The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • E3 = zzzzzzzZZZZZzzzzz

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #108407  by Eric
 Wed Jul 11, 2007 5:34 pm
As far as E3s go, this one is pretty bad.

Nintendo got to steal the show last time at least to keep it interesting/exciting.

This one has been pretty blah, nothing major in terms of announcements, nothing really exciting, that's just my opinion, maybe some of the games announced/showed off have you guys on the edge of your seats? :)

 #108408  by Julius Seeker
 Wed Jul 11, 2007 5:46 pm
Told you so =)

I agree, the event did have some good announcements. Overall though, GDC yielded more info for PS3, and I suspect TGS will be Nintendo's big show. They unveiled some new games, Mario Kart Wii and Mario Party DS have me quite interested.

 #108409  by Julius Seeker
 Wed Jul 11, 2007 6:10 pm
I think I am most impressed by Mario Galaxy from Nintendo's line-up. That game looks nuts! 4 months!

 #108413  by Julius Seeker
 Wed Jul 11, 2007 8:20 pm
Watch that MGS4 trailer compared to the old one. It seems they either downgraded the graphics or the one from last year was pre-rendered.

 #108418  by Kupek
 Wed Jul 11, 2007 10:45 pm
The MSG4 trailer looks cool. But I wonder what the game is like.

 #108419  by kali o.
 Wed Jul 11, 2007 10:56 pm
Nintendo really stole the show with Wii Fit...

What mundane real life task will Nintendo electronically simulate next in the bastardized name of "innovation"? Could it be essay writing? Maybe dish washing? Perhaps, dare I say it, painting?!

Who knows!!! This is an exciting time to be a gamer though!!!

......

lol

 #108421  by Tessian
 Wed Jul 11, 2007 11:01 pm
Wii Paint Drying bundled with Wii Grass Growing?

 #108422  by kali o.
 Wed Jul 11, 2007 11:03 pm
Tessian wrote:Wii Paint Drying bundled with Wii Grass Growing?
That idea definately calls for it's own packed in periphrial device...Wii-Hose anyone?

 #108424  by Chris
 Wed Jul 11, 2007 11:21 pm
kali o. wrote:
Tessian wrote:Wii Paint Drying bundled with Wii Grass Growing?
That idea definately calls for it's own packed in periphrial device...Wii-Hose anyone?
I wonder how long till they come out with the Wii-nis so that you can wii play with yourself

 #108426  by Tessian
 Thu Jul 12, 2007 7:39 am
Chris Hansbrough wrote:
kali o. wrote:
Tessian wrote:Wii Paint Drying bundled with Wii Grass Growing?
That idea definately calls for it's own packed in periphrial device...Wii-Hose anyone?
I wonder how long till they come out with the Wii-nis so that you can wii play with yourself
Ahh yes, of course, the Wii-On; the world's first strap-on dildo game controller. Because anyone who would even think of buying it wouldn't have a dick already.

Coming soon-- the Wii-Plug and the Wii-Clamps

 #108429  by Chris
 Thu Jul 12, 2007 11:49 am
wii-burger for simulated eating games.......the next step in giving you an excuse to buy wii-fit

wii-monade - The first and most intuitive drinking game of all time. Even you can pretend to get your essential vitamins and minerals.......

god go I could soooo work for nintendo

 #108430  by Zeus
 Thu Jul 12, 2007 1:20 pm
No one cared about online Mario Kart?

 #108434  by Julius Seeker
 Thu Jul 12, 2007 2:33 pm
Wii is certainly the system, again, that everyone is talking about. Microsoft and Sony both completely failed to show anything significant. Nintendo anounced a new product called the Balance Board, which tracks weight movements. The Balance Board comes with the software Wii Fit, which is a game based around fitness in the vein of the popular Brain Age series. What I am waiting for is a version of 1080 Snowboarding or SSX which supports this; or perhaps a surfing game. What would be really cool is a boxing game utilizing the balance board. It's products like these that will continue to help the rapid expansion of the videogame industry. Since Nintendo began reaching out to the non-traditional gamers, the once stale (and even shrinking) market has been expanding faster than ever before. Meanwhile, Nintendo is also encroaching further across the hardcore market with their titles; Zelda: Twilight Princess, Metroid Prime 3, and Mario Galaxy.

