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This is kinda cool.  An open source game from Bungie...

PostPosted:Fri May 18, 2001 2:03 pm
by Ishamael
<div style='font: 14pt "Sans Serif", Modern; text-align: justify; padding: 0% 15% 0% 15%; '><b>Link:</b> <a href="http://source.bungie.org/">http://source.bungie.org/</a>

This is kinda cool. An open source game from Bungie...</div>

PostPosted:Fri May 18, 2001 2:59 pm
by El Kabong
<div style='font: 12pt Arial, Modern; text-align: left; '>Is that a Quake-like engine... or Doom-like? (free-look or not, for the slower people out there)</div>

PostPosted:Fri May 18, 2001 3:30 pm
by Ishamael
<div style='font: 14pt "Sans Serif", Modern; text-align: justify; padding: 0% 15% 0% 15%; '>Hmm, I don't know. It's all deveoped in-house using OpenGL and a couple other APIs...</div>

PostPosted:Fri May 18, 2001 3:41 pm
by El Kabong
<div style='font: 12pt Arial, Modern; text-align: left; '>Looks kinda crappy... I'd just start with the Quake code... or the Descent engine... I think they released that, right?</div>

PostPosted:Fri May 18, 2001 3:47 pm
by Ishamael
<div style='font: 14pt "Sans Serif", Modern; text-align: justify; padding: 0% 15% 0% 15%; '>I do believe they have. However, it would be interesting to see how an engine works inside and out. BTW, you still reading that game programming book? If so, how is it?</div>

PostPosted:Fri May 18, 2001 3:49 pm
by El Kabong
<div style='font: 12pt Arial, Modern; text-align: left; '>uh no... I've been playing Diablo2... hehehe... I'm so easily distracted...</div>

PostPosted:Fri May 18, 2001 3:53 pm
by Ishamael
<div style='font: 14pt "Sans Serif", Modern; text-align: justify; padding: 0% 15% 0% 15%; '>Oh yeah, I should have figured. Hmm, still haven't run Diablo2 on my new settup...</div>

PostPosted:Fri May 18, 2001 4:07 pm
by Little Washu
<div style='font: 11pt Modern; text-align: left; '>Get with the program.</div>

PostPosted:Fri May 18, 2001 4:17 pm
by Ishamael
<div style='font: 14pt "Sans Serif", Modern; text-align: justify; padding: 0% 15% 0% 15%; '>heh, yeah I do. Just wish I had a high speed connection....</div>

PostPosted:Fri May 18, 2001 5:11 pm
by El Kabong
<div style='font: 12pt Arial, Modern; text-align: left; '>You don't need it... I'm usually connected a 26.4... it's great having a 56k modem... err...</div>

PostPosted:Fri May 18, 2001 8:02 pm
by Ishamael
<div style='font: 14pt "Sans Serif", Modern; text-align: justify; padding: 0% 15% 0% 15%; '>heheh, gotta love those crappy lines fucking up your already lame connection. I've just heard so much about lag deaths that I'm weary. Also I beat the game with my crew back in CO on a LAN...</div>

PostPosted:Fri May 18, 2001 9:33 pm
by Little Washu
<div style='font: 11pt Modern; text-align: left; '>Super-weak.</div>

PostPosted:Fri May 18, 2001 10:14 pm
by S.Cody2
<div style='font: 11pt "Copperplate Gothic", Modern; text-align: left; '>Any game with a mod has had its source released publically, so it's not that novel of an idea.</div>

PostPosted:Fri May 18, 2001 10:57 pm
by Ishamael
<div style='font: 14pt "Sans Serif", Modern; text-align: justify; padding: 0% 15% 0% 15%; '>But developed from the ground up as open source? With a company that's a MS affiliate no less? Yeah, that's pretty novel.</div>

PostPosted:Sat May 19, 2001 1:32 am
by S.Cody2
<div style='font: 11pt "Copperplate Gothic", Modern; text-align: left; '>If it were that novel, it wouldn't really be its own game. As long as the engine is the same, all you can do is make a TC.</div>