Page 1 of 1

FFXI: Sera, this is what I was talking about with THFs...

PostPosted:Wed Jan 21, 2004 10:20 am
by SineSwiper
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Read below and do the math: [4 to 10] X [2 to 3] X 5 = [40 to 150] times your normal damage ALMOST EVERY MINUTE, with Sneak/Trick Attack and Dancing Edge. Even with Viper Bite, you're still talking about 16 to 60 times normal damage.
<hr>
(iii) Thief’s role in a party after level 30:
After level 33, all thieves should be using daggers. At this point, if your
dagger skills are maxed, you will receive the weapon skill Viper Bite at level
33. This is THE weapon skill to use as a thief, anything else you would
compromise your thieving ability. After getting trick attack, most people like
to combine Sneak attack with Trick attack. More will be discussed in the
Sneak and Trick section since it is the main reason why people want thieves in their
party. Level 30 marks the pinnacle of a thief’s journey. When you get a chance
to combine Sneak/Trick attack with the weapon skill Viper Bite, you will do
more damage than any basic job. When used right, it is even more powerful than
black magic.

Essentially, a thief’s job in a party at this point is to do massive damage to
keep the hate on the tank. With a Paladin as the main tank in your party, you
will only need one tank. The rest of the party can be white mages and black
mages casting all the high level spells for all the monster cares, because the
hate will almost always stay on the Paladin.
<hr>
And here's the Dagger skills (100+):

Level 100: Viper Bite
Macro: /ws “Viper Bite” <t>
Add poison damage to your next attack and doubles your normal damage.
Note: This is the weapon skill that a thief will get at level 33 and not one
level sooner. Viper Bite is THE weapon skill to use when combined with Sneak
and Trick attack until you get Dancing Edge.

Level 125: Cyclone
Macro: /ws "Cyclone" <t>
Adds wind damage to your next attack

Level 150: Energy Steal
Macro: /ws "Energy Steal" <t>
Steals MP on you next attack

Level 175: Energy Drain
Macro: /ws "Energy Drain"
Steals MP on your next attack

Level 200: Dancing Edge
Macro: /ws "Dancing Edge"
Multiplies your next attack by five times.
<hr>
And the main fighting Job Abilities:

Level 15: Sneak Attack
Duration: Instant
Cool down time: 1:00
Macro: /ja “Sneak Attack” <me>

Sneak attack is the most useful ability out of all of the abilities that a
thief will get. When used, you must stand behind the monster and not in front.
If it successfully connects, you will dp a critical damage that can range
anywhere from 4 to 10 times what a normal attack will do. This job skill is
very useful when combined with weapon skills.

Level 30: Trick Attack
Duration: Instant
Cool down time: 1:00
Macro: /ja “Trick Attack” <me>

Trick attack is the second most useful ability that a thief will get. To use
properly, you must stand behind a party member and attack from there. Trick
attack will work even if the monster is facing the party member that you stand
behind. If it successfully connects, you will do damage that is generally 2 to
3 times the damage of what you would normally hit. This job skill is also very
useful when combined with weapon skills.

Trick attack marks the pinnacle of thieves. At level 30, you will be doing
damage that even warriors will envy. Trick attack when combined with Sneak
attack is the backbone for dealing damage for thieves. Simply stand behind a
party member when the monster is not looking, and activate Sneak attack and
Trick attack. More on this will be explained later.
<hr></div>