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Some games seem to come out at the right/wrong time

PostPosted:Thu Sep 13, 2012 10:47 pm
by Don
I was looking at some of the older games on Youtube and I think a lot of time whether something is successful is mostly a timing issue. Sure if you're Nintendo or Blizzard anytime is a good time and whether you succeed is all up to you, but this isn't true for everyone else. Guild Wars 2 sold 2 million copies and honestly it's only an above average MMORPG at best. Of course not having a subscription fee might have helped but really it came out at a good time because people are looking for something to dethrone WoW. On the other hand RIFT came out at a bad time because it was the first game that actually made a dent in WoW's inviniciblity but for all its hard work, most people end up flocking to the next WoW killer (though RIFT still seems quite profitable given its aggressive content schedule, unless the developer is just crazy). SWTOR also benefitted from this. Guild Wars 2 even benefitted from Diablo 3 totally flopping, since ultimately they're pretty similar game (medicore single player game with dubious multiplayer and replay value) and while nobody thought Diablo 3 would've been terrible on replay value, this inexplicably happened.

On the other hand Sega has a history of having its game in the wrong time. In general I'd say SNES and PSX are probably the most dominant systems in the history of gaming (NES might be dominant too but there weren't any big budget titles back then to look forward to so it's not like you have to avoid when the next Zelda game is going to be released for your action game). A decent RPG on the PSX might be Wild ARMS or Suikoden, even though it's more than a match for the best RPG on the Sega Saturn (Lunar, Grandia, whatever). In fact, Lunar Silver Star Story on the PSX would be Wild ARMS, maybe even better. It won't be crazily popular but you can probably sell half a million for just being a decent RPG on the PSX. Skies of Arcadia and Grandia 2 might lose to FFX and Kingdom Hearts on voice acting and graphics, but both also came out quite a bit earlier and could've been say an early PSX2 launch title. I never quite understood why Skies of Arcadia never showed up on the PSX2 since it'd have been quite solid as an early PSX2 RPG title, and even in the later eras it sure isn't worse than say Wild Arms Altered Code F (not that it did well, but it's a reasonable comparison point). And let's not forget Phantasy Star 4, which is a pretty solid above average RPG that had the misfortune of coming out on the same year as Chrono Trigger.

Re: Some games seem to come out at the right/wrong time

PostPosted:Fri Sep 14, 2012 1:06 pm
by Zeus
Beyond Good and Evil

Re: Some games seem to come out at the right/wrong time

PostPosted:Sat Sep 15, 2012 12:20 am
by SineSwiper
Everybody kept called Zone of the Enders "that game with the MGS demo on it", which is a terrible representation of it. I think it seriously hurt its sales.

Re: Some games seem to come out at the right/wrong time

PostPosted:Sat Sep 15, 2012 1:58 am
by Don
I think the 'games you bought for the demo' certainly benefited from sales but took a reputation hit. It's hard for me to see these games doing better on sales if they didn't have the big name game demo attached to it, but doing so means you have people buying the game with absolutely no interest in the game. I think Tobal No. 1 had the FF7 demo and there's honestly no reason why you'd ever buy that game without it. It's not that it was terrible (it's probably a below average fighter) but after the initial buzz of the demo wore off you probably hope the game would make up for some of the $60 you spent and obviously that wasn't going to happen. If there's no FF7 demo on Tobal No. 1 you'd probably never play it and just say, "Well it can't be that bad because it's from Square". But since I did buy it I knew it was really that bad, at least it was bad for the amount you had to pay for it. If it was $20 it'd be okay, but back in the old days you pretty much always paid the full price for a game.

Re: Some games seem to come out at the right/wrong time

PostPosted:Mon Sep 17, 2012 9:32 pm
by SineSwiper
Yeah, ZotE was pretty much the opposite of that. It and the sequel are still the best mech-based games I've ever played.

Re: Some games seem to come out at the right/wrong time

PostPosted:Tue Sep 18, 2012 12:19 am
by Oracle
SineSwiper wrote:Yeah, ZotE was pretty much the opposite of that. It and the sequel are still the best mech-based games I've ever played.
I purchased ZoE for ps2 at 9am, beat it by 6pm. Returned it same day (when you could still do that at EB). Can't remember what I traded it in for...