances I had with the gameplay, I am glad Square and Namco took care of them in the GBA releases.
-Insert Inspiring Quote-