Page 1 of 1

Final Fantasy IV NA release dated ... July 22nd

PostPosted:Fri Apr 11, 2008 6:53 am
by Julius Seeker
Shaken off all of the old rust and flaws, and rebuilt better than ever, for a reborn vision of a classic title that capitvated millions in its day. Now hurry up and do Chrono Trigger and Final Fantasy 6!!!!
"Final Fantasy IV for DS is a classic revived for the 21st century," said John Yamamoto, president and chief executive officer of Square Enix, Inc. "The visual upgrades are remarkable, and the plot has been enhanced with added detail and depth. We hope that fans of the original, as well as players new to the Final Fantasy franchise, will enjoy all that this title has to offer."

Now featuring full 3D graphics, fully-voiced dramatic cutscenes, and added content, Final Fantasy IV for DS is a must-play for those looking to jump into the best-selling RPG franchise in the world.

STORY

Four elemental Crystals, each possessing awesome power, lie scattered throughout the realm. However, men are quick to covet things which offer strength, and easily corrupted by the might which they possess...

Seduced by the promised power of the Crystals, the kingdom of Baron begins employing unprovoked force to seize them from peaceful nations. The dark knight Cecil - Lord Captain of Baron's elite force, the Red Wings - is ordered by his king to obtain the Crystals, but soon begins to question the monarch's motives. Stricken with grief at his own actions, yet burdened by his loyalty to his country and his personal sense of honor, Cecil at last decides to turn from the path of darkness and destruction.

Enraged, the king accuses him of disloyalty, strips Cecil of his command, and sends him off to slay a mysterious beast that lurks in the nearby Valley of Mist. Cecil embarks on a fateful journey that will bring trials, betrayals, friendship, loss and self-discovery. Can Cecil open his eyes and become the man of honor that he must be?

FEATURES

Witness the dramatic and thrilling story of this mythical game world brought to life through astounding 3D graphics, gorgeous CG cutscenes and top-notch voice acting

Create a versatile party using the all-new Augment System - a dynamic system that allows the player to assign special abilities to characters

Dive into the first RPG to incorporate the innovative Active Time Battle system, now further enhanced and refined for the Nintendo DS

Listen to a beautifully remixed score by world-renowned composer Nobuo Uematsu that breathes new life into some of the most beloved Final Fantasy themes

Navigate effortlessly through the game with Nintendo DS Touch Screen functionality and stylus-driven controls while receiving vital assistance via the dual-screen presentation

Train and customize Whytkin by playing a variety of mini-games and challenge another player to head-to-head battle via local wireless connection

Final Fantasy IV is rated is rated E10+ (Everyone 10 and older). Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings. Final Fantasy IV will be available at North American retailers for the suggested retail price of $39.99(USD). The official website can be found at http://na.square-enix.com/ff4/

About Square Enix Co., Ltd. and Square Enix, Inc.

Square Enix Co., Ltd. (Square Enix), with headquarters in Tokyo, Japan, develops, publishes and distributes entertainment content including interactive entertainment software and publications in Asia, North America and Europe. Square Enix brings two of Japan's best-selling franchises - Final Fantasy, which has sold over 80 million units worldwide, and Dragon Quest, which has sold over 43 million units worldwide - under one roof. Square Enix is one of the most influential providers of digital entertainment content in the world and continues to push the boundaries of creativity and innovation.

Square Enix, Inc. is a wholly-owned subsidiary of Square Enix Co., Ltd. with offices in Los Angeles, California. It handles operations in North America, including development, localization, marketing, and publishing of Square Enix titles. More information on Square Enix can be found on the Internet at http://www.square-enix.com.

PostPosted:Fri Apr 11, 2008 1:36 pm
by Kupek
CT done in the same way on the DS would probably be uglier.

PostPosted:Fri Apr 11, 2008 2:06 pm
by Zeus
Kupek wrote:CT done in the same way on the DS would probably be uglier.
That was a damned good-lookin' 2D sprite game, wasn't it? They should actually wait for the DS2 to do that and FF6

PostPosted:Fri Apr 11, 2008 2:32 pm
by Kupek
I'm getting a big kick out of playing through it again - thanks for that, Zeus. For most of the late-generation SNES games, I don't think they need remakes.

PostPosted:Fri Apr 11, 2008 2:35 pm
by Chris
Zeus wrote:
Kupek wrote:CT done in the same way on the DS would probably be uglier.
That was a damned good-lookin' 2D sprite game, wasn't it? They should actually wait for the DS2 to do that and FF6
I could tke ff6 but I don't think I could take CT looking 3d. it was brilliant and still could be released today and look good....

oh and with all these remakes on DS and GBA of Squeenix games......I want fucking actraiser damnit

PostPosted:Fri Apr 11, 2008 3:02 pm
by Julius Seeker
They put ActRaiser on VC which probably means no plans for a remake. Hopefully DS2 will be able to play VC titles. What I am REEEALLY waiting for though is the Soul Blazer titles.


