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Got an invite to Tabula Rasa's closed beta...
PostPosted:Thu Sep 06, 2007 1:00 pm
by Shellie
Did anyone else get in?
Limited playtime hours right now, but Im pretty excited!
PostPosted:Thu Sep 06, 2007 1:42 pm
by bovine
I'm in, it seemed cool, but it was bug-crazy when I started playing it last month.
PostPosted:Thu Sep 06, 2007 7:28 pm
by SineSwiper
Heh, hence the NDA.
PostPosted:Fri Sep 07, 2007 3:23 pm
by kali o.
Lemme know if any of you guys stop playing the beta (even if temporarily), given how great early UO was (and still is), I'd love to see if Garriot still has any talent left.
PostPosted:Fri Sep 07, 2007 8:33 pm
by bovine
I got an email entailing that they are expanding the beta hours next week.... here is a replicant...
TABULA RASA WANTS YOU!
Join us in Tabula Rasa for a week of 24/7 beta access! We launched a brand new build Thursday, September 6, and would like everyone help test several important fixes. We are Focus Testing the Concordia, Torden, and Boot Camp maps. In addition, we would also like to test other "new recruit" improvements, like our new Targets of Opportunity system, as well as server stability. We've sent out over 20,000 beta invites to assist with these tasks, so be ready to help any new AFS soldiers learn the ropes. All existing characters have been wiped so that everyone can start off on the same foot. The 24/7 server access will end on September 13, 2007 so let's start testing now soldiers!
We're also planning an event for this Saturday, September 8, 2007 on the US servers from 8:00 - 10:00 PM, Central Time. It's going to be a full on war! So be sure to log in this Saturday and join the fun as we fight for the survival of the AFS!
***Please note, if you previously had a promotional beta account that has since expired, you can purchase a pre-order if you would like to participate further in the Tabula Rasa beta playsession.***
Game on!
The Tabula Rasa Team
PostPosted:Mon Sep 24, 2007 10:25 pm
by kali o.
Don't let this die...let's have some inside NDA-breakin impressions.
PostPosted:Tue Sep 25, 2007 1:03 am
by RentCavalier
So, why's everyone been making a big deal on this game? What makes it more unique than other MMORPGs?
PostPosted:Tue Sep 25, 2007 1:39 am
by kali o.
RentCavalier wrote:So, why's everyone been making a big deal on this game? What makes it more unique than other MMORPGs?
I don't think anyone is making a big deal about it...but for me, personally, I'm very interested because this is the man behind Ultima Online. UO probably remains one of the best MMO's ever developed (pre-Origin being sold to EA). I still play the game today (unofficial server). Very dynamic game, in terms of role playing, character sets, pvp (both solo and group) and economy.
PostPosted:Tue Sep 25, 2007 7:31 am
by Shellie
Unfortunately, it barely runs on my computer, so I haven't been playing it.