The Seeker wrote:Oracle wrote:
I wish you would post your sources when you give us figures. I'm not calling you a liar, but I'd like to see these figures and draw my own conclusions.
Anyway, Rayman was a launch title in a very VERY slim library at launch (and if you count virtual console games as launch titles I punch you in the god damned throat
). while it may have made money for Ubisoft and is considered a "port", it is a unique example.
Honestly, 98% of the ports for the Wii (and this IS a number I'm pulling out of my ass to exaggerate my claims) are going to be half-assed "oh crap we need to get into the Wii market let's make a port for SUPERFIGHTERFLYINGWHATEVER game X to the Wii" games, which will most likely make little to no money.
That's the best case. Worst case is that people will gobble the shit up because of the Wii's smallish library of good games and the console will get a bad rep for having mostly junk on it, which will in turn hurt the sales of future Wii consoles.
Irrelevant, the point of the matter was that companies did in fact make a profit when you said could not. Also, Ubisoft was not a unique example, at the very least I am sure Nintendo made a profit off of their millions of Twilight Princess copies sold.
http://kotaku.com/gaming/ea/ea-playing- ... 250757.php According to this article, and this one
http://www.bloomberg.com/apps/news?pid= ... refer=home EA essentially says Wii ports = profit, PS3 = bad.
(got caught up in something at work, I know I know, work before posting?! BLASPHEMY!)
The entire point of my post (that the Wii is not a good port console, and that publishers need to make exclusives to make money off of the system) was to illustrate the fact that to make real money off of the console, publishers are really going to have to start developing more titles with the Wii in mind first are foremost.
Can publishers make money off of garbage ports in which they whip up a point interface to accommodate the Wii remote? Sure. But the real money to be had is going to be in original, Wii-centric titles that really show off what the system can do.
My post was never intended to dismiss the possibility of publishers making money on PS3/XBox360 to Wii ports. If they want to make the real cash, however, they need to make games with the Wii in mind, not as an afterthought.
I think it's just going to get old. We're going to see a ton of games which are ported over to the Wii as a last minute scramble for a cash grab, and most of these games will suck. In turn, I believe that it will cause consumers to be very cautious when buying a game that was not originally released with the Wii in mind.
And on your comment about how Nintendo made money off of their Twilight Princess "port", you could have published that thing with 0 Wii-specific ehancements and it still would have sold a bajillion copies. The franchise is just that popular. Again, another example with unique circumstances.