The Other Worlds Shrine

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  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #25244  by Red Eye
 Wed Aug 08, 2001 12:50 am
<div style='font: 14pt Draconwick; text-align: left; '>A friend of mine just got me a burned copy of Baulders Gate 2 and I'm looking for character templates. Does anyone know where I can find some? Thanks.</div>
 #25250  by Tortolia
 Wed Aug 08, 2001 1:16 am
<div style='font: 9pt arial; text-align: left; '>Since I never finished the original BG, when it came time to make a char for BG2, I was thinking about making a Figher/Druid (like my BG char had been), but then I decided to go for the Archer kit. Very fun.

Advantages:

Grandmaster proficiency in bows. A grandmaster with a longbow can administer multiple ass-beatings from a very long way away. This is especially nice seeing as how your main character isn't ressurectable. Keeping your distance is a Good Thing.

Based off of a Ranger, so you get good HP.

While the kit doesn't let you use metal armor, you're only slightly screwed until you kill some Dragons, because you CAN use just about all of the dragon-hide armors (which tend to be amongst the best in the game).

You also can do decently with any other type of weapon and a shield. This is important.

Throne of Bhaal only: Greater Whirlwind from across the screen. (Greater Whirlwind is an ability that lets you attack 10 times in one round/6 seconds with no penalty. While it's true that fighters will probably do more damage, there's something to be said about turning a mage into a pincushion from the other side of the screen.)

Disadvantages:

Keeping lots of ammo. This is my only true problem with archers - in original BG2, it's a pain keeping lots of ammo around, especially magical arrows. I spent a lot of my character's time using a longsword and shield. If you load up other characters with ammo it's not as much of an issue, though it can be a pain.

Metal armor - like I said, only a disadvantage until you start doing sidequests in chaps 2/3. If you don't kill a dragon (and the two you get hides from in classic BG2 are both optional), start looking for those magical studded leathers.

Overall, a fun kit, and if you get THrone of Bhaal (very highly recommended), practially all of the disadvantages are totally erased (ammo is plentiful and cheap, and you get Greater Whirlwind - I cannot praise that skill highly enough).

If you do make an archer, attribute recommendations:
Strength - if you make it 18 base, you can use composite longbows for extra damage. On the other hand, you can just get a Giant girdle to boost your strength up and use plain longbows in the meanwhile. If I were to remake I'd go with the latter option.

Dexterity - 18.

Constitution - 18.

Charisma - largely irrelevant, as you can get an item fairly early on that sets your Charisma to 18.

Int/Wisdom - not really needed, but if you're going to save points on Charisma and Strength, there's no reason to make your character a total goober. Rangers do get some spells, and I forget which attribute they use, but it's never a bad thing to have a smart main character.

I've heard people really enjoy their Kensai kits, and Bards are supposedly pretty good in BG2 (the only NPC bard you can get is pretty crappy though). I don't know if I'd make my main as a mage, as there's many very good mages you can recruit. Fighters are also pretty prevalent, but there's nothing wrong with having a solid 3-melee party. Don't bother with a thief unless you really, really want one - two of the mages you can get are thief/mage duals, and you really don't need thieves that much in BG2. A cleric could work, as I think the only pure cleric NPC in the game is Viconia, and she doesn't mesh well with Good parties (though I used Aerie the Cleric/Mage, and she was fine, if a bit slow to learn the higher level cleric/mage spells).

Lemme know if you have other questions.</div>
 #25252  by Red Eye
 Wed Aug 08, 2001 1:34 am
<div style='font: 14pt Draconwick; text-align: left; '>and I'm also looking for skillsets and stuff like that. What I should put my skills at and stuff like that... what's more important... stuff like that. You know any web pages like that?</div>

 #25253  by Tortolia
 Wed Aug 08, 2001 1:37 am
<div style='font: 9pt arial; text-align: left; '>Not really. Only thing I'd recommend is choosing one of the more combat oriented Thief kits - you really don't need thief skills that often. Imoen, as a mage who was 7th level thief as well, had skills that were more than sufficient to see me all the way through BG2 and the expansion. *shrugs*</div>