On Chrono Trigger, I think they could make it look better, Final Fantasy 12 Revenant Wings shares a similar style to Chrono Trigger but has considerably more detailed graphics. The major problem I see is in the characters, upgrading them to the point where voice acting works.

PostPosted:Fri Apr 11, 2008 3:21 pm
by Eric
Zeus wrote:
Kupek wrote:CT done in the same way on the DS would probably be uglier.
That was a damned good-lookin' 2D sprite game, wasn't it? They should actually wait for the DS2 to do that and FF6
Here's a crazy idea, put it on the PSP.

PostPosted:Fri Apr 11, 2008 3:35 pm
by Kupek
Dutch wrote:On Chrono Trigger, I think they could make it look better, Final Fantasy 12 Revenant Wings shares a similar style to Chrono Trigger but has considerably more detailed graphics. The major problem I see is in the characters, upgrading them to the point where voice acting works.
That could work. I was mainly objecting to using the same engine as the FF3 and FF4 remakes.

PostPosted:Fri Apr 11, 2008 8:52 pm
by Zeus
Eric wrote:
Zeus wrote:
Kupek wrote:CT done in the same way on the DS would probably be uglier.
That was a damned good-lookin' 2D sprite game, wasn't it? They should actually wait for the DS2 to do that and FF6
Here's a crazy idea, put it on the PSP.
Nah, they tried the whole disc-based re-release.

PostPosted:Sat Apr 12, 2008 12:50 am
by RentCavalier
I'd prefer a Chrono sequel, but if they did do a Chrono remake, fucking make it BIGGER.

I mean, the DS can store a lot more than the old SNES could--give us more time periods to explore, added story depth, maybe tie in more threads with Chrono Cross, or explore other territories...

Otherwise, don't even bother remaking it. Also, FF6 doesn't need a remake. It's visuals are too distinctive.

PostPosted:Sat Apr 12, 2008 1:35 am
by Blotus
Fully opposed to a Chrono remake and sequel at this point. Remake, because it can't possibly live up to how much I loved the game then. Sequel (and partially remake too, I guess) because most of the staff that made Trigger are not at Square Enix anymore.

I would love, however, a DS or PSP port of Trigger.

PostPosted:Sat Apr 12, 2008 2:10 am
by SineSwiper
Kupek wrote:CT done in the same way on the DS would probably be uglier.
Maybe not in video, but the DS's audio capabilities totally suck ass. They are worse than the SNES. Big part of CT was the music, too.

And for the record, I really liked Chrono Cross. Excellent gameplay, music, and story (even if it was kinda hard to understand at first). Sadly, it would be hard to get a magical team like the ones that did CT or CC back together again.

PostPosted:Sat Apr 12, 2008 7:46 am
by Julius Seeker
SineSwiper wrote:
Kupek wrote:CT done in the same way on the DS would probably be uglier.
Maybe not in video, but the DS's audio capabilities totally suck ass. They are worse than the SNES. Big part of CT was the music, too.
Are you sure you're not thinking of the GBA which could support only 4 channels? The SNES is capable of 8 sound channels, but the DS can do 16.

<a href="http://www.youtube.com/watch?v=DpqFCOHmqvY">Elite Beat Agents demonstrates DS's sound capabilities</a>

PostPosted:Sat Apr 12, 2008 8:04 am
by Julius Seeker
Black Lotus wrote:Fully opposed to a Chrono remake and sequel at this point. Remake, because it can't possibly live up to how much I loved the game then. Sequel (and partially remake too, I guess) because most of the staff that made Trigger are not at Square Enix anymore.

I would love, however, a DS or PSP port of Trigger.
I can see where you're coming from, but I would LOVE to see a sequel or a remake personally as I feel anything is better than nothing at all. If it didn't live up to the original Chrono Trigger I could still possibly enjoy it; if I didn't enjoy it, then I just won't play it again in the future.

PostPosted:Sat Apr 12, 2008 2:40 pm
by Zeus
Black Lotus wrote:Fully opposed to a Chrono remake and sequel at this point. Remake, because it can't possibly live up to how much I loved the game then. Sequel (and partially remake too, I guess) because most of the staff that made Trigger are not at Square Enix anymore.

I would love, however, a DS or PSP port of Trigger.
I thought Cross kicked ass after the elemental system got going (10-12 hours in). I loved it, liked it about as much as the original or FF6, which to me are still the best JRPGs of all time

PostPosted:Sat Apr 12, 2008 2:42 pm
by Zeus
Dutch wrote:
SineSwiper wrote:
Kupek wrote:CT done in the same way on the DS would probably be uglier.
Maybe not in video, but the DS's audio capabilities totally suck ass. They are worse than the SNES. Big part of CT was the music, too.
Are you sure you're not thinking of the GBA which could support only 4 channels? The SNES is capable of 8 sound channels, but the DS can do 16.

