Starfox: Shadows of Lylat fan project
PostPosted:Fri Jul 17, 2009 10:12 am
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Portal.Don wrote:Ignoring legal issues, I don't like fan made sequels because it looks like 99% of the time they're just attempting to leverage some household name to hide an otherwise terrible game. In the rare case where you've a game that could've stand on its own and serves more as a tribute than juts a ripoff, those are okay, but I can't think of any meaningful example of such a thing.
That being said, WTB fan-made Sonic game that doesn't suck.Kupek wrote:Fan-made sequels generally don't hold much interest to me.
An analogy: I wouldn't care much for a fan-made follow up album to, say, a Metallica or Tool album.
When it comes to a series like Castlevania, Metroid or Final Fantasy, sure, part of what I like are the series mainstays. But recreating those is not enough to make an entry in that series good. What makes the difference between the good and bad entries are the people behind it. Much as I'm interested in anything Metallica or Tool do, I'm interested in the games made by the people behind the games I like.
Well, more specifically "Narbacular Drop". The concept was so good, Valve had hired most of the team to develop Portal.Kupek wrote:I'm not sure what you're getting at - Portal wasn't a fan made game.
MUUCH different when you're talking about a game vs music. It can look and even play the same as if it's NOT (edited) made by the original team (or even better) if in the hands of the right developer. A Metallica song by someone else will always sound different.Kupek wrote:Fan-made sequels generally don't hold much interest to me.
An analogy: I wouldn't care much for a fan-made follow up album to, say, a Metallica or Tool album.
When it comes to a series like Castlevania, Metroid or Final Fantasy, sure, part of what I like are the series mainstays. But recreating those is not enough to make an entry in that series good. What makes the difference between the good and bad entries are the people behind it. Much as I'm interested in anything Metallica or Tool do, I'm interested in the games made by the people behind the games I like.
That's an interesting fact, but it's not really related to the discussion.SineSwiper wrote:Well, more specifically "Narbacular Drop". The concept was so good, Valve had hired most of the team to develop Portal.
I think he's saying that the people who made Narbacular Drop were just a bunch of fans, and their work was good enough to be hired on for portal? I dunno.Kupek wrote:That's an interesting fact, but it's not really related to the discussion.SineSwiper wrote:Well, more specifically "Narbacular Drop". The concept was so good, Valve had hired most of the team to develop Portal.