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Metroid: Other M - crazy gameplay video

PostPosted:Tue Mar 30, 2010 6:08 pm
by Julius Seeker



I like that they went back to a more traditional 2D style gameplay, and mixed it with a lot of cool 3D stuff. This is a game I want to play =)

Re: Metroid: Other M - crazy gameplay video

PostPosted:Tue Mar 30, 2010 7:34 pm
by Flip
Pretty fast and frantic gameplay!

Re: Metroid: Other M - crazy gameplay video

PostPosted:Tue Mar 30, 2010 11:11 pm
by SineSwiper
Hehe, you know what it reminds me of? Shadow Complex. So, a game that was modeled after Metroid is now modeled FOR a newer Metroid.

Anyway, it does look good. I've noticed that the better games on the Wii are the ones that forgo the Nunchucks, and go back to the standard controller (maybe with some pointing action). Like Super Paper Mario, it looks like the pointing is only used for scanning, and not for the faster combat.

Re: Metroid: Other M - crazy gameplay video

PostPosted:Wed Mar 31, 2010 1:04 am
by Zeus
SineSwiper wrote:Hehe, you know what it reminds me of? Shadow Complex. So, a game that was modeled after Metroid is now modeled FOR a newer Metroid.

Anyway, it does look good. I've noticed that the better games on the Wii are the ones that forgo the Nunchucks, and go back to the standard controller (maybe with some pointing action). Like Super Paper Mario, it looks like the pointing is only used for scanning, and not for the faster combat.
As great as this game looks and as much as I wanna want it, it's Team Ninja, not exactly a great pedigree. DoA was an aight fighting game, nothing overly spectacular, the volleyball games were HORRIBLE games, and I'm one of the few people who didn't like the Ninja Gaiden games for the new generation (I believe I referred to them as glorified Tenchu games). So I'm still very skeptical, even if I do love the direction they're going and the fact it's gonna have full-on cutscenes with a full story. It's a revelation for Nintendo but I've been getting these great stories and cutscenes for the last few generations now. It's about time they were dragged kicking and screaming into the 90s.

Yeah, it is better when the pointer is used just as that. Even though it seems to work well for FPSs (Conduit, Medal of Honour Heroes 2, and Metroid Prime Trilogy) for the most part, it really does feel like a gimmick. A lot of the games I've enjoyed the most so far (Smash Bros, Mario Galaxy, New Super Mario) hardly use it if at all but you do have your few select other games (like WarioWare, House of the Dead Overkill) or remakes (RE4, Okami) that use it pretty well. But it has to be more limited and not feel like it was forced in there. There are some other newer games like Fragile and Silent Hill that I hear use it extremely well but I haven't tried them yet.

Re: Metroid: Other M - crazy gameplay video

PostPosted:Fri Apr 02, 2010 7:34 am
by SineSwiper
You forget: Team Ninja used their fighting game experience to create the best action combo game ever, Ninja Gaiden. Games like DMC and Bayonetta try to imitate the style (and came pretty close), but NG was more than just a bunch of combos. There were sets of rules and tricks that you typically only find in fighting games, and it allowed you to string together combos and do some pretty damn stylish stuff.

What I was getting at with the controller is that the Wii is now past its "cool neato" phase, where everybody is doing everything with the technology, and now people are thinking about what is practical. What is practical is the same thing that is practical for 360/PS3 owners: just a standard controller to be able to press buttons. The core gamer is lazy and doesn't want a workout playing a game. Yeah, using the pointer for scanning and other smaller tasks is fine, but the majority of the gameplay should be controller based.

I don't think it even worked for the FPS. Metroid 3 is a bit annoying to control compared to the GC version M1/2. You have to make sure the controller is in that small window where the pointer actually works. You have to make sure you're sitting right and facing the TV in the right way. It just gives you less freedom of positioning.

Re: Metroid: Other M - crazy gameplay video

PostPosted:Fri Apr 02, 2010 12:26 pm
by Julius Seeker
To give a little more information on the game:

Metroid Other M is developed by a team called Project M. The team is headed by Yoshio Sakamoto, who directed the original Metroid, Super Metroid, and Metroid Fusion, as well as the WarioWare franchise; he has had several interviews on the Nintendo channel, his most recent being about WarioWare DIY. Project M consists of two development teams, Team Ninja and Sakamoto's own Nintendo Software planning and development team.

