Ivalice, I think, is the richest world Square ever came up with (probably because it spans more than one game), and frankly, I don't like the way it turned out in FF12. I don't like the meaningless juxtaposition of technology with high fantasy that Square has been doing since FF7. You might as well say the Mist is like the Force to explain why you've high fantasy equipment, fighting high fantasy monsters, and then you got the equivalent of star destroyers and TIE fighters floating around raining down doom from above. It's one thing Tactics alluded to a time when technology is abundant. It's another to shamelessly mix high fantasy with no regard to how little sense it makes with technology.
I don't like the invasion of non-human races in the world of Ivalice, a world that has always asserted itself as only for human. It's like you can't have a RPG just for the human guys because it'd be prejudice against non-human races these days. I enjoyed that Tactics and Vagrant story didn't have cuddly or furry races to look at. The game even says Ivalice is the world for Humes but walk into any town in the game you'd see a wider variety of races than California.
I don't like the lack of any of the game's alleged fedual city-states actually looking like a feudal city-state. Well, there is a city that reminds me of Zeltennia of FFT. For me it also happens to be the only town with a meaningful theme. Actually, it is awfully reminiscent of Ovelia's scene (which is played in the Ruins of Zeltennia): sad, grandiose, elegant, and cheerful. It's everything a city could be, and is. I'd have to assume they want to showcase all the cool cities but to me, none of the cool high tech cities belong in Ivalice, and a city that looks like it should belong in Star Wars doesn't impress me. And no, I don't like the Viera nature friendly city either. Ivalice is not a world where cities coexist with nature. They might not be mowing down trees and spewing smog/mako/whatever in the air (like say, Midgar) but a city is very definitely not part of nature in Ivalice.
That is not to say FF12 is a bad game, but it seems like they're merely leveraging the existing world of Ivalice because it'd take too much trouble to come up with their own version of Star Wars. But the Star Wars clone world of FF12 is no Ivalice. The game may say they're the same place, but I sure don't see any similarities, except one city.
I don't like the invasion of non-human races in the world of Ivalice, a world that has always asserted itself as only for human. It's like you can't have a RPG just for the human guys because it'd be prejudice against non-human races these days. I enjoyed that Tactics and Vagrant story didn't have cuddly or furry races to look at. The game even says Ivalice is the world for Humes but walk into any town in the game you'd see a wider variety of races than California.
I don't like the lack of any of the game's alleged fedual city-states actually looking like a feudal city-state. Well, there is a city that reminds me of Zeltennia of FFT. For me it also happens to be the only town with a meaningful theme. Actually, it is awfully reminiscent of Ovelia's scene (which is played in the Ruins of Zeltennia): sad, grandiose, elegant, and cheerful. It's everything a city could be, and is. I'd have to assume they want to showcase all the cool cities but to me, none of the cool high tech cities belong in Ivalice, and a city that looks like it should belong in Star Wars doesn't impress me. And no, I don't like the Viera nature friendly city either. Ivalice is not a world where cities coexist with nature. They might not be mowing down trees and spewing smog/mako/whatever in the air (like say, Midgar) but a city is very definitely not part of nature in Ivalice.
That is not to say FF12 is a bad game, but it seems like they're merely leveraging the existing world of Ivalice because it'd take too much trouble to come up with their own version of Star Wars. But the Star Wars clone world of FF12 is no Ivalice. The game may say they're the same place, but I sure don't see any similarities, except one city.