The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • real money auction house in D3

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #153594  by Don
 Mon Aug 01, 2011 3:43 am
http://www.diablofans.com/uploads/galle ... 191872.jpg

I think this is going to lead to something interesting things. Games, particularly, MMORPGs, have long pretended that this stuff really has no value probably so that you can't sue the company if they ever lose your stuff, even though everyone knows clearly this stuff does have monetary value. While it's a good thing to finally recognize that the RMT market exists, I wonder what happens if say someone duped a bunch of uber items and sold them online, does that mean the guys who bought them can sue Blizzard for damage if they're later wiped? Or the guys who had them legitmately can say their investment is devalued due to Blizzard's lack of security? Granted, these problem exist right now but so far companies have been able to weasel their way with the 'this stuff really has no value' argument. It'd be pretty hard to say the same thing when your own game supports a system that clearly assigned a monetary value to those digital 1s and 0s.
 #153595  by Eric
 Mon Aug 01, 2011 8:09 am
Yep, I've known about this for months. I'm curious if they'll hold their ground or back down.

To me it really does look like they're caving to gold farmers, and just being greedy on the side instead of actually enforcing their game.

It sets a bad precedent because now Diablo 3 could easily be one of those games where people with the most money can just buy power, over those that can't or won't spend money buying stuff.