The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Ninja Gaiden 2 Master Thread

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #122214  by Andrew, Killer Bee
 Tue May 27, 2008 8:54 pm
SineSwiper wrote:Meh. I'll play it later, when they port it over to 360. You guys should be excited about Ninja Gaiden 2.
Should we be excited for NG2? The early 90s Japanese monster movie aesthetics remain, and it doesn't look as good now as NG did when it was first released on the original Xbox. And apparently the camera is worse than ever, and it trots out archaic game mechanics (horrible platforming sections, repeated boss fights, invisible barriers, etc.).

I was hoping it'd be the generational leap for action games than DMC4 wasn't, but the reviews so far don't fill me with hope:
Eurogamer wrote:No other action game comes close to Ninja Gaiden 2 for looks, for animation or for ferocity... Even the solid and enjoyable Devil May Cry 4 doesn't have the mesmerising quality that watching someone play NG2 exerts. The problem, sadly, arises when you actually pick up the controller yourself.
1UP wrote:If only any other area of the game received such loving attention. It may be a game about combat, but it has more than its fair share of simple platforming and exploring. Both of those elements are done horribly, as hero Ryu Hayabusa is regularly at odds with his surroundings... The awful camera -- one of the worst I've dealt with in a 3D environment -- compounds those problems and unnecessarily complicates the combat.
IGN wrote:And yet, the game doesn't feel as special as Ninja Gaiden did... The game has been focused from its predecessor into a more pure action affair, for better or for worse, but the formula remains the same -- frustrating camera and all.
I am still excited for the game, but I'm worried for it also. I'm starting to think the the first 3D Ninja Gaiden game may have just been a fluke.

 #122221  by bovine
 Tue May 27, 2008 9:46 pm
I'm not particularly excited. My ass is still sore from the first one (well, the xbox one anyways). Also, team ninja is the terrible. Seriously? DOA? What is even the point of that game?

 #122226  by SineSwiper
 Tue May 27, 2008 11:06 pm
Granted, I hate Dead or Alive. It was a dumb gimmick, and still is. However, their experience in making a 3D fighter series has paid off in some really advanced combat mechanics with Ninja Gaiden. I don't think that game was a fluke.

And really, I'd need to play the game myself to really figure out what these guys are bitching about. Is it fixed or freeform? How could they make it worse, when the camera was mostly fine in the first game. (Camera was bad in NG1, IGN says? I don't even remember the camera being a problem, but it was a couple of years ago when I played.)

 #122235  by Blotus
 Wed May 28, 2008 1:12 am
I'll be renting it for certain. Loved NG on the Xbox. It was incredibly fun despite being incredibly difficult.

 #122271  by SineSwiper
 Wed May 28, 2008 7:47 pm
Well, it can't possibly suck more than DMC2.

 #122385  by SineSwiper
 Sun Jun 01, 2008 10:50 am
Still a good review, and the camera looks no worse than the previous game. At least it's a game where if you're blind, you can still rely on Ryu turning to face the enemy when he's attacking. I can't stand games were you end up slashing at thin air, just because you're not turned exactly right.

 #122450  by Zeus
 Tue Jun 03, 2008 1:09 pm
Heh, if what he said is right, I hope he Ishes Tecmo hard

 #122458  by Kupek
 Tue Jun 03, 2008 11:13 pm
So... was anyone else's first thought "Man, he must think he's a rockstar"?

 #122460  by Eric
 Tue Jun 03, 2008 11:27 pm
Tomonobu Itagaki is one of the most if not most outspoken Japanese game developers. That guy runs off at the mouth regularly about his work, other people's work, and holds nothing back.

Nice change of pace from your quiet and humble Japanese devs. :p

 #122466  by Andrew, Killer Bee
 Wed Jun 04, 2008 12:59 am
Kupek wrote:So... was anyone else's first thought "Man, he must think he's a rockstar"?
I dunno, it sounds pretty reasonable to me. I was in favour of Fea quitting her job when she was unfairly denied part of her bonus last year.

 #122474  by Zeus
 Wed Jun 04, 2008 9:15 am
Kupek wrote:So... was anyone else's first thought "Man, he must think he's a rockstar"?
Nah, we already know he thinks he is :-)

 #122479  by Kupek
 Wed Jun 04, 2008 10:23 am
No no no, not what he did, but how he's dressed.

Image

That's why it was my first thought, because I saw the picture before reading the story.

 #122485  by Zeus
 Wed Jun 04, 2008 1:37 pm
His style has finally caught up with his attitude? :-)

 #122503  by SineSwiper
 Wed Jun 04, 2008 8:17 pm
Image

 #122509  by Kupek
 Wed Jun 04, 2008 9:14 pm
I liked this one:
Image

 #127227  by SineSwiper
 Sun Sep 28, 2008 1:16 am
*bump*

This game kicks my ass. Bosses are seriously hard, and death is just a regular part of the game. Yeah, the camera is annoying sometimes, but at least the enemy tracking makes up for it.

I'm only on level 3 so far. I'm playing it on Warrior, but I'm not sure if that's the hard version or normal. It seemed like Accolade would be too easy for somebody who's already played the first game.

 #127231  by RentCavalier
 Sun Sep 28, 2008 5:41 am
Accolade is pretty easy for a veteran of NG1, but this game is loads of awesome and win.

 #127232  by Zeus
 Sun Sep 28, 2008 10:10 am
Kupek wrote:I liked this one:
Image
I can't believe I missed this one before. It's awesome