The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Smash Brothers Brawl released in Japan

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #117559  by Julius Seeker
 Tue Feb 05, 2008 11:28 am
<a href="http://wii.ign.com/articles/849/849608p ... html>Sales have topped 700,000 so far</a>

While Mario Galaxy didn't sell overly quickly in Japan, it seems that they are eating up Smash Brothers Brawl. It will be interesting to see how the title fares once it is released over here and in Europe. I think this game will easily surpass Mario Galaxy's ~6 million to date.

 #117565  by Zeus
 Tue Feb 05, 2008 1:38 pm
According to Magicbox, it sold 940k in 3 days....DAMN

 #117576  by SineSwiper
 Tue Feb 05, 2008 11:09 pm
But, I thought Galaxy was supposed to be the best game on the planet. Why aren't the Japanese eating it up?

 #117579  by RentCavalier
 Tue Feb 05, 2008 11:55 pm
Um...two words: SMASH BROS.

 #117602  by Zeus
 Wed Feb 06, 2008 5:19 pm
SineSwiper wrote:But, I thought Galaxy was supposed to be the best game on the planet. Why aren't the Japanese eating it up?
They're all your illegitimate children, that's why.....

Zelda games don't sell well, FPSs don't sell well.....Japs are crazy with their tastes

 #117617  by Julius Seeker
 Wed Feb 06, 2008 11:13 pm
Zeus wrote:
SineSwiper wrote:But, I thought Galaxy was supposed to be the best game on the planet. Why aren't the Japanese eating it up?
They're all your illegitimate children, that's why.....

Zelda games don't sell well, FPSs don't sell well.....Japs are crazy with their tastes
Depends on the Zelda game, Ocarina of Time sold quite well in Japan, and recently, so did Phantom Hourglass. Twilight Princess was aimed at the North American market. First Person Shooters aren't popular in Japan because the Japanese really like depictions of the character they're playing on the screen, and you can't see them in first person shooters. It might have been the same here, but we like Bond. After Bond they gained mainstream acceptance.

 #117618  by bovine
 Wed Feb 06, 2008 11:19 pm
I hated phantom hourglass. Most backtracking in a game, ever.

 #117635  by Julius Seeker
 Thu Feb 07, 2008 11:42 am
I still haven't played it. I actually heard it was a lot of fun though.

 #117636  by Lox
 Thu Feb 07, 2008 12:00 pm
It is fun, but not AS fun as any of the other Zelda games, imo.

The backtracking was irritating and the game was way too short, but still worth a play through. I borrowed my copy. :)

 #117637  by Julius Seeker
 Thu Feb 07, 2008 12:22 pm
My favourites are the two N64 titles, but I liked Wind Waker a lot as well with the exception of the Triforce fetch quest near the end and the overly vast ocean before warping appears.

The handheld ones usually are not as good as the console versions, but I actually found Link's Awakening to be more fun and satisfying than Link to the Past; it felt like it had more substance to it.

 #117656  by Julius Seeker
 Fri Feb 08, 2008 4:53 pm
Mediacreate lists it as selling 819,647 units. That is over half of the total units that Melee sold in its lifetime.

 #117659  by Blotus
 Fri Feb 08, 2008 5:15 pm
Dutch wrote:Mediacreate lists it as selling 819,647 units. That is over half of the total units that Melee sold in its lifetime.
You mean just in Japan? I'm pretty sure Melee sold in excess of five million.

 #117668  by Zeus
 Fri Feb 08, 2008 7:34 pm
I'm relatively certain it did well over 2 million in North America alone. It was easily the most popular GC game

 #117682  by SineSwiper
 Fri Feb 08, 2008 9:57 pm
Dutch wrote:Mediacreate lists it as selling 819,647 units. That is over half of the total units that Melee sold in its lifetime.
You sure it wasn't 819,648 units? How can a figure be that accurate?

 #117699  by Blotus
 Fri Feb 08, 2008 11:52 pm
The low(ish) sales of SMG in Japan can certainly be attributed to an overall change in the tastes of Japanese gamers in conjunction with a wider userbase. Minigame collections and brain-training games are hot shit, but anything with a mech and underage girls still does very well.

