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When I was replaying Xenogears, I started getting impatient with the very long cutscenes. Seems that Xenosaga will have even longer ones. (The paragraph is near the bottom; do a search for "cohesive.")
PostPosted:Tue Jun 25, 2002 10:29 am
by Kupek
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '><b>Link:</b> <a href="
http://www.gameforms.com/games/ps2/xeno ... ew.html</a>
When I was replaying Xenogears, I started getting impatient with the very long cutscenes. Seems that Xenosaga will have even longer ones. (The paragraph is near the bottom; do a search for "cohesive.")</div>
PostPosted:Tue Jun 25, 2002 5:20 pm
by Zeus
<div style='font: 9pt ; text-align: left; '>"...cutscenes can reach over an hour"! Dear Lord, I like great cutscenes, but that's too damned long</div>
PostPosted:Tue Jun 25, 2002 8:38 pm
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>Might as well get out a Large Coke and a large bag of Pop Corn =)</div>
PostPosted:Wed Jun 26, 2002 3:22 am
by SineSwiper
<div style='font: 11pt "EngraversGothic BT", "Copperplate Gothic Light"; text-align: left; '>I think the only real problem with Xenogears on that note was the lack of a fast-forward button for the text.</div>
PostPosted:Wed Jun 26, 2002 7:08 am
by Gone to Shakers
<div style='font: 12pt ; text-align: left; '>The end was rushed, I don't think it was the original intention of the company for them to cram what should have been another 25 hours of the game into 3 hours of cutscenes.</div>
There's a skip feature on the cutscenes
PostPosted:Wed Jun 26, 2002 7:08 am
by Don
<div style='font: 12pt ; text-align: left; '>Not that it helps you very much the first time around, but when you get killed and stuff it's pretty convenient.</div>
PostPosted:Wed Jun 26, 2002 3:57 pm
by Stephen
<div style='font: 10pt Arial; text-align: left; '>That, and oh, yeah, all the pretentious story crap. Which included EVERYTHING.</div>