The Wii Remote is possibly the greatest thing the industry has seen in 20 years. The new titles coming up for it are more complex in their control capabilities, but with the Wii-Remote things have become easier than they were before. if RE4 isn't strong enough evidence then Mario Galaxy and Metroid Prime 3 certainly will be; essentially you can do more in RE4 for Wii, and it can be done much more easily. The development is more significant than the analog stick, which also made control easier; but not to this degree. Essentially, as Metroid Prime Hunters 3 demonstrates, is that this can allow for more complex controls while at the same time making access to the controls much easier.

Who knows, with the way things are going, next generation you'll be playing Halo on Nintendo's next console =)


Oh yeah, I almost forgot: Nintendo is also showing Mario Kart Wii and Super Smash Brother's Brawl. Two games which gamers of all types, from the most hardcore down to the least, will enjoy. Mario Kart will follow the DS version and have an online mode; though much expanded. This time around there will also be battle mode. Also, it appears as though there are more than just 8-Karters now as the video shown at the conference showed at least 12 racers. It also looks as though they have left the double-karter thing from double dash dead.


On the DS end, they announced Mario Party DS, a game I have been waiting FOREVER for them to release. This game will be big among University students, similar to NSB and Mario Kart. Another game announced is Advance Wars Dual Strike 2.

A game that really caught my eye, being released by Nintendo, is : Endless Ocean. I am not quiote sure what it is about yet, but it gave me a strong urge to watch Life Aquatic. I'm going to wait for further details before deciding whether I want it or not, but so far it has caught my interest.


I haven't really had time to look at third party stuff yet, but I have watched a couple of things. Resident Evil Umbrella Chronicles has co-op mode, this seems to be something that is becoming more common among Wii games as Mario Galaxy has it as well. NiGHTS 2 looks interesting, the only problem is that it is similar to Mario Galaxy; and completely outclassed by Galaxy.

Overall some great things shown so far this year, but I am looking more forward to what is in store at TGS in a couple of months, and also at Leipzig GC in a couple of weeks.

 #108436  by Blotus
 Thu Jul 12, 2007 5:37 pm
Zeus wrote:No one cared about online Mario Kart?
I already said I was looking forward to it in my other thread. But they didn't show anything at the keynote except the attachment to the Wiimote. I haven't seen anything from today (Thursday) yet, but Seeker says they're showing some MK, so I'll definitely check it out.
The Seeker wrote:Microsoft and Sony both completely failed to show anything significant.
Halo, Mass Effect, Rock Band, GH3, MGS4, CoD4 (I haven't played any others in the series but this looks awesome), Lost Odyssey, Bomberman Live. All significant to me!

 #108439  by Andrew, Killer Bee
 Thu Jul 12, 2007 6:57 pm
Jesus Seeker, you're like a parody of yourself.
Meanwhile, Nintendo is also encroaching further across the hardcore market with their titles; Zelda: Twilight Princess, Metroid Prime 3, and Mario Galaxy.
lololol

Going by Nintendo's E3 press conference, they have abandoned the hardcore market. Any of their remaining hardcore games are just token conciliatory gestures towards a player base they've now expanded beyond.

 #108440  by Kupek
 Thu Jul 12, 2007 8:08 pm
I knew that if I waited long enough, someone else would say it better than me.

 #108441  by Blotus
 Thu Jul 12, 2007 9:56 pm
Kupek wrote:The MSG4 trailer looks cool. But I wonder what the game is like.
I think it's safe to assume it'll play like MGS, MGS2, and MGS3. The basic formula hasn't changed too much but I'm fine with that.




Forgot to mention the cool new RE5 trailer. There's a teaser and a couple screenshots of Silent Hill 5, but they tell nothing of the game.
Andrew, Killer Bee wrote:Going by Nintendo's E3 press conference, they have abandoned the hardcore market. Any of their remaining hardcore games are just token conciliatory gestures towards a player base they've now expanded beyond.
Ding ding ding.

 #108442  by Nev
 Thu Jul 12, 2007 10:46 pm
Andrew, Killer Bee wrote:Going by Nintendo's E3 press conference, they have abandoned the hardcore market. Any of their remaining hardcore games are just token conciliatory gestures towards a player base they've now expanded beyond.
Given Nintendo's history of providing bloody, gratifying, completely uncensored gaming experiences to the hardest of the hardcore, you must all be very, very upset. ;)

There's a rumor that the next Kirby game might not even have blood, and I hear these "Pokey man" games aren't really that graphic either. Think of it!

I guess we'll just have to wait for Super Mario Theft Auto, which is coming out...let's see, never, because I made it up...

