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Another Metroid 2 remake.

PostPosted:Mon May 05, 2008 9:20 pm
by Eric

PostPosted:Mon May 05, 2008 9:26 pm
by Kupek
Cease and desist in 5, 4, 3, ...

PostPosted:Mon May 05, 2008 9:48 pm
by M'k'n'zy
Been folowing it for a while

PostPosted:Mon May 05, 2008 11:39 pm
by Eric
Kupek wrote:Cease and desist in 5, 4, 3, ...
There are 2 in progress at the moment. I'm hoping they get finished heh.

PostPosted:Tue May 06, 2008 12:36 am
by Zeus
If Nintendo was smart, they'd put it on the VC and help the guys polish it up. They can get the majority of the coin and some much-needed goodwill for it. That game looks freakin' amazing. If it plays half as well as it looks they'd be stupid to kill it. But they probably will, that and the Mother 3 patch that'll be done in the next couple of months.

Then again, Konami put out the C&D when the Rondo rip was done and that still got out. I played that on my Turbo CD long before I could afford to import it. Hopefully we'll be able to get both the Mother 3 patch (my ROM is waiting for it) and this remake somehow.

I wonder, will this play on a SNES/GBA emulator? Looks like they've snagged a lot of the graphics from Metriod 3

PostPosted:Tue May 06, 2008 3:05 am
by RentCavalier
I'll be happy with anyone of them, Metroid 2 looks fucking sick.

PostPosted:Tue May 06, 2008 8:45 am
by SineSwiper
Meh, it looks like they took the Super Metroid code and changed the maps and graphics.

PostPosted:Tue May 06, 2008 10:47 am
by Zeus
SineSwiper wrote:Meh, it looks like they took the Super Metroid code and changed the maps and graphics.
And that's a bad thing how?

PostPosted:Tue May 06, 2008 3:27 pm
by Julius Seeker
I liked Metroid 2 quite a bit. I certainly played it more than any of the others.

PostPosted:Tue May 06, 2008 7:32 pm
by SineSwiper
Zeus wrote:
SineSwiper wrote:Meh, it looks like they took the Super Metroid code and changed the maps and graphics.
And that's a bad thing how?
Well, why would Nintendo approve that? If they put out some game like that on the virtual DLC thing, then every yahoo group that decides to create new maps would be wanting to get in there.

PostPosted:Tue May 06, 2008 8:47 pm
by Zeus
SineSwiper wrote:
Zeus wrote:
SineSwiper wrote:Meh, it looks like they took the Super Metroid code and changed the maps and graphics.
And that's a bad thing how?
Well, why would Nintendo approve that? If they put out some game like that on the virtual DLC thing, then every yahoo group that decides to create new maps would be wanting to get in there.
Not necessarily. They could C&D anyone anytime. This one just happens to look very good

PostPosted:Thu Feb 05, 2009 4:24 pm
by Eric
This project is still active.

Features Preview movie
http://www.youtube.com/watch?v=amL8eLfn0yo

Trailer #2
http://www.youtube.com/watch?v=SyvCxkeBgYs

PostPosted:Thu Feb 05, 2009 5:42 pm
by Zeus
Yeah, I check up on this guy every once in a while. Metroid 2 is the only one I haven't beaten (well, Prime 3 as well) and I'd love to go through a remade one. This game is screaming for a remake.

PostPosted:Fri Feb 06, 2009 2:21 am
by Don
That doesn't look any different from one of those hacked Megaman 2 'remakes' you see the Japanese do. I don't know if Nintendo cares enough to C&D it but I really don't see the point to just swap some sprites or whatever and call that a new game.

PostPosted:Fri Feb 06, 2009 9:40 am
by Kupek
To be fair to these guys, if you watch the Features clip Eric linked to, it's clear they did more than just a sprite swap. They modified Samus's physics, and added moves.

PostPosted:Fri Feb 06, 2009 9:54 am
by Julius Seeker
Zeus wrote:Yeah, I check up on this guy every once in a while. Metroid 2 is the only one I haven't beaten (well, Prime 3 as well) and I'd love to go through a remade one. This game is screaming for a remake.
It's the only one I have beaten =P

Well, Metroid 1 as well, but I am sure I played it with friends, so I wouldn't have been the only one playing.

