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The Nintendo Revolution will be backward compatible. Sweet!

PostPosted:Mon Mar 14, 2005 1:54 pm
by Torgo
http://planetgamecube.com/news.cfm?action=item&id=6094

Nintendo's Prez speaks out. Interesting read.

PostPosted:Mon Mar 14, 2005 8:42 pm
by Zeus
The new Gameboy is likely gonna play 'Cube games as well....

PostPosted:Tue Mar 15, 2005 2:40 am
by SineSwiper
If that's the case, they'll need to make sure that all of the buttons and sticks are there. Nintendo's always been skiddish about adding buttons to the Gameboy.

PostPosted:Sun Mar 27, 2005 7:11 pm
by Julius Seeker
I'm not a fan of too many buttons, I think six is a good number (the pS2 has 8, but the R2 and L2 buttons are almost never used anyways). I am wondering if they will incorporate some DS technology into it.

PostPosted:Sun Mar 27, 2005 7:31 pm
by Flip
The Seeker wrote:I'm not a fan of too many buttons, I think six is a good number (the pS2 has 8, but the R2 and L2 buttons are almost never used anyways). I am wondering if they will incorporate some DS technology into it.
Doubtful, they have said numerous times that the DS is a standalone kind of system and should not be received as next in the gameboy line. I dont think Nintendo would weaken their numbers in the DS by making the next gameboy the same thing but better.

PostPosted:Mon Mar 28, 2005 4:00 am
by SineSwiper
The Seeker wrote:I'm not a fan of too many buttons, I think six is a good number (the pS2 has 8, but the R2 and L2 buttons are almost never used anyways). I am wondering if they will incorporate some DS technology into it.
Depends on what you're playing. There's a lot of action and fighting games that use all of the buttons. Zone Of The Enders is a very good example. GTA is another. The more buttons, the merrier, as long as they are all easy to access. I could see the 4 buttons increased to 6, a la Sega Saturn, while keeping the 4 sidebar buttons. Gravis had a neat idea with the Gamepad to put a slider in there above the buttons. That could work for certain games, too.

Anyway, my main point is that if they are going to make the new Gameboy backward-compatible with the Gamecube, they MUST increase the amount of buttons to equal the Cube's controller. Otherwise, they are going to find that the system suddenly isn't backwards-compatible any more.