 #108443  by Julius Seeker
 Thu Jul 12, 2007 11:18 pm
Andrew, Killer Bee wrote:Jesus Seeker, you're like a parody of yourself.
Meanwhile, Nintendo is also encroaching further across the hardcore market with their titles; Zelda: Twilight Princess, Metroid Prime 3, and Mario Galaxy.
lololol

Going by Nintendo's E3 press conference, they have abandoned the hardcore market. Any of their remaining hardcore games are just token conciliatory gestures towards a player base they've now expanded beyond.
Really? So plugging the imminent release of Mario Galaxy, Smash Brothers Bawl, Metroid Prime, and Mario Kart Wii in a matter of months is abandonning their hardcore market? To me that seems like providing a stronger line-up of fan favourites in a matter months than what they have ever done in the past. The fact that Wii Fit took the center stage in the eyes of the mainsteam press doesn't change this; it includes yet another new method of advancing game control: Imagine Snowboard games and boxing games using this? The reason why the press is so interested in this is because these are the sorts of products that are going to draw new gamers into the market. In its first 6 months Wii sold close to 30 million pieces of software, no console in history has done that in its first 6 months; Resident Evil 4, Zelda: Twilight Princess, and Super Paper Mario were all released during the first few months of the console's launch, a lot more than what can be said about any of the competiting systems (neither PS3 nor Xbox 360 have a game that tops RE4 or Zelda, and the 360 has been out for 20 months).

As for the videogame market, the market expanded 79% in North America over June last year with DS and Wii by far leading the way: http://www.bloomberg.com/apps/news?pid= ... _jVeWnhvSA

In this rapidly expanding gaming market, the Wii and DS were far and beyond the best sellers for the month with Sony's PS2 coming in third at half the sales of the Wii.

 #108445  by Tessian
 Thu Jul 12, 2007 11:28 pm
The Wiimote is one thing... but this boogie board is going to be pretty stupid. Nintendo has to decide if they want to stay with what they've got and run with it... or turn the Wii into a freakin virtual gym.

Are Wiibells next?

 #108446  by Julius Seeker
 Fri Jul 13, 2007 12:42 am
Tessian wrote:The Wiimote is one thing... but this boogie board is going to be pretty stupid. Nintendo has to decide if they want to stay with what they've got and run with it... or turn the Wii into a freakin virtual gym.

Are Wiibells next?
The balance board (not boogie board) is a fantastic idea judging from what they have shown. Obviously it is a very good idea judging from the press they are getting, so I don't know where you get the idea that this is a bad idea? Anyone with half a brain will see that this is a great idea that will expand both the overall market and increase Nintendo's lead within it.


But on to other things:

An interview was just held by Shigeru Miyamoto, he was asked several questions but refused to answer several. What he did say:

A 3 year development time for the upcoming Zelda, nothing more can be said on the title but that news isn't far off (TGS?). Smash Brothers news is coming up later on as well. Pikmin is in the future. Nintendo has acquired development teams specifically for developing games directed at hardcore gaming fans (I assume he is hinting towards acclaimed former Square/Namco RPG development team Monolithsoft). Miyamoto spoke about how a snowboard game for the balance board would be a good idea, 1080 probably. In addition, he commented on how third party developers have now had the time to fully explore the wii capabilities (dev kits came out relatively late before launch).

The interview can be viewed from wii.ign.com

 #108449  by Flip
 Fri Jul 13, 2007 1:44 am
This site is starting to become slightly split, it seems... atlest we have options! While the nintendo-only (kickass) games peake my interest (Mario, Zelda, Metroid, SSB, SMC) i've played all those games, numerous times in tons of different, but same, versions...

I'd much rather buy a PS3 or 360 and wait for games like Katamari and Shadows of the Collosus to make all the buzz. While i wait, i have classics on those systems, too, like MGS, FF and GTA.

Nintendo can promise good favorites all the time, but only the other systems bring out the hardcore headliners, while also promising good favorties, IMO.

 #108450  by Blotus
 Fri Jul 13, 2007 7:01 am
Tessian wrote:The Wiimote is one thing... but this boogie board is going to be pretty stupid. Nintendo has to decide if they want to stay with what they've got and run with it... or turn the Wii into a freakin virtual gym.

Are Wiibells next?

I put forth a motion that "boogie board" be the accepted name in this community, now and forever.

