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A bunch of great looking new screenshots for Dragon Warrior 8; though by these shots the game looks like it could just as easily be Wild Arms 4
PostPosted:Thu Apr 08, 2004 12:53 am
by Julius Seeker
<div style='font: 12pt ; text-align: left; '><b>Link:</b> <a href="
http://www.the-magicbox.com/0404/game04 ... b.shtml</a>
A bunch of great looking new screenshots for Dragon Warrior 8; though by these shots the game looks like it could just as easily be Wild Arms 4</div>
PostPosted:Thu Apr 08, 2004 11:36 am
by Don
<div style='font: 12pt ; text-align: left; '>These screenshots are sad, but the Japanese will still suck up 3 million copies of DQ even if they used Pong graphics.</div>
PostPosted:Thu Apr 08, 2004 12:30 pm
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>Not a fan of cell shaded graphics? Personally I think these look fairly good, and seem like a logical step for the Dragon Quest/Warrior series. And yeah, it will sell a minimum of 3M copies in Japan, Every Japanese person who ever visits me always asks about Dragon Quest when they see my copies =P</div>
PostPosted:Thu Apr 08, 2004 1:15 pm
by Zeus
<div style='font: 9pt ; text-align: left; '>No, no way...at least 4 million</div>
Cel shaded graphics are like the 3D of the PSX generation
PostPosted:Thu Apr 08, 2004 6:08 pm
by Don
<div style='font: 12pt ; text-align: left; '>Every moron is putting cel-shaded graphics in because it's the cool thing to do, just like back in PSX era everyone was putting 3D because it was the cool thing to do. They often have no concern for artistic values. Zelda: Wind Waker is the only game I can think of that actually looked good with the cel-shaded graphics. Every other game I've seen could've been done better with standard 3D techniques, including DQ8.</div>
PostPosted:Thu Apr 08, 2004 7:55 pm
by Kupek
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '>It looks appropriate to me, in this case. The art I've seen for the series has always been cartoony. They made the game look cartoony.</div>
PostPosted:Thu Apr 08, 2004 9:26 pm
by Tortolia
<div style='font: 9pt ; text-align: left; '>It's another Cellda internet slapfight all over again.</div>
PostPosted:Thu Apr 08, 2004 9:42 pm
by Don
<div style='font: 12pt ; text-align: left; '>DQ's graphics has always been pathetic, but it might've been less pathetic if it was in 3D, because everyone knows how to do that right now at least</div>
PostPosted:Thu Apr 08, 2004 9:43 pm
by Don
<div style='font: 12pt ; text-align: left; '>No, Nintendo has always been on top of the graphics game, and the cel-shaded style of Zelda:WW actually is there for a purpose. On the other hand, Enix is not known for good graphics so I don't see how this can be anything more than an attempt to disguise their poor graphics.</div>
PostPosted:Thu Apr 08, 2004 10:08 pm
by Tortolia
<div style='font: 9pt ; text-align: left; '>You missed my fucking point. All this is going to end up is two factions slapping each other pathetically trying to be heard with the "Cell shading's good!" "No, cell shading sucks!" wailing. It's completely fucking irrelevant.</div>
PostPosted:Fri Apr 09, 2004 12:59 am
by Blotus
<div style='font: 10pt "arial narrow"; text-align: left; padding: 0% 5% 0% 5%; '>I think Jet Set Radio would really be missing something if it wasn't cel-shaded, and looked more like Tony Hawk.</div>
PostPosted:Fri Apr 09, 2004 1:17 am
by Kupek
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '>So is everything else we talk about here.</div>
PostPosted:Fri Apr 09, 2004 2:38 am
by Tortolia
<div style='font: 9pt ; text-align: left; '>No shit.</div>
PostPosted:Fri Apr 09, 2004 3:42 am
by Don
<div style='font: 12pt ; text-align: left; '>There are games where it is right to have that kind of style, but cel-shading is quickly becoming the 3D of this generation. Don't have anything that looks good? Put cel-shaded graphics on it.</div>
PostPosted:Fri Apr 09, 2004 5:12 pm
by Flip
<div style='font: 12pt "Cooper Black"; text-align: left; '>what DO you care about? It seems every conversation/debate/argument thread in this place is labelled as trivial and meaningless by you. Can anyone talk to you IRL without getting a bored stare in return for their efforts?</div>
PostPosted:Fri Apr 09, 2004 7:50 pm
by the Gray
<div style='font: 12pt ; text-align: left; '>I personally love the DW/DQ series. First 4 and FF1 were the first RPGs I'd actually play through without starting other games.</div>
PostPosted:Fri Apr 09, 2004 10:07 pm
by Tortolia
<div style='font: 9pt ; text-align: left; '>Well, nobody seems to comment on it.</div>
PostPosted:Sun Apr 11, 2004 1:58 am
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>Heh, DW3 and DW4 were like 30 times longer than FF1 =P But FF1 has better replay value than any other RPG I have ever played on console (Some Gameboy ones have better, Final Fantasy Legend 2 has the best replay value hands down)</div>
PostPosted:Sun Apr 11, 2004 10:42 am
by Zeus
<div style='font: 9pt ; text-align: left; '>Having to spend an hour levelling up so you can move more than 3 steps out of the first town isn't my idea of a good extension of game length</div>
PostPosted:Sun Apr 11, 2004 10:48 am
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>In part 2 yes (and probably part 1), but in part 3 and 4?</div>
PostPosted:Tue Apr 13, 2004 5:14 pm
by Zeus
<div style='font: 9pt ; text-align: left; '>I've only played the first two</div>
PostPosted:Tue Apr 13, 2004 5:42 pm
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>Well my post refers to part 3 and 4, not part 1 and 2.</div>
PostPosted:Fri Apr 16, 2004 2:24 am
by SineSwiper
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Heh...7th Saga, anyone?</div>
Depended on your character in that game, some characters were WAY easier to use than others. Overall, 7th Saga was actually quite a fun game and I wish they had made other games using this concept.
PostPosted:Fri Apr 16, 2004 2:32 am
by Julius Seeker
<div style='font: 12pt ; text-align: left; '>But yeah, the majority of the characters required about 20 hours of leveling up throughout the course of the game, and that's just 20 hours of your life wasted for no good reason. That is one game where I will say, if you are going to play it, cheat =)
It's just too fun of a game to pass up.</div>
PostPosted:Fri Apr 16, 2004 3:20 am
by SineSwiper
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>All I remember about the game was my friend going to one town and then leveling up for two hours, and then going to another town, repeat.</div>