PostPosted:Mon May 28, 2007 2:41 am
Slight derail, but how's Lord of the Rings Online?
Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about...
https://tows.cc/phpBB2/
I haven't had this much fun since Asheron's Call. I can definitely tell it's a Turbine game...there is a ton of very well done side stories, etc. Even in the first month of launch, I can't believe how much stuff is in this game already, and Turbine is already doing a monthly update to add content, etc.Eric wrote:Slight derail, but how's Lord of the Rings Online?
Guild Wars is an example of an entirely instanced MMO. Also, the new Conan MMO is supposed to be combat based.kali o. wrote:Turbine took a huge chance on D&D Online by making it so different (combat system and entirely instanced). It was, comparatively, a failure.
I have no idea what this means...? "Lack of skills"? ""Various skill sets"? Nothing you said makes much sense, so either the reviews were misinformed or you misunderstood the critisms therein.SineSwiper wrote: Reviews of D&D Online give the lack of skills as a huge hit to the success of the game. After all, the fun of going through all of those months of leveling is the various skill sets. If you don't have that, what the fuck is the point?
Err, well "skills" are a tad more specific when discussing Dungeons & Dragons (which, of course, you'd know if you had any actual experience before spouting your $.02...but hey, you're Sine).SineSwiper wrote:Kali, what do you have on the bottom bar of your MMO? Yeah, those are skills, spells, whatever the fuck you want to call them.