3DS titles I have pre-ordered
PostPosted:Sun Mar 06, 2011 2:57 pm
Until others get release dates, I am sticking to the launch day titles:
Steel Diver - this one will be both nostalgic and new feeling. Those of you who got the original Gameboy at launch may remember a dual game called Radar Mission - this was a duel-project which contained two games; game A was Battleship, and game B was an action submarine title where the user took a submarine and attacked various war ships. The title was designed by Shigeru Miyamoto and Gunpei Yokoi. It wasn't commercially successful, but it was one of my most played games, and perhaps the best multiplayer game on Gameboy for years (required a cable and two cartridges). I think only Rare's RC Pro-Am got as much love in the multiplayer field. Anyway:
The game is a submarine simulator which looks to be inspired by this early Gameboy title. It is designed by Shigeru Miyamoto and is the opposite of his usual philosophy of getting as much packed into a simple control scheme as possible. This game uses the touch screen (which has a greater sensor range than the original DS and can utilize finger touches) which contains all sorts of different controls such as throttle, steering, torpedoes, etc...
The 3DS contains gyroscopes (actually higher motion tech than what is in the Wii controller) so the user can use the periscope and spin around 360 degrees for aiming and such on a 3D plain; the user can also use the controls on the touch screen to control the periscope as shown in this video:
The second game is Super Street Fighter 4, which needs no real introduction:
The third is Resident Evil Mercenaries 3D. I don't know a lot about other than it is an expanded version of the Resident Evil Mercenaries mini-game that unlocks when completing Resident Evil 4 - one of the very best features of RE4.
Steel Diver - this one will be both nostalgic and new feeling. Those of you who got the original Gameboy at launch may remember a dual game called Radar Mission - this was a duel-project which contained two games; game A was Battleship, and game B was an action submarine title where the user took a submarine and attacked various war ships. The title was designed by Shigeru Miyamoto and Gunpei Yokoi. It wasn't commercially successful, but it was one of my most played games, and perhaps the best multiplayer game on Gameboy for years (required a cable and two cartridges). I think only Rare's RC Pro-Am got as much love in the multiplayer field. Anyway:
The game is a submarine simulator which looks to be inspired by this early Gameboy title. It is designed by Shigeru Miyamoto and is the opposite of his usual philosophy of getting as much packed into a simple control scheme as possible. This game uses the touch screen (which has a greater sensor range than the original DS and can utilize finger touches) which contains all sorts of different controls such as throttle, steering, torpedoes, etc...
The 3DS contains gyroscopes (actually higher motion tech than what is in the Wii controller) so the user can use the periscope and spin around 360 degrees for aiming and such on a 3D plain; the user can also use the controls on the touch screen to control the periscope as shown in this video:
The second game is Super Street Fighter 4, which needs no real introduction:
The third is Resident Evil Mercenaries 3D. I don't know a lot about other than it is an expanded version of the Resident Evil Mercenaries mini-game that unlocks when completing Resident Evil 4 - one of the very best features of RE4.