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Maybe this is dumb but how the hell are you guys trading with each other in animal crossing, my friend has the game, but i have not seen it. I thought it was only possible to trade with direct memory cards, so what is going on with the Net and passw
PostPosted:Thu Sep 26, 2002 1:44 am
by Anarky
<div style='font: 11pt ; text-align: left; '>Maybe this is dumb but how the hell are you guys trading with each other in animal crossing, my friend has the game, but i have not seen it. I thought it was only possible to trade with direct memory cards, so what is going on with the Net and passwords?</div>
*sigh*
PostPosted:Thu Sep 26, 2002 12:49 pm
by Flip
<div style='font: 12pt "Cooper Black"; text-align: left; '>all the games have the capability to generate any item, obviously. So all the code does is tell the game to "Give player X item Y and say its from player Z" So when you trade, all its really doing is deleting the item from the one game, and creating it in the other.
Jason trades an item to Pete.
Jasons game deleted the item from his inventory and gives a passcode that will work in Petes game and only for Pete.
Max tries Jasons passcode but since the code is coded to only give it to a player with the name Pete, it wont work for him.
Thats why the codes are so damn long. I still think that someone will figure out how the games codes stuff and will then be able to make the game generate items for them even though there was no trade.
All in all, its actually a pretty ingenius system.</div>
PostPosted:Thu Sep 26, 2002 4:12 pm
by Anarky
<div style='font: 11pt ; text-align: left; '>thnx for explaining it</div>
PostPosted:Thu Sep 26, 2002 4:36 pm
by the Gray
<div style='font: 12pt ; text-align: left; '>I've figured out some already from the codes that IGN created for the NES games, still it's pretty tough.</div>