<a href="http://www.youtube.com/watch?v=DpqFCOHmqvY">Elite Beat Agents demonstrates DS's sound capabilities</a>
It's not just number of channels, its more about the chip capabilities. The SNES had the dedicated Sony sound chip in it. If I remember correctly, it had excellent compression on it, which is why the music sounded so good on the SNES. I don't think either of the GBA or DS had anything that good on them.

PostPosted:Sat Apr 12, 2008 4:59 pm
by Julius Seeker
Zeus wrote:
Dutch wrote:
SineSwiper wrote: Maybe not in video, but the DS's audio capabilities totally suck ass. They are worse than the SNES. Big part of CT was the music, too.
Are you sure you're not thinking of the GBA which could support only 4 channels? The SNES is capable of 8 sound channels, but the DS can do 16.

<a href="http://www.youtube.com/watch?v=DpqFCOHmqvY">Elite Beat Agents demonstrates DS's sound capabilities</a>
It's not just number of channels, its more about the chip capabilities. The SNES had the dedicated Sony sound chip in it. If I remember correctly, it had excellent compression on it, which is why the music sounded so good on the SNES. I don't think either of the GBA or DS had anything that good on them.
Play EBA, it has significantly better sound on it than anything on the SNES; in fact there are a lot of games out there that can claim this, Revenant Wings does have much more complex and clear sounding music than anything I heard on SNES.

The SNES did have excellent sound for its time, it is a bit of a shame though; probably a complex system too, I recall playing games on emulator and the sound effects and music were never right in a lot of the later SNES games.

PostPosted:Sat Apr 12, 2008 5:01 pm
by Zeus
Dutch wrote:
Zeus wrote:
Dutch wrote: Are you sure you're not thinking of the GBA which could support only 4 channels? The SNES is capable of 8 sound channels, but the DS can do 16.

<a href="http://www.youtube.com/watch?v=DpqFCOHmqvY">Elite Beat Agents demonstrates DS's sound capabilities</a>
It's not just number of channels, its more about the chip capabilities. The SNES had the dedicated Sony sound chip in it. If I remember correctly, it had excellent compression on it, which is why the music sounded so good on the SNES. I don't think either of the GBA or DS had anything that good on them.
Play EBA, it has significantly better sound on it than anything on the SNES. The SNES also had chips added into the cartridges that really mess things up though; a lot of the games when emulated have the sound effects way off. I am not sure, but I don't think it is possible to transfer music over directly due to this, it would have to be redone; although I haven't used emulators in years now, so technology may have come a long way.
I beat EBA on Hard Rock. I didn't notice anything substantially better than the SNES

PostPosted:Sat Apr 12, 2008 5:08 pm
by Julius Seeker
Zeus wrote:
Dutch wrote:
Zeus wrote: It's not just number of channels, its more about the chip capabilities. The SNES had the dedicated Sony sound chip in it. If I remember correctly, it had excellent compression on it, which is why the music sounded so good on the SNES. I don't think either of the GBA or DS had anything that good on them.
Play EBA, it has significantly better sound on it than anything on the SNES. The SNES also had chips added into the cartridges that really mess things up though; a lot of the games when emulated have the sound effects way off. I am not sure, but I don't think it is possible to transfer music over directly due to this, it would have to be redone; although I haven't used emulators in years now, so technology may have come a long way.
I beat EBA on Hard Rock. I didn't notice anything substantially better than the SNES
What game on SNES has better quality sound than EBA? At the very least, it totally outclasses Chrono Trigger's sound.

PostPosted:Sat Apr 12, 2008 5:42 pm
by SineSwiper
Heh, elevators in CT would temporarily turn off the drum track...

PostPosted:Sun Apr 13, 2008 3:14 am
by Zeus
Dutch wrote:
Zeus wrote:
Dutch wrote: Play EBA, it has significantly better sound on it than anything on the SNES. The SNES also had chips added into the cartridges that really mess things up though; a lot of the games when emulated have the sound effects way off. I am not sure, but I don't think it is possible to transfer music over directly due to this, it would have to be redone; although I haven't used emulators in years now, so technology may have come a long way.
I beat EBA on Hard Rock. I didn't notice anything substantially better than the SNES
What game on SNES has better quality sound than EBA? At the very least, it totally outclasses Chrono Trigger's sound.
FF4 had amazing music

PostPosted:Sun Apr 13, 2008 3:39 am
by Eric
Zeus wrote:FF4 had amazing music
http://www.youtube.com/watch?v=gwgjGhPYQgI

Indeed. :)

PostPosted:Sun Apr 13, 2008 9:42 am
by Julius Seeker
Zeus wrote:FF4 had amazing music
It doesn't NEARLY demonstrate the range, quality, or complexity of the sound in EBA. FF4 has some awesome tunes of masterful design, but it was only midi music which could even be done on the GBA:

PostPosted:Sun Apr 13, 2008 12:51 pm
by Zeus
Eric wrote:
Zeus wrote:FF4 had amazing music
http://www.youtube.com/watch?v=gwgjGhPYQgI

Indeed. :)
Here's something we'd never see on MTV in the US or Canada

http://www.youtube.com/watch?v=p5UMohX6 ... re=related