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Glarrgh! That zombie dog isn't supposed to jump INTO the mansion when I open the front door! (RE: Gamecube stuff)

PostPosted:Thu May 16, 2002 7:08 pm
by Stephen
<div style='font: 10pt Arial; text-align: left; '>These new and improved RE dogs are a royal pain. Handgun shots hardly seem to faze them at all, and they seem a lot more aggressive this time around. I tried to run upstairs to get away from the little bitch, but she chased me every step of the way, nearly killing me in the process. Oh, yeah, and the GC controller makes it a real bitch to dodge. My thumbs are way too big to use the D-pad, and it's hard to gauge your direction with the analog. How much do those Dual Shock converters cost, and can I use the PS1 Dual Shock, or does it have to be the PS2 version?</div>

PostPosted:Fri May 17, 2002 12:00 am
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '><b>Link:</b> <a href="http://www.levelsix.com/products/gamecu ... x.shtml</a>

$9.95 at this site. Enjoy. I told you GC controller was crappy. Don't listen to Seeker. He's drunk.</div>

PostPosted:Fri May 17, 2002 10:28 am
by Blotus
<div style='font: 10pt "arial narrow"; text-align: left; padding: 0% 5% 0% 5%; '>Neat. I've definitely got to pick up one of these when I get a GC.</div>

PostPosted:Fri May 17, 2002 11:12 am
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>Get the GC now so I won't feel so bad for paying full price. =8^) Don't buy it after they drop the price to $149! BUY IT NOW!....I MEAN NOW!</div>

PostPosted:Sat May 18, 2002 1:26 pm
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>Why not just use the analog?</div>

PostPosted:Sun May 19, 2002 4:22 pm
by Stephen
<div style='font: 10pt Arial; text-align: left; '>Read my post again. Analog has never worked well for me in RE.</div>

PostPosted:Sun May 19, 2002 5:06 pm
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>Digital D-pad - when you want to go straight, press up. Analog, point up - any minute pressure changes - Jill goes running into a zombie. Hence - I use the PS2 converter.</div>

PostPosted:Sun May 19, 2002 9:24 pm
by SineSwiper
<div style='font: 11pt "EngraversGothic BT", "Copperplate Gothic Light"; text-align: left; '>If only I could get this argument with the N64, but nobody defended me on how crappy the N64 "analog stick" was.</div>

PostPosted:Sun May 19, 2002 9:28 pm
by Eric
<div style='font: 11pt ; text-align: left; '>The difference Sine is that alot of N-64 games utilizeed that pad ALOT and the results were great, Resident Evil's control isn't meant to be used like that.</div>

PostPosted:Sun May 19, 2002 10:01 pm
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>I agreed with your opinion on N64 controllers. It's still the most alien looking thing I've ever seen.</div>

PostPosted:Sun May 19, 2002 10:29 pm
by Blotus
<div style='font: 10pt "arial narrow"; text-align: left; padding: 0% 5% 0% 5%; '>Very few of us played Resident Evil on the N64. And at least then the D-Pad was a reasonable size.</div>

PostPosted:Mon May 20, 2002 7:39 pm
by Zeus
<div style='font: 9pt ; text-align: left; '>It's your old hands. You just don't have the dexterity for anymore more than a SNES controller anymore</div>

PostPosted:Mon May 20, 2002 7:40 pm
by Zeus
<div style='font: 9pt ; text-align: left; '>As much as I like the RE games, the controls are maybe the worst controls that have never been changed. In fact, they've been emulated by lazy developers</div>

PostPosted:Mon May 20, 2002 9:24 pm
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>Stop living in denial. Lotus agrees and so do a lot of other people with my opinion. Why do you think there's a market for Dual Shock2 converters?</div>

PostPosted:Tue May 21, 2002 12:16 am
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>The reason why they're available is because there's a market for them, most gamers own dual shock controllers, Gamecube controllers are expensive, rather than buy new controllers they can just use Dual Shock controllers from their old systems, it doesn't take a genius to figure that one out.</div>

PostPosted:Tue May 21, 2002 12:19 am
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>The reason why they're available is because there's a market for them, most gamers own dual shock controllers, Gamecube controllers are expensive, rather than buy new expensive controllers they can just buy a cheap converter and use Dual Shock controllers from their old systems.</div>