 #108453  by Tessian
 Fri Jul 13, 2007 8:04 am
Thank you Black Lotus, I thought it was a pretty good name too :P

Sine... how many other accessories have come out for a console that did any good (post launch and not a controller)? The only ones I can even think of (GH guitar for one) are third party / very limited in their use unless I missed something. The boogie board won't change shit... it'll be available for $50 or so on its own plus the games, they'll make 3-5 games for it and notice that no one wants to buy it and drop it.

Sega, Sony, Nintendo-- they've tried coming out with additional accessories like this before, and none succeeded. Just because the press masturbated on it doesn't mean anything, as everyone's said E3 this year is boring and since the Wii is the "popular" console that's what the press want to cover.

 #108454  by Julius Seeker
 Fri Jul 13, 2007 8:49 am
None have succeeded?

Lets see, off the top of my head: DDR Pad, N64 rumble pack, PSX Dual Shock Controller, Memory Cards, Guitar Hero Guitar. Even Wii has a couple so far including the nunchuck attatchment and the Classic Controller. All of which have been very successful.

 #108456  by Flip
 Fri Jul 13, 2007 9:14 am
The Seeker wrote:None have succeeded?

Lets see, off the top of my head: DDR Pad, N64 rumble pack, PSX Dual Shock Controller, Memory Cards, Guitar Hero Guitar. Even Wii has a couple so far including the nunchuck attatchment and the Classic Controller. All of which have been very successful.
What part of 'post-launch and not a controller' was difficult to read in Tess's post, Seeker?

The only thing in your list of successful accessories up there that qualify is the DDR pad, since Tessian mentioned GH. Nunchuck, launch, Dual shock, controller, Classic controller, controller... The rumble pack and memory cards are a stretch, we're talking big gaming accessories.

 #108460  by Tessian
 Fri Jul 13, 2007 5:41 pm
The Seeker wrote:None have succeeded?

Lets see, off the top of my head: DDR Pad, N64 rumble pack, PSX Dual Shock Controller, Memory Cards, Guitar Hero Guitar. Even Wii has a couple so far including the nunchuck attatchment and the Classic Controller. All of which have been very successful.
As Flip said-- way to not read my post. DDR Pad is the only thing that was "successful" and it even doesn't enjoy a wide level of success. DDR is a cult following for the most part. But even so, it is a success...but one derived from an arcade game and ported by third parties onto each console.

N64 Rumble Packs were an addon TO a controller, so they hardly count. Memory cards were never post-launch. All the Wii accessories you listed were also not post-launch, they were available with the console's release.


So for successful post-launch accessories we have 2 winners: DDR pads and Guitar Hero guitars. Notice how BOTH are third party accessories and BOTH are available on multiple consoles, new and old.

Show me a post-launch accessory, not a controller, that succeeded aside from those two...and to draw a real comparison between this and the boogie board-- show me a post-launch accessory that was a console exclusive that succeeded.

Xbox had that command console for that one mech game... it bombed but mostly due to the price tag and it was a controller technically anyway.

Sega Genesis had a "3D" simulator platform for a time... forget the name. It was designed for ONE fighting game and failed miserably, but that was to be expected of Sega projects.

Sony lately had the EyeToy for PS2...and I REALLY wouldn't call that a success as it was barely ever used.

I can't think of any more... even the NES gun was available at launch.

 #108461  by Julius Seeker
 Fri Jul 13, 2007 6:13 pm
Flip wrote:
The Seeker wrote:None have succeeded?

Lets see, off the top of my head: DDR Pad, N64 rumble pack, PSX Dual Shock Controller, Memory Cards, Guitar Hero Guitar. Even Wii has a couple so far including the nunchuck attatchment and the Classic Controller. All of which have been very successful.
What part of 'post-launch and not a controller' was difficult to read in Tess's post, Seeker?

The only thing in your list of successful accessories up there that qualify is the DDR pad, since Tessian mentioned GH. Nunchuck, launch, Dual shock, controller, Classic controller, controller... The rumble pack and memory cards are a stretch, we're talking big gaming accessories.
Not really because what he said doesn't really matter. The Balance Board itself is a controller of sorts, as is the DDR pad, and the guitar hero guitar. What is relevant is that these items were all successful, and add-ons. The only ones which were not really successful (such as the 32X) received fairly negative press whereas the Wii balance board received fairly positive press. I am fairly sure you and Tessian were also doubters of the Wii's success, it was just released 7 months ago and has already caught up to the Xbox 360 which was released 20 months ago. PS3 is esentially a dead console this generation, another Sega Saturn.

 #108464  by Tessian
 Sat Jul 14, 2007 12:20 am
Seeker, name me an accessory (and not an addon TO an accessory) post-launch that was exclusive to a console that succeeded.

