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FFXI patch notes. I imply nothing about the quality of the patch or the desirability of the features or anything EXCEPT that the game is patching and these are the notes. If you want to read something else into my posting of patch notes than go away.

PostPosted:Wed Feb 25, 2004 3:43 pm
by Tortolia
<div style='font: 9pt ; text-align: left; '><b>Link:</b> <a href="http://www.playonline.com/comnewsus/200 ... .html">I'm sorry, I failed legalese.</a>

FFXI patch notes. I imply nothing about the quality of the patch or the desirability of the features or anything EXCEPT that the game is patching and these are the notes. If you want to read something else into my posting of patch notes than go away.</div>

PostPosted:Wed Feb 25, 2004 6:05 pm
by Torgo
<div style='font: 9pt Arial; text-align: left; '>Oh good, they fixed the item distribution thing.</div>

PostPosted:Wed Feb 25, 2004 6:31 pm
by Tortolia
<div style='font: 9pt ; text-align: left; '>Putting in Light element furniture gives you a decrease in exp loss when you die. I'm not testing how much, but that's nice, period.</div>

PostPosted:Thu Feb 26, 2004 12:48 am
by SineSwiper
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Yeah, with both chat filters and the sorting bug. The only bad part about the filter is that if you miss it, you might not realize that everybody is lotting except you, if you're used to not lotting.</div>

PostPosted:Thu Feb 26, 2004 9:07 am
by Lox
<div style='font: bold 9pt ; text-align: left; '>That's awesome.</div>

PostPosted:Thu Feb 26, 2004 4:28 pm
by Tortolia
<div style='font: 9pt ; text-align: left; '>Informal and accidental testing last night (ouch) indicates the Experience Moghancement is about 5% less. Not incredible, but helpful, particularly post-50 if you don't need another one of the bonuses.</div>

PostPosted:Fri Feb 27, 2004 4:11 am
by SineSwiper
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Is that per furnature?</div>

PostPosted:Fri Feb 27, 2004 6:08 am
by Tortolia
<div style='font: 9pt ; text-align: left; '>that's with my bed being light elemental and my wastebasket being thunder, and apparently light/dark overrides base elements. It's going to be god-awful complex, though.</div>