PostPosted:Tue May 21, 2002 12:24 am
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>That hasn't happened to me yet, maybe I'm just better at RE games than you,</div>

PostPosted:Tue May 21, 2002 12:37 am
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>No. A lot of people just prefer the design of the Dual Shock 2 over GC. Simple as that.</div>

PostPosted:Tue May 21, 2002 12:39 am
by SineSwiper
<div style='font: 11pt "EngraversGothic BT", "Copperplate Gothic Light"; text-align: left; '>And maybe you have the smaller, kid-sized hands that the Nintendo controllers are designed for.</div>

PostPosted:Tue May 21, 2002 12:44 am
by Zeus
<div style='font: 9pt ; text-align: left; '>People are afraid of change, period. The Dual Shock is basically a SNES pad, which is basically a NES pad. At the very least, Nintendo is TRYING. And with the newer systems, we're gonna need that. Newer types of games will require it.</div>

PostPosted:Tue May 21, 2002 12:46 am
by Zeus
<div style='font: 9pt ; text-align: left; '>I agree. At one point, people were bitching to all hell about the NES controller too. That's why you saw so many Atari-style controllers for it and PC. Not anymore. Change takes time with the masses since so many are so afraid of it</div>

PostPosted:Tue May 21, 2002 1:15 am
by WolfSamurai
<div style='font: 14pt Agatha; text-align: left; '>There's a better saying. If it ain't broke, don't fix it. The GC's not much different in it's capabilities than a DS2 and its design inhibits that functionailty, so trying that "it's innovative" thing is total BS.</div>

PostPosted:Tue May 21, 2002 9:01 am
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>Zeus...you also said that the N64 controller was better than the DS controller. I don't see any converters for N64.</div>

PostPosted:Tue May 21, 2002 11:15 am
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>Uhhh, Gamecube controllers are bigger than Dual Shock Controllers, also it was you who was complaining about the Dreamcast and N64 controllers being too large for your kid sized hands.</div>

PostPosted:Tue May 21, 2002 11:24 am
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>I have one for PC so they're probably around.</div>

PostPosted:Tue May 21, 2002 11:31 am
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>Many people prefer the design of the Dreamcast controller to the Gamecube and Dual Shock controller, why not have a converter for those then?</div>

PostPosted:Tue May 21, 2002 11:49 am
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>Not THAT many. In fact, only a fraction of those who prefer DS and DS2. Just admit it, the PS controllers are overwhelmingly favored over Nintendo's. Mmmkay?</div>

PostPosted:Tue May 21, 2002 12:22 pm
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>Not THAT many. In fact, only a fraction compared to those who prefer DS and DS2. Just admit it, the PS controllers are overwhelmingly favored over Nintendo's. Mmmkay?</div>

PostPosted:Tue May 21, 2002 3:19 pm
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>Why would I do that when the Gamecube controller has been the top selling Videogame accessory for the last 3 months?</div>

PostPosted:Tue May 21, 2002 3:23 pm
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>Why would I or anyone do that when the Gamecube controller was the best selling Video Gaming accessory for the fiscal quarter from January 1st through March 31st?</div>

PostPosted:Tue May 21, 2002 3:25 pm
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>I had no where else to go but up. Duh...think about it. It's only now that GC is selling well (better than Xbox). But world wide - 30 million PS2 = 60 or more million DS2 contollers. 90 million PSX = 60 million DS controllers (can't count the first version of PSX controller =8^) )</div>

PostPosted:Tue May 21, 2002 3:26 pm
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>It had no where else to go but up. Duh...think about it. It's only now that GC is selling well (better than Xbox). But world wide - 30 million PS2 = 60 or more million DS2 contollers. 90 million PSX = 60 million DS controllers (can't count the first version of PSX controller =8^) )</div>

PostPosted:Tue May 21, 2002 4:22 pm
by Zeus
<div style='font: 9pt ; text-align: left; '>Like I said below, people felt the same way about the Atari-NES controller days. We've had no real changes or innovations aside from the analog sticks and built-in rumbles. We need change...now</div>

PostPosted:Tue May 21, 2002 4:24 pm
by Zeus
<div style='font: 9pt ; text-align: left; '>Like I said, change takes time. We can't have the same friggin' controller for 10 years, it stagnates the innovation of gameplay</div>