There are two control styles: NES style and IR style. The NES style uses the D-pad for direction, and the other buttons for various actions. The IR style occurs when you point the remote at the screen, this changes the view into 3D and will allow the users to do other sorts of things: ie. defeat more distant enemies, or hit locations out of reach (like spawn points for those pesky mini-type enemies).

From what I have seen of the game so far, it has a Metroid/Contra/Xenosaga type feel to it. I think Project M may have nailed it with this title.

Re: Metroid: Other M - crazy gameplay video

PostPosted:Fri Apr 02, 2010 2:47 pm
by bovine
Zeus wrote:I'm one of the few people who didn't like the Ninja Gaiden games for the new generation (I believe I referred to them as glorified Tenchu games).
Ninja gaiden and tenchu have absolutely nothing in common other than that the protagonists are ninjas. Tenchu is stealth and Gaiden is all combat.

However, I did not like the xbox and 360/ps3 ninja gaidens either.

Re: Metroid: Other M - crazy gameplay video

PostPosted:Fri Apr 02, 2010 9:51 pm
by Blotus
bovine wrote:
Zeus wrote:I'm one of the few people who didn't like the Ninja Gaiden games for the new generation (I believe I referred to them as glorified Tenchu games).
Ninja gaiden and tenchu have absolutely nothing in common other than that the protagonists are ninjas. Tenchu is stealth and Gaiden is all combat.

However, I did not like the xbox and 360/ps3 ninja gaidens either.
Bovine's right on the first point. Doesn't mean he's not a dummy like you for not liking NG (at least the Xbox one). Shit was da bom cos.

Re: Metroid: Other M - crazy gameplay video

PostPosted:Fri Apr 02, 2010 11:10 pm
by Zeus
Blotus wrote:
bovine wrote:
Zeus wrote:I'm one of the few people who didn't like the Ninja Gaiden games for the new generation (I believe I referred to them as glorified Tenchu games).
Ninja gaiden and tenchu have absolutely nothing in common other than that the protagonists are ninjas. Tenchu is stealth and Gaiden is all combat.

However, I did not like the xbox and 360/ps3 ninja gaidens either.
Bovine's right on the first point. Doesn't mean he's not a dummy like you for not liking NG (at least the Xbox one). Shit was da bom cos.
Yeah, he's right. I was probably referring more to the fact that they were both ninja games that I very much disliked.

Maybe I completely missed something in the Gaiden games, I don't know. I actually was quite excited for the release and sat down for an entire afternoon to play Black when I picked it up. It just felt like a very basic action game, kinda like Devil May Cry, where there really wasn't much to do other than mash buttons. I really wasn't having a hard time with it or anything, I just got bored playing it. The fixed camera also pissed me off. I'll talk to my cuz, maybe I'll get him to go through the first part of it again with me (he loved the two Gaiden games) and I can look at it with a different set of eyes. It has been a number of years now, I don't remember too much about it.

Re: Metroid: Other M - crazy gameplay video

PostPosted:Fri Apr 02, 2010 11:21 pm
by SineSwiper
Mash buttons, really? You must have not gotten very far. The game is difficult, and it will punish you if you're not paying attention to the finer details of the game.

Granted, yes, it may LOOK like some DMC clone, but it's not. This gives you a general idea why. The whole thing reads like an advanced combat FAQ for a fighting game. Again, this is what happens when a development team who has designed fighting games come up with an action game.

Re: Metroid: Other M - crazy gameplay video

PostPosted:Sat Apr 03, 2010 4:42 pm
by bovine
Blotus wrote:
bovine wrote:
Zeus wrote:I'm one of the few people who didn't like the Ninja Gaiden games for the new generation (I believe I referred to them as glorified Tenchu games).
Ninja gaiden and tenchu have absolutely nothing in common other than that the protagonists are ninjas. Tenchu is stealth and Gaiden is all combat.

However, I did not like the xbox and 360/ps3 ninja gaidens either.
Bovine's right on the first point. Doesn't mean he's not a dummy like you for not liking NG (at least the Xbox one). Shit was da bom cos.
The game was really hard and I was no good at it. I am not saying that the game is bad, I just did not like it. I enjoyed the first devil may cry game, but not the second, and never played the third. I enjoyed the visceral nature of the god of war games, but they were much easier than DMC or ninja gaiden. It was not until bayonetta came out that I had any real appreciation for these very technical and difficult action games.