Kinda looks like XBL's answer to Little Big Planet, except it's more expandable. Highly programmable. The individual programming interface is like FF12 system on steroids. A lot of good potential.
I was spending a few hours just trying to turn one of their game-controlled games into an AI-controlled one. I can imagine you could make some sort of mini-RPG type game with this one, too.
Some examples:
http://www.youtube.com/watch?v=ZMNhRDEu2FE
http://www.youtube.com/watch?v=c1Z4O79RCdc
I was spending a few hours just trying to turn one of their game-controlled games into an AI-controlled one. I can imagine you could make some sort of mini-RPG type game with this one, too.
Some examples:
http://www.youtube.com/watch?v=ZMNhRDEu2FE
http://www.youtube.com/watch?v=c1Z4O79RCdc
Rosalina: But you didn't.
Robert: But I DON'T.
Rosalina: You sure that's right?
Robert: I was going to HAVE told you they'd come?
Rosalina: No.
Robert: The subjunctive?
Rosalina: That's not the subjunctive.
Robert: I don't think the syntax has been invented yet.
Rosalina: It would have had to have had been.
Robert: Had to have...had...been? That can't be right.
Robert: But I DON'T.
Rosalina: You sure that's right?
Robert: I was going to HAVE told you they'd come?
Rosalina: No.
Robert: The subjunctive?
Rosalina: That's not the subjunctive.
Robert: I don't think the syntax has been invented yet.
Rosalina: It would have had to have had been.
Robert: Had to have...had...been? That can't be right.