Fighting games - ongoing discussion!
PostPosted:Sun Feb 13, 2005 12:18 pm
The below discussion made me want to try to start a thread that might persist and that would be an ongoing discussion into fighting game mechanics, genres, and series!
I suppose I need a few questions if I want this to persist (that's how I started the ERPG forum out, after all), so...
1. What is your favorite series/game, and if series, which game within the series?
2. What about it makes you like it so much?
3. What fighting games/series have you disliked or found difficult to play?
4. Are there any fighting games that are particularly memorable in a quirky or innovative kind of way?
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I don't really have the energy in the immediate moment to answer my own questions in depth (also a good way to start out this type of thing), though i probably will later.
in short, though:
1. Tekken, and Tekken Tag, though I used to like Virtua Fighter tremendously and only really stopped because it disappeared from my local arcades and friends' repertoires.
2. Very "direct", no-nonsense kind of feeling, imaginative character design, wide variety of represented styles, tag system!
3. Actually, early versions of Tekken (1/2)! - when they added the sidestep in 3, it was like a breath of fresh air to me.
4. Time Killers! Anyone remember this one? You could cut off your opponents' limbs. I loved that. The Holy Grail/Black Knight absurdity of trying to fight your opponent with both arms and one leg cut off was tremendous, i thought.
I'm ready to discuss. So let's GET IT ON!!!!!!!
I suppose I need a few questions if I want this to persist (that's how I started the ERPG forum out, after all), so...
1. What is your favorite series/game, and if series, which game within the series?
2. What about it makes you like it so much?
3. What fighting games/series have you disliked or found difficult to play?
4. Are there any fighting games that are particularly memorable in a quirky or innovative kind of way?
<hr>
I don't really have the energy in the immediate moment to answer my own questions in depth (also a good way to start out this type of thing), though i probably will later.
in short, though:
1. Tekken, and Tekken Tag, though I used to like Virtua Fighter tremendously and only really stopped because it disappeared from my local arcades and friends' repertoires.
2. Very "direct", no-nonsense kind of feeling, imaginative character design, wide variety of represented styles, tag system!
3. Actually, early versions of Tekken (1/2)! - when they added the sidestep in 3, it was like a breath of fresh air to me.
4. Time Killers! Anyone remember this one? You could cut off your opponents' limbs. I loved that. The Holy Grail/Black Knight absurdity of trying to fight your opponent with both arms and one leg cut off was tremendous, i thought.
I'm ready to discuss. So let's GET IT ON!!!!!!!