The only accessories you can name is DDR and GH-- but the success of those was the fact they are all cross platform; none were exclusives. This boogie board will never be on another console, so it can't rely on being used across all platforms to become successful as the two above did.

I'm didn't doubt the Wii, it's the epitomy of Nintendo's business practice and it works well for them. A unique system that targets the non-gamers and in group activities. Even so, I don't believe this board will do much good because, as I'm trying to point out-- no console exclusive accessory has ever been successful.

I'm pretty disappointed you've reduced yourself to such fandom Seek, I actually like the Wii and plan to buy one eventually, but you automatically hail everything Nintendo releases for it as gold. You mention that it got good press feedback... it's fucking E3; all it's for anymore is to get good press. This is like you saying that our President's new policy X is going to be a hit because Fox News gave it a great review.

Nintendo could release the Wiidouche and it would be hailed by the media, and you.

 #108466  by Blotus
 Sat Jul 14, 2007 7:31 am
Tessian wrote:Nintendo could release the Wiidouche and it would be hailed by the media, and you.
It's the mainstream media that will hail Nintendo's performance at E3, not the gaming press. The editors of the 1up Network were particularly unimpressed with Nintendo's direction away from gamers and towards the non-gamers.

 #108467  by Julius Seeker
 Sat Jul 14, 2007 9:08 am
Before I begin; you'd have to be INSANE to think that anyone would praise a product called "The Wii Douche." Seriously, that was quite dumb comment you had.

As for guitar hero and DDR's success coming because it was multiplatform, prove that point. I see that statement as obviously wrong. Both products are hugely successful on the PS2, having them released for other consoles would only cut into that market. Guitar Hero was successful on PS2 quite a while before it was confirmed for any other system. Another factor you missed was that the products that failed did not receive praise from the press, the 32X was highly critisized by the press from the get-go.

As for the media conference being directed at the mainstream press, of course that was the point of it, that is who E3 is directed at this year.

The Balance Board was shown on the front cover of IGN after the press conferences. Here's a link to an article: http://gear.ign.com/articles/804/804446p1.html

With a ski-jump game included so far, I wouldn't be surprised if they had boxing and snowboarding in there as well. Seems as though they are quite impressed with Wii fit so far at IGN.

 #108468  by bovine
 Sat Jul 14, 2007 1:34 pm
I'm all about peripherals. Gimme some samba-de-amigo maracas, gimme some DK bongos, I'll even do the e-reader so I can get some cool animal crossing shit and new levels for SMB3, hell, I'll even go for that wheel they're showing off with mario kart and it doesn't even do anything! This balance mat thing though.... I'm sure it's going to sell like mad-cakes, but it is the opposite of what I would want in a gaming peripheral. It looks like something that, much unlike the power-pad, is designed with really boring games/fitness activities in mind. I thought it was a cool idea until I watched some of the videos of the ski game on kotaku.... to play the game you go from a crouch to a standing position? I think I've got better things to do... *starts up a game of electroplankton*

 #108469  by Tessian
 Sat Jul 14, 2007 4:24 pm
Now Seek, my comment about the wiidouche is something others like to call an "exaggeration." Obviously I wouldn't expect it to be called that, my point was that Wii could sell a product that cleans out your colon and people would still line up to buy it.

You still failed to give me an accessory. Guitar Hero you might be right... the game became a success on the PS2 and just got more popular on the 360... but can we call an accessory a success even if it's only usable on 2-3 games, all of which are just sequels of one another?

DDR I'll disagree with you on though, that got popular in the arcade and just translated well onto the PS2, Gamecube, Xbox... it was just a bigger hit on the 1st because there were more games. But once again-- only one line of games were usable on it.

What we're talking about here is an accessory that the console manufacturer is releasing and not specifically for a game. Guitar Hero and DDR pads came out because they were needed by a game-- Nintendo is doing it the other way around, and THAT is where accessories fail. An accessory is only useful when it solves a problem with a game (ie how do I dance on my controller or play a guitar with it?).

It's the chicken / egg deal. If the accessory is designed first, then you build games around it... that fails. If you design a game and need a new accessory to enhance that game, then it works.

Bovine brings a good point, and it's one many have said before-- I don't want a work out with my gaming. The Wiimote is already borderline on that; it's not relaxing. If I want exercise or to move around I'll go do something outside in the sunlight... when I sit down to play a game I want to relax, try to surf on a boogie board and crap. They tried this on arcade games before (skiing / snowboarding / etc) and it never went anywhere.