PostPosted:Sat Feb 07, 2009 8:11 am
by SineSwiper
A Clockwork Seeker wrote:It's the only one I have beaten =P
And you know, that's really really really sad. Metroid is one of the best series Nintendo has, and even the conversion to FPS has been intelligent and overall, a blast to play.

For god's sake, at least pick up a copy of Super Metroid and beat that.

PostPosted:Sat Feb 07, 2009 6:40 pm
by Kupek
Super Metroid is on the Virtual Console, so it should be easy for Seeker to play.

PostPosted:Sun Feb 08, 2009 1:06 am
by Zeus
SineSwiper wrote:even the conversion to FPS
Are we going to call all games that don't have combat turn based but have a first-person perspective an FPS? Is Oblivion an FPS with RPG elements since you level up? Does it have to be Wizardry, Phantasy Star 1, or Might and Magic before we start referring to all first-person perspective games as FPSs?

It's not semantics, it's the label you place on the game the category you put it into. It's absolutely nothing like Halo. The Metroid Primes are actually closer to Oblivion than Halo

PostPosted:Sun Feb 08, 2009 1:07 am
by Zeus
Kupek wrote:Super Metroid is on the Virtual Console, so it should be easy for Seeker to play.
One of my fav SNES games. Man what a blast that game was.

PostPosted:Sun Feb 08, 2009 11:26 am
by SineSwiper
Zeus wrote:Are we going to call all games that don't have combat turn based but have a first-person perspective an FPS? Is Oblivion an FPS with RPG elements since you level up? Does it have to be Wizardry, Phantasy Star 1, or Might and Magic before we start referring to all first-person perspective games as FPSs?

It's not semantics, it's the label you place on the game the category you put it into. It's absolutely nothing like Halo. The Metroid Primes are actually closer to Oblivion than Halo
Considering that Oblivion (and all of those other games) generally don't involve gun-based weapons, then no, it's not a First-Person Shooter. However, they are FPRPGs.

Just because you don't like FPSs doesn't mean you need to relabel what they truly are. Is Bioshock an RPG or an FPS? Games like it and System Shock 2 and Deux Ex are more like FPS RPGs. Same goes for Fallout 3, and it goes a step further by integrating turn-based combat (the VATS system) with standard FPS action.

Is Portal a FPS? Well, it's more like First-Person Puzzler (probably one of the few of its kind, really). The Half-Life series is still a FPS, but it has such an in-depth story and interaction with people that you might consider it "Role Playing".

Thus, Metroid Prime is still a FPS. I would probably call it a FPS Adventure game, though, similar to how Zelda games are Adventure games with the same type of "find keys or devices to unlock areas" feel. However, at its core, it is still combat driven by shooting creatures in a first-person mode, which defined a FPS.

The genres are merging everywhere. FPSs are no longer about going through different levels, exploding barrels, and a thin storyline as an excuse to create the game. Get used to it.

PostPosted:Sun Feb 08, 2009 5:39 pm
by Zeus
SineSwiper wrote:
Zeus wrote:Are we going to call all games that don't have combat turn based but have a first-person perspective an FPS? Is Oblivion an FPS with RPG elements since you level up? Does it have to be Wizardry, Phantasy Star 1, or Might and Magic before we start referring to all first-person perspective games as FPSs?

It's not semantics, it's the label you place on the game the category you put it into. It's absolutely nothing like Halo. The Metroid Primes are actually closer to Oblivion than Halo
Considering that Oblivion (and all of those other games) generally don't involve gun-based weapons, then no, it's not a First-Person Shooter. However, they are FPRPGs.

Just because you don't like FPSs doesn't mean you need to relabel what they truly are. Is Bioshock an RPG or an FPS? Games like it and System Shock 2 and Deux Ex are more like FPS RPGs. Same goes for Fallout 3, and it goes a step further by integrating turn-based combat (the VATS system) with standard FPS action.

Is Portal a FPS? Well, it's more like First-Person Puzzler (probably one of the few of its kind, really). The Half-Life series is still a FPS, but it has such an in-depth story and interaction with people that you might consider it "Role Playing".

