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New Civilization III feature leaked in the apolyton forums (I think the site used to be www.Civ2.com, the fansite where the developers talk to the fans). Anyways, to the point, YOU CAN clearly be a Tyrant in your policies =)

PostPosted:Wed Oct 17, 2001 5:18 pm
by Gone to Shakers
<div style='font: 9pt ; text-align: left; '>Dan Magaha FIRAXIS
FIRAXIS
The Metropolis known as Hunt Valley

Mar 2000

17-10-2001 04:31



quote:

Originally posted by Falconius


My guess is that paid labor is like the old game, and forced labor costs less or nothing but causes a degree of unhappiness.



Forced labor means you can hurry production by forcing your citizens to engage in brutal, backbreaking labor. The unfortunate side effect of this is that some of your citizens will die, and the ones that don't will hold a grudge against you for a long time because of it.

I had a game where I was ambushed by the Romans and I was the Persians. They kept sending Legions after me and I kept having to sacrifice citizens to rush Immortals to defend my city. I refused to let it go without a fight because it was providing me with iron I really needed. Long story short, eventually I repelled the Romans, but I had sacrificed so many citizens that they *really* hated me to the point that the city was constantly in civil disorder. At least the Romans didn't get it though

So you can choose what method a government can use to hurry production (if any): paying money or "sacrificing" citizens, and you can set how many shields equal the life of one citizen, for the purposes of rushing a building or unit.

Dan


__________________
Dan Magaha
Web Wizard
Firaxis Games, Inc.
www.firaxis.com</div>

Seems like that makes taking over cities really hard...

PostPosted:Thu Oct 18, 2001 7:19 am
by Don
<div style='font: 12pt ; text-align: left; '>They can just sack the population to keep on rush building new units to defend. Unless doing that lowers something else about your culture too, you might as well sacrifice a city that you can't possibly hold/retake.</div>

PostPosted:Thu Oct 18, 2001 11:07 am
by Gone to Shakers
<div style='font: 9pt ; text-align: left; '>I guess it depends on your strategy, if you attack a City and have enough units to destroy multiple military units at once, it shouldn't be any more difficult to take the city than usual.</div>