The Wii should be a part of my entertainment system, not my workout equipment. The Wii is doing fine where it is, but I don't like where Nintendo's pushing it... to become a fitness machine. When people realize they're doing more work than play they'll stop.

 #108470  by Kupek
 Sat Jul 14, 2007 5:47 pm
I think Wii Fit will sell like mad. Accessories have not done well in the past, but that doesn't apply here. All prior examples are accessories marketed to gamers. Nintendo is not marketing to gamers. That you and I have no interest in the product is not relevant.

 #108471  by Tessian
 Sat Jul 14, 2007 5:50 pm
Kupek wrote:I think Wii Fit will sell like mad. Accessories have not done well in the past, but that doesn't apply here. All prior examples are accessories marketed to gamers. Nintendo is not marketing to gamers. That you and I have no interest in the product is not relevant.
Damn you for making a good point.... *shakes fist*

I still think you overestimate its popularity, but it'll probably be a decent success purely for that reason-- it's going after the non-gamers

 #108475  by Blotus
 Sun Jul 15, 2007 2:58 am
IGN is the last site I'd visit for any kind of gaming news/opinions. M I RITE?

 #108476  by Don
 Sun Jul 15, 2007 3:46 am
I remember there was a light-gun game where you have to move around and there's a motion detector that spots your position as you move around and dodge bullets, and at the end it'd tell you how many calories you burned based on some calculation of the amount you moved. I understand DDR does this too. I have a friend who never plays light-gun games but will play that one because it seems to have healthy benefits to playing it, according to what the game says.

I'm guessing Nintendo is thinking there are a lot of guys out there like him that will care about their health superficially enough to buy some gym simulator instead of trying a diet pill. I view this with the same skepticism with those that say video game will become a viable form of education too, though. When I was in school there was Math Blaster or whatever and it didn't revolutionize the way people learn math or anything else. I think eventually Nintendo will realize that gaming isn't the way to revolutionize a lot of the things we do.

 #108477  by Tessian
 Sun Jul 15, 2007 11:06 am
Fitness Gaming may very well become a valid, popular form of exercise and weight loss. Every local news network has run a story by now about a 400lb person who lost half of that weight by playing DDR for half a year. I just wish Nintendo wasn't pushing it so mainstream on the Wii... it could be so much more then a workout machine.

 #108510  by SineSwiper
 Tue Jul 17, 2007 7:55 am
Tessian wrote:Sine... how many other accessories have come out for a console that did any good (post launch and not a controller)? The only ones I can even think of (GH guitar for one) are third party / very limited in their use unless I missed something.
Sine? I haven't even posted on this thread, and you conjure my name? WTF?!

 #108513  by Tessian
 Tue Jul 17, 2007 8:01 am
SineSwiper wrote:
Tessian wrote:Sine... how many other accessories have come out for a console that did any good (post launch and not a controller)? The only ones I can even think of (GH guitar for one) are third party / very limited in their use unless I missed something.
Sine? I haven't even posted on this thread, and you conjure my name? WTF?!
Took you 4 days to notice? Frankly I'm disappointed :P

 #108518  by Zeus
 Tue Jul 17, 2007 8:51 pm
Tessian wrote:Fitness Gaming may very well become a valid, popular form of exercise and weight loss. Every local news network has run a story by now about a 400lb person who lost half of that weight by playing DDR for half a year. I just wish Nintendo wasn't pushing it so mainstream on the Wii... it could be so much more then a workout machine.
How is WiiFit coming out gonna automatically turn it into a workout machine? We gamers still got Metroid and Smash Bros this Xmas, which really don't appeal to "casual" gamers

 #108524  by Julius Seeker
 Tue Jul 17, 2007 9:52 pm
Zeus wrote:
Tessian wrote:Fitness Gaming may very well become a valid, popular form of exercise and weight loss. Every local news network has run a story by now about a 400lb person who lost half of that weight by playing DDR for half a year. I just wish Nintendo wasn't pushing it so mainstream on the Wii... it could be so much more then a workout machine.
How is WiiFit coming out gonna automatically turn it into a workout machine? We gamers still got Metroid and Smash Bros this Xmas, which really don't appeal to "casual" gamers
He also thinks you need a business degree to understand quarterly financial statements. It's not surprising he doesn't understand how a company can expand in multiple directions; in very simplified terms, in this case, the casual and hardcore gaming market. He's not exactly the brightest bulb on this Christmas tree =P