Thus, Metroid Prime is still a FPS. I would probably call it a FPS Adventure game, though, similar to how Zelda games are Adventure games with the same type of "find keys or devices to unlock areas" feel. However, at its core, it is still combat driven by shooting creatures in a first-person mode, which defined a FPS.

The genres are merging everywhere. FPSs are no longer about going through different levels, exploding barrels, and a thin storyline as an excuse to create the game. Get used to it.
First of all, I do like FPS games. I do own and have beaten many of he good ones that have come out going right back to the original Wolfenstein (which I loved). I just hate the generic ones. For every Halo or Bioshock (that one's a hybrid, not a true FPS) there's 30 Hazes.

OK, so the criteria is the use of a gun to make it a shooter? It's not how the gameplay is set up? When I think of a FPShooter, I'm thinking Doom, Halo, or Prey where the object of the game is basically to enter an area, kill everything, then exit to the next area. They are generally quite linear although nowadays often come with backtracking in the same area as you go back through. But the idea is the same. Really, what is there to Halo other than entering an area, killing everything, then advancing to the next area? Basically nothing.

Halo is basically the definition of an FPS, a perfect example. Storyline like in Half Life doesn't preclude something from being a shooter. It's all in how the gameplay is set up. So Half Life is a shooter. Bioshock? Well, at it's core, it's basically a shooter with some adventure and RPG elements. You basically enter a room, shoot up everything, then choose which path to go on. One could lead you to something good, one could just be a dead end. So I'd still label it as a shooter.

I think we agree on Portal as a puzzler. You're not really going in and shooting stuff. You're entering a room and trying to figure out a puzzle to move on to the next room. It's almost like a new-aged Solomon's Key. Being in first-person perspective doesn't change what it is. Same with Oblivion, it's a pure RPG with action-based combat. I was never denying that. I was just using it as an example of how the term "FPS" is used far too liberally to describe nearly all first-person perspective games.

However, Metroid don't play like and FPS. What made the game so great was that it felt like Super Metroid except with a first-person perspective. What you're supposed to do in the game to get to the next area is exactly like what you would have done in Super Metroid. Sure, you have to enter the area and clear it of enemies. But it's not like you're just moving on to the next area automatically. You often have to figure out a puzzle or come back later when you have upgraded your weaponry to go another area, or search for more collectibles.....exactly what you did in the 2D platform/adventure games. They mimic the old Metroid games or newer Metroidvania games much more than Wolfenstein or Halo.

That's why you can't just label them as an FPS. They're really not. That's like labelling Zelda as an RPG when it's really not. You don't directly compare them to Final Fantasy do you? If you label them as an RPG you would. That's what you're doing when you label the Metroid games as FPSs. They're basically FPAdventure games.

PostPosted:Sun Feb 08, 2009 6:10 pm
by Eric
Heh, it's a first person shooter Zeus.

What perspective do you play the game from? First Person? What is the core of the gameplay mechanics? Shooting stuff? Shooting the bosses? Shooting enemies? bam(pun intended) first person shooter.

Is there exploration and puzzles involved? Oh so it's an adventure too that's great.

So you have a First Person Shooter/Action-Adventure game.

PostPosted:Sun Feb 08, 2009 6:17 pm
by Kupek
I agree with Zeus, but seriously, this conversation again?

Ah well, I can't resist.

I can stick a Hershey's bar in the oven, but that does not make it "hot chocolate." I think you guys are being too literal with the name.

PostPosted:Sun Feb 08, 2009 7:26 pm
by SineSwiper
I think Zeus just purposely ignored my post in order to argue against it.

PostPosted:Mon Feb 09, 2009 2:26 am
by Don
I've noticed some companies just make up new genres in order to distinguish themselves from other games. Warcraft 3 was supposed to be some kind of Role Playing RTS or whatever.

PostPosted:Mon Feb 09, 2009 7:13 am
by M'k'n'zy
Dont miss the demo that project AM2R pout out a couple months ago. Link to siite is http://metroid2remake.blogspot.com/

PostPosted:Mon Feb 09, 2009 2:18 pm
by Zeus
SineSwiper wrote:I think Zeus just purposely ignored my post in order to argue against it.
Not sure where you're getting that from. My post was directly replying to the arguments made in your post