I was on a thread over Romance of the Three Kingdoms in Gamefaqs, and at first I thought it was just Gamefaqs being dumb when people equate the war period of that time with what they experienced in the game. But after sitting down and think about it, I come to realize that it's not just Gamefaqs. Most Americans do think war is a game. When I saw the Iraq war coverage, it looks like what one would look like a national livecast version of Starcraft. It's like here we go with the Reaver Drop, and send in the Carriers, and then rush them with Siege Tanks! Mission completed, go on to next mission! Congratulations, you have captured Baghbad! You win!
In fact I'm sure if you make a wargame on invading Iraq, it'd have to be harder than the real thing because you wouldn't be able to sell a game where you just bomb everything to oblivion and roll over with tanks. I think Americans lost less people in the war part of Iraq (not the occupation, since a democracy like America can't just throw everyone into concentration camps and not worry about insurgents so this part has to be harder) than I have lost on wargames using the magic of save/load. I had a friend who was playing Starcraft with the goal of not losing any unit, and that's pretty close to the efficiency Americans have in war. Whenever one person gets killed, it is national news even though the enemy is dying at 100X the rate.
That is not to say Americans are incompetent at fighting war. But I find it really hard to discuss anything war-related with Americans because whether they're for it or against it, they seem to view war at the level of a game. To be sure, Americans possess the military/technology might to turn war into a game, but ultimately a war is still a war. I don't know if it's a healthy attitude that whenever you talk to people about war they think something is wrong is the other side has a reasonable chance to kill you, though.
In fact I'm sure if you make a wargame on invading Iraq, it'd have to be harder than the real thing because you wouldn't be able to sell a game where you just bomb everything to oblivion and roll over with tanks. I think Americans lost less people in the war part of Iraq (not the occupation, since a democracy like America can't just throw everyone into concentration camps and not worry about insurgents so this part has to be harder) than I have lost on wargames using the magic of save/load. I had a friend who was playing Starcraft with the goal of not losing any unit, and that's pretty close to the efficiency Americans have in war. Whenever one person gets killed, it is national news even though the enemy is dying at 100X the rate.
That is not to say Americans are incompetent at fighting war. But I find it really hard to discuss anything war-related with Americans because whether they're for it or against it, they seem to view war at the level of a game. To be sure, Americans possess the military/technology might to turn war into a game, but ultimately a war is still a war. I don't know if it's a healthy attitude that whenever you talk to people about war they think something is wrong is the other side has a reasonable chance to kill you, though.