Graphics and games
PostPosted:Mon Feb 28, 2011 7:41 pm
Everyone should know that unlike most people I DO care about graphics, but this issue has been bothering me for a while. I saw it again with Rift but it's always around. You see people comment stuff like 'animation is bad' or 'graphics need XYZ'. Seriously? You got games that with millions in budget that is most likely trying to sell on graphics and you need your armchair quarterbacks telling the company that maybe they should need a basic lesson in anti-aliasing or that they should use more than 3 frames for an attack animation? I don't know the exact thing that goes into making graphics look good, but I'm assuming these guys are pro so it's not like the graphics will somehow forget concepts that are well understood for the last 10 years.
Yes I know there are always the guys who go "Graphics are not important if my game looks worse than yours". That's obvious. But the more annoying are the guys of: "It's not the number of polygons that makes the graphics (when my game has less of them)." It's not like there's some huge difference between the artistic level of most development studios and usually the guys with the better polygon counts tend to have better looking graphics. Generally speaking what you get in graphics is exactly equal to how much resource you put into, so Square Enix tends to be #1 since they put the most into that. It's certainly hard to argue that Square Enix is not the industry leader on fancy looking graphics. I understand that if you feel Lightning isn't naked enough you can hate the game for that and that's totally valid, but it's not because Square Enix forgot how to design character models.
Yes I know there are always the guys who go "Graphics are not important if my game looks worse than yours". That's obvious. But the more annoying are the guys of: "It's not the number of polygons that makes the graphics (when my game has less of them)." It's not like there's some huge difference between the artistic level of most development studios and usually the guys with the better polygon counts tend to have better looking graphics. Generally speaking what you get in graphics is exactly equal to how much resource you put into, so Square Enix tends to be #1 since they put the most into that. It's certainly hard to argue that Square Enix is not the industry leader on fancy looking graphics. I understand that if you feel Lightning isn't naked enough you can hate the game for that and that's totally valid, but it's not because Square Enix forgot how to design character models.