PostPosted:Tue May 21, 2002 5:36 pm
by Blotus
<div style='font: 10pt "arial narrow"; text-align: left; padding: 0% 5% 0% 5%; '>We do? I don't.</div>

PostPosted:Tue May 21, 2002 6:32 pm
by WolfSamurai
<div style='font: 14pt Agatha; text-align: left; '>Yeah, right. Name a game being developed that "needs" change. Name a developer who has said "We'd like to do this, but the controllers are too limited".</div>

PostPosted:Tue May 21, 2002 9:14 pm
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>So then we go back to my orriginal point, wouldn't logic point that the converter was made because there was a large market for it due to the large amount of Dual Shock Controllers people already owned? Or do you not think logically? =)</div>

PostPosted:Tue May 21, 2002 11:13 pm
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>People don't wanna settle for something less innovative like the GC controller. Simple as that.</div>

PostPosted:Tue May 21, 2002 11:26 pm
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>Same size. The GC arches higher but you don't even touch that part.</div>

PostPosted:Wed May 22, 2002 8:18 am
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>The Gamecube controller is only the same size from left to right, It's larger in the other two dimmensions, top to bottom and front to back (even excluding the top arch),The grips on the Gamecube Controller are the same size as the Dreamcast ones, more than twice as big as the Dual Shock ones.</div>

PostPosted:Wed May 22, 2002 8:32 am
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>More than twice? uh...nope. I bet you think your wanker is 4 inches long, twice the actual length. =8^D Anyway - the two are nearly identical. Except GC's placement of analog and Dpad is really stupid.</div>

What Innovations does the Dual Shock Controller have over the Gamecube one? I count none.

PostPosted:Wed May 22, 2002 8:34 am
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>but the gamecube has it's varying degree shoulder buttons, stronger rumble functions, and improved button scheme, plus it's much more comfortable, as comfortable as a Dreamcast controller. So if you're looking for the most innovative controller, the Dual shock controller wouldn't be the one you'd pick, it is essentially an SNES controller with 2 more shoulder buttons added on, a weak rumble feature and analog stick which was all done by the N64 controller first. The Gamecube controller is more innovative, I don't know why you would even argue that point when you know you are wrong.</div>

PostPosted:Wed May 22, 2002 8:58 am
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>Play SSX Tricky on GC. Then play SSX Tricky on PS2. Trust me, the PS2 will play MUCH better because of its controller lay out. DS2 wins again! I knew you'd agree.</div>

PostPosted:Wed May 22, 2002 9:20 am
by Torgo
<div style='font: 9pt Arial; text-align: left; '>I agree, but I'm afraid he's got you on the innovative thing.</div>

PostPosted:Wed May 22, 2002 11:09 am
by Blotus
<div style='font: 10pt "arial narrow"; text-align: left; padding: 0% 5% 0% 5%; '>I'm with you on the fact that the GC controller is more innovative than the DS (G-Man is on the crack). But the rumble in the DS is far from weak. Games like MGS or Gran Turismo put it to great use.</div>

PostPosted:Wed May 22, 2002 11:52 am
by G-man Joe
<div style='font: 11pt "comic sans MS"; text-align: left; '>As far as varying degrees of the shoulder buttons? DS2 also has it. Up to 256 varying degrees. And the placement for the analog sticks are far better than the GC.</div>

PostPosted:Wed May 22, 2002 12:54 pm
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>Are you blind? Do you even own a Gamecube controller?</div>

PostPosted:Wed May 22, 2002 7:23 pm
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>The placement of the analog stick on the Dual Shock controller is what's wrong with it. Ever wonder why ALL the newer controllers have it in the same position as the Gamecube one?</div>

PostPosted:Wed May 22, 2002 7:25 pm
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>The placement of the analog stick on the Dual Shock controller is one thing that's wrong with it. Ever wonder why ALL other newer systems and newer PC controllers have it in the same position as the Gamecube one?</div>

PostPosted:Thu May 23, 2002 4:26 pm
by Zeus
<div style='font: 9pt ; text-align: left; '>Miyamoto came out and said that. That's also the point. Without the stick, 3D games would be much more difficult to control, and the stick came out with the N64 controller (for that type of use). Not changing the controller stops newer types of games from being made</div>