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Has anyone played Crystal Bearers?
PostPosted:Mon Jun 07, 2010 7:16 am
by ManaMan
Has anyone here played Final Fantasy Crystal Chronicles: The Crystal Bearers? I guess the acronym would be the ridiculous "FFCCCB". It's been a while since I've played an RPG. If you have played it, what were your impressions?
Re: Has anyone played Crystal Bearers?
PostPosted:Mon Jun 07, 2010 9:40 am
by bovine
Re: Has anyone played Crystal Bearers?
PostPosted:Mon Jun 07, 2010 11:38 am
by Julius Seeker
Yep, played through twice, I liked it quite a bit. I wouldn't recommend it though. It's a very strange type of title. It will be whether or not you can accept the telekensis based battle system.
Re: Has anyone played Crystal Bearers?
PostPosted:Mon Jun 07, 2010 6:09 pm
by SineSwiper
Only played it for about an hour. Got tired of the cliched RPG storyline. I have about 10 other unfinished RPGs with similar tired storylines.
Didn't even actually get to the real gameplay, which also pissed me off. FF13 has its faults, and it takes a while to get into the more complex battle system, but at least it throws you into combat in the first 2 minutes.
Actually had a ton more fun with Cave Story. (Just wish I didn't screw up the good ending the second time around.)
Re: Has anyone played Crystal Bearers?
PostPosted:Mon Jun 07, 2010 9:01 pm
by Zeus
Again, FF13's battle system was not complex, it just had the illusion of being complex. It really was FF For Dummies.
Re: Has anyone played Crystal Bearers?
PostPosted:Mon Jun 07, 2010 9:04 pm
by Don
I find that the Final Fantasies are really good at renaming basic concepts in RPG to confuse you while you figure out what's the equivalent of the standard RPG strat with a newly named system.
FF12 is about the only system that had some complexity, but its complexity is more like one of a programming language rather than the system itself.
Re: Has anyone played Crystal Bearers?
PostPosted:Mon Jun 07, 2010 11:06 pm
by SineSwiper
We are not having this argument again. Ever.
Re: Has anyone played Crystal Bearers?
PostPosted:Thu Jun 10, 2010 5:11 pm
by Julius Seeker
Just a few more points:
1. It's not an RPG, it's an adventure.
2. The game is sort of an FF9/FF10 feeling game overall, with a bit of GTA.
3. There's different societies to explore, and some very pretty areas that have a very Mana series atmosphere to them.
4. There are locations throughout the land which have monsters; kill them all in the aloted time to gain 1 extra health point - these are optional, but recomended. The game doesn't have a lot of fighting in it when compared to games like FF12 and 13 (which had TONS); it does have lots of other types of scenarios. I really enjoyed the world once I figured outeverything (there's no real world map, you're just kind of thrown out there).