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Sword of Mana is out for the GBA, did any of you know about this?! :) Final Fantasy Adventure remake.
PostPosted:Tue Dec 02, 2003 3:36 pm
by Eric
<div style='font: 11pt ; text-align: left; '><b>Link:</b> <a href="
http://www.ebgames.com/ebx/product/2359 ... 933.asp</a>
Sword of Mana is out for the GBA, did any of you know about this?! :) Final Fantasy Adventure remake.</div>
PostPosted:Tue Dec 02, 2003 10:24 pm
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>I loved Final Fantasy Adventure, it was probably my favorite overhead adventure game up until Terranigma, definetly a very worthy game to receive the type of treatment it's getting =) I just picked it up today, but I won't touch it until I am done Fire Emblem.</div>
PostPosted:Tue Dec 02, 2003 11:07 pm
by Zeus
<div style='font: 9pt ; text-align: left; '>I thought it was an entirely new one, not a remake of the original Seiken Densetsu..</div>
PostPosted:Tue Dec 02, 2003 11:28 pm
by Eric
<div style='font: 11pt ; text-align: left; '>It's hard to tell, there are some simliarities, alot of towns are mentioned also the Empire Vandelo or whatever it was called, but I can't quite say it's a complete remake or a new game....</div>
PostPosted:Wed Dec 03, 2003 2:00 am
by Eric
<div style='font: 11pt ; text-align: left; '>OK, I'm like the fact this game has plot. :) I also like the gameplay it's on point, although I'm still trying to figure out how to do combos at will, have yet to get magic.</div>
PostPosted:Wed Dec 03, 2003 3:03 am
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>It's a redone version of Final Fantasy Adventure.</div>
PostPosted:Wed Dec 03, 2003 4:17 am
by Eric
<div style='font: 11pt ; text-align: left; '>Yeah, it's official, it's a redone ver. :) Only thing that sucks is that it looks like you're stuck with the girl the whole game, and she has a serious pathing problem, worse then any past Mana game.</div>
PostPosted:Wed Dec 03, 2003 9:32 am
by ManaMan
<div style='font: 12pt Arial; text-align: left; '>I wish I had my GBA still :( oh and BTW, your sig is NSFW!</div>
PostPosted:Wed Dec 03, 2003 9:56 am
by SineSwiper
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Yeah, glad I'm not the only one. You might want to tone that one down, Eric. I actually logged in with No Footers today because of it.</div>
PostPosted:Wed Dec 03, 2003 11:21 am
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>Have you made it to Mr. Lee's hotel/mansion yet? The place that's kind of eerie, like a dracula movie?</div>
PostPosted:Wed Dec 03, 2003 12:20 pm
by Eric
<div style='font: 11pt ; text-align: left; '>Not that far yet. :) I remember that place, it was very long.</div>
PostPosted:Wed Dec 03, 2003 3:55 pm
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>Well, that's why you still have the girl then =P</div>
Well here are a few differences, few spoilers, nothing that'll ruin the story..
PostPosted:Thu Dec 04, 2003 4:33 am
by Eric
<div style='font: 11pt ; text-align: left; '>In Final Fantasy Adventure you start off fighting that goofy beast that's easy as cake, and get the backstory.
In Sword of Mana, you can pick a boy or gril game, I picked the boy, and a flashback ensued showing the boy playing some instrument or something. Anyways, as it countinues you go home to see Dark Lord, YES, Dark Lord, that's his name, as if that's not a huge hint that he's evil. Anyway, he's trying to get into your house believing that you're harboring fugitives, you enter the house through the back, blah blah blah, you meet the girl, and then you escape, you get caught, she flees, and then you're in a dungeon about to fight as a gladiator years later, after waking up from a dream(The flashback).
In Final Fantasy Adventure You fight the monster then run out, a big dark guy catches you and pushes you off a cliff.
In Sword of Mana, you fight the monster, act like you support 'Dark Lord' and then walk out, you're at a bridge celebrating your freedom with your commrade Wily when Dark Lord shows up with soldiers, he offers you to join his heretic hunters, you refuse try to attack him, and get smacked over the waterfall.
Pretty much the same so far, kinda, with a little extra stuff. When you meet the girl, she wasn't being escorted by anybody like in the original, and she can also fight. Topple is the first village, then Wendal, there's a couple new characters here and there, the world is bigger as well.
Feel free to ask about the game, I like it so far.</div>
PostPosted:Thu Dec 04, 2003 6:56 am
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>I always liked the tunes in Final Fantasy Adventure, are they still similar?</div>
PostPosted:Thu Dec 04, 2003 9:26 am
by Lox
<div style='font: bold 9pt ; text-align: left; '>So, it's worth a buy? I love Secret of Mana.</div>
PostPosted:Thu Dec 04, 2003 11:19 am
by Eric
<div style='font: 11pt ; text-align: left; '>Remastered even. :)</div>
PostPosted:Thu Dec 04, 2003 11:21 am
by Eric
<div style='font: 11pt ; text-align: left; '>I'd say so, the graphics are on point, the gameplay is fun, although why they changed it from the perfection that was Secret of Mana, I'll never know. Like I said, my only gripe is the stupid NPC AI.</div>
I hated the general gameplay in Secret of Mana =P
PostPosted:Thu Dec 04, 2003 3:57 pm
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>I mean the graphics and setting were both fun, but the magic system was absolutely ridiculous, it made everything to do with the game a cake walk, all that you had to do was kill everything with magic, end bosses hardly stood a chance. I also really disliked how you had to wait for your meter to max out every time you attacked with a regular weapon, that was really lame and pointless.
In my opinion, Terranigma had the perfect type of gameplay.</div>
PostPosted:Thu Dec 04, 2003 4:28 pm
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>Exactly what I hoped for =)</div>
PostPosted:Thu Dec 04, 2003 8:10 pm
by Eric
<div style='font: 11pt ; text-align: left; '>Magic was unbalanced, this is true. But I liked how you could charge up all your weapons and master them! It seemed like the other games abandoned this, and it was just annoying.</div>
PostPosted:Fri Dec 05, 2003 3:16 am
by SineSwiper
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Secret of Evermore fixed a lot of problems with SoM's gameplay. They should make a sequel to that game.</div>
PostPosted:Fri Dec 05, 2003 11:12 am
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>That's why I like Secret of Evermore better overall. It had a way better magic system.</div>
PostPosted:Fri Dec 05, 2003 2:15 pm
by Eric
<div style='font: 11pt ; text-align: left; '>Did having to wait until your meter hit 100% really bother you? It charged faster and faster as you got stronger. I agree on magic, but still.</div>