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Mythic closing/merging 63 Warhammer servers.

PostPosted:Wed Mar 11, 2009 2:43 pm
by Eric

PostPosted:Wed Mar 11, 2009 3:03 pm
by Don
The problem with WAR isn't that there aren't enough people, but rather there aren't enough people at the right places. They should have put the scenarios as cross server and not tied to zone control. It's especially ridiculous when you can avoid losing zone control by simply not participating in that zone's scenario (the other side has to win X number of scenarios in that zone before they can take over it, and you can't win if they don't play).

PostPosted:Thu Mar 12, 2009 5:41 pm
by Oracle
I'm very happy about the server mergers. Although they started with WAY too many servers, the idea was in the right place: ensure users don't have to put up with BS queue times.

I just went through a server transfer from a low-mid pop server to a high pop server. Love it so far.

This game has definitely held my attention more than WoW ever could.

PostPosted:Thu Mar 12, 2009 5:42 pm
by Oracle
Don wrote:It's especially ridiculous when you can avoid losing zone control by simply not participating in that zone's scenario (the other side has to win X number of scenarios in that zone before they can take over it, and you can't win if they don't play).
This statement is no longer valid, as you can no longer avoid zone captures by not participating. They have completely revamped how zone-control works (which is awesome, since Order capital city Altdorf isn't under siege multiple times a day now).

PostPosted:Thu Mar 12, 2009 7:42 pm
by Don
I know it's been changed, I'm just saying it was ridiculous the way before where you can avoid losing a zone by simply not queueing up for scenarios in that zone even if you have no hope of winning.