Page 1 of 1
Idea for memory cards...
PostPosted:Mon Mar 05, 2001 8:39 pm
by Red Eye
<div style='font: 14pt Draconwick, Modern; text-align: left; '>If I remember correctly memory cards run off of batteries. When these batteries run out all the data is lost from the card and your screwed. Why don't they use a system that will recharge the batteries when it is plugged into the system and the system is on. Thoughts?</div>
PostPosted:Mon Mar 05, 2001 9:14 pm
by Oracle
<div style='font: bold 12pt "Comic Sans MS", Modern; text-align: left; '>Because then you wouldn't have to go buy a new one when your old one dies. Poor Sony can't afford that :p</div>
PostPosted:Mon Mar 05, 2001 9:35 pm
by Kupek
<div style='font: 10pt Verdana, Tahoma, Modern; text-align: left; padding: 0% 10% 0% 10%; '>Not as far as I know. Cartridge games run off of battery-backups, but memory cards (like for a PS) do not depend on a battery.</div>
Memory card are flashed based, they don't run out of battery
PostPosted:Mon Mar 05, 2001 9:52 pm
by Don
<div style='font: 12pt Modern; text-align: left; '>For example my VMU ran out of battery really quick but you can still save stuff with it.</div>
This is how they work. Ever have to change the batteries of a PSX card?
PostPosted:Mon Mar 05, 2001 10:22 pm
by S.Cody2
<div style='font: 10pt "Copperplate Gothic", Modern; text-align: left; '>Think!</div>
PostPosted:Tue Mar 06, 2001 2:48 am
by Crono
<div style='font: 12pt Arial, Modern; text-align: left; '>They use flash-memory. That basically is permenant. You're thinking of cartridge games, and those use a memory-based battery which stores data (and not solely reliant on electricity which can simply be recharged).</div>