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BG&E2 + not as good ubisoft games from ubidays

PostPosted:Wed May 28, 2008 3:46 pm
by bovine
It's official, that game that nobody played is getting a sequel..... I'm pretty excited.

PostPosted:Wed May 28, 2008 4:14 pm
by Zeus
Me too, one of the best games of last gen.

PostPosted:Wed May 28, 2008 5:37 pm
by Eric
Another good game I lost in that fucking hurricane. Fuck you mother nature.

PostPosted:Wed May 28, 2008 6:51 pm
by Andrew, Killer Bee
Not showing Jade proper: genius.

Focusing on horrible pig-man: what the hell. And didn't he turn evil at the end of the last game?

PostPosted:Wed May 28, 2008 7:57 pm
by Zeus
Eric wrote:Another good game I lost in that fucking hurricane. Fuck you mother nature.
That's easy as pie to find. If you're having trouble, let me know. I highly recommend the Xbox version

PostPosted:Wed May 28, 2008 8:05 pm
by SineSwiper
What? That wasn't a trailer. It was just an announcement with some FMV. It wasn't even an announcement, because it doesn't announce anything.

And Pey'j didn't turn evil. He was used as clones for the final boss, but he didn't turn against Jade.

PostPosted:Wed May 28, 2008 8:13 pm
by Andrew, Killer Bee
I could have sworn the last shot of the game was of the pig-man with an evil look in his eyes.

PostPosted:Wed May 28, 2008 8:17 pm
by Eric
Ubisoft released quite a few trailers today, rename the threat and link away imo.

PostPosted:Thu May 29, 2008 9:34 am
by Zeus
Andrew, Killer Bee wrote:I could have sworn the last shot of the game was of the pig-man with an evil look in his eyes.
SPOILER ALERT. IF YOU HAVEN'T BEATEN BG&E, NOT ONLY ARE YOU DEPRIVING YOURSELF IMMENSELY OF ONE OF THE BEST GAMES OF LAST GENERATION, YOU NEED TO STOP READING NOW.




I remember something about his hand being infected by that last boss or something as the very last shot before the credit roll. He's quite scarred in that trailer, I'm sure they'll explain it.

PostPosted:Fri May 30, 2008 2:05 pm
by Zeus
Looks like Pey'j gonna lose his balls, though

http://www.next-gen.biz/index.php?optio ... 9&Itemid=2

PostPosted:Fri May 30, 2008 5:49 pm
by SineSwiper
TFA wrote:2003's Beyond Good & Evil garnered strong critical reception and found a loyal fanbase made up of core gamers, but it didn't exactly light up the sales charts.

Ubisoft chief exec Yves Guillemot told Next-Gen at its Ubidays event in Paris that this time around, the company will try to leave little to chance.

“We saw with Beyond Good & Evil that so many customers were extremely happy with the game,” said Guillemot. “We had a different audience at that time. We had more core gamers than casual gamers than we have today.
Translation: Jade will have boobs.
TFA wrote:"We think the game was probably a little too difficult for the general gamers at that time. We’re going to make it more accessible and make sure that it’s really done for the new generation that’s come into videogames.”
Actually, that was what some of the core gamer's bitched about: It was too easy. It wasn't difficult at all. How can you make it easier?

PostPosted:Fri May 30, 2008 8:52 pm
by bovine
all they have to do to make me happy is:

1. No more stealth missions
2. More robust combat
3. maintain bright colour palette and art style

and I'll be happy. Easy or hard, all you need is to continue to great story and I'll play the game.