 #117742  by Julius Seeker
 Sat Feb 09, 2008 7:02 am
Black Lotus wrote:
Dutch wrote:Mediacreate lists it as selling 819,647 units. That is over half of the total units that Melee sold in its lifetime.
You mean just in Japan? I'm pretty sure Melee sold in excess of five million.
Mediacreate only covers Japan, Melee sold 1.5 million in Japan according to Mediacreate.
SineSwiper wrote:
Dutch wrote:Mediacreate lists it as selling 819,647 units. That is over half of the total units that Melee sold in its lifetime.
You sure it wasn't 819,648 units? How can a figure be that accurate?
I am just posting the figure released by Mediacreate, I don't care if it sold 819,647 or 819,648.
Black Lotus wrote:The low(ish) sales of SMG in Japan can certainly be attributed to an overall change in the tastes of Japanese gamers in conjunction with a wider userbase. Minigame collections and brain-training games are hot shit, but anything with a mech and underage girls still does very well.
I disagree, it has to do with the 3D Mario series not being popular in Japan. Mario 64 had limited success in Japan; It sold well initially but sold much better in other markets. I don't see any logic behind a wider userbase being reason for poorer sales of a game; especially when the sales data does not agree with this as Mario Galaxy shattered the sales rate of Mario Sunshine exceeding the total sales in about two months. I think it is clear that a wider userbase has only helped the series. In addition, New Super Mario Brothers sold about 6 million copies in Japan, the difference is that it is a 2D Mario game.

 #117745  by Zeus
 Sat Feb 09, 2008 7:37 am
SineSwiper wrote:
Dutch wrote:Mediacreate lists it as selling 819,647 units. That is over half of the total units that Melee sold in its lifetime.
You sure it wasn't 819,648 units? How can a figure be that accurate?
They have crazy tracking over there, that's why they report to the single unit rather than the thousand unit like NPD does. NPD uses estimates whereas the Jap trackers use actual figures. Don't ask me how, I haven't found an article that fully explains it, but that's what I've picked up from the articles I've found.

 #117747  by Blotus
 Sat Feb 09, 2008 7:41 am
Dutch wrote:In addition, New Super Mario Brothers sold about 6 million copies in Japan, the difference is that it is a 2D Mario game.
Everybody in Japan owns a DS.

 #117749  by Zeus
 Sat Feb 09, 2008 7:42 am
Black Lotus wrote:
Dutch wrote:In addition, New Super Mario Brothers sold about 6 million copies in Japan, the difference is that it is a 2D Mario game.
Everybody in Japan owns a DS.
PSP just surpassed it this week, DS was so yesterday's news :-)

 #117766  by Julius Seeker
 Sat Feb 09, 2008 10:46 am
Zeus wrote:
Black Lotus wrote:
Dutch wrote:In addition, New Super Mario Brothers sold about 6 million copies in Japan, the difference is that it is a 2D Mario game.
Everybody in Japan owns a DS.
PSP just surpassed it this week, DS was so yesterday's news :-)
It's called market saturation, right now DS has already pushed past the limit.

 #117774  by Eric
 Sat Feb 09, 2008 2:13 pm
Dutch wrote: It's called market saturation, right now DS has already pushed past the limit.
You have failed me for the last time Seeker, how dare you make this post without linking to said video!

http://www.youtube.com/watch?v=SO5eKEYuuUQ

 #117775  by Zeus
 Sat Feb 09, 2008 2:37 pm
Eric wrote:
Dutch wrote: It's called market saturation, right now DS has already pushed past the limit.
You have failed me for the last time Seeker, how dare you make this post without linking to said video!

http://www.youtube.com/watch?v=SO5eKEYuuUQ
Great movie...BRUTAL soundtrack

 #117776  by Zeus
 Sat Feb 09, 2008 2:38 pm
Dutch wrote:
Zeus wrote:
Black Lotus wrote: Everybody in Japan owns a DS.
PSP just surpassed it this week, DS was so yesterday's news :-)
It's called market saturation, right now DS has already pushed past the limit.
I was joking, actually. It's just one week, DS still regularly beats it although the Slim has closed the gap big-time. Oddly, only one PSP game was in the top 10 this week, what the fuck are they buying the thing for?

 #117786  by SineSwiper
 Sat Feb 09, 2008 4:30 pm
Zeus wrote:Oddly, only one PSP game was in the top 10 this week, what the fuck are they buying the thing for?
What the fuck do casual gamers by the Wii for?

 #117807  by Zeus
 Sun Feb 10, 2008 8:22 am
SineSwiper wrote:
Zeus wrote:Oddly, only one PSP game was in the top 10 this week, what the fuck are they buying the thing for?
What the fuck do casual gamers by the Wii for?
Wii Sports, Wii Play, and Mario Party 8. Those three games are consistently in the top 10 over there.

Amazingly, Wii Play sold 4.5M copies last year in the US, behind only Halo 3

 #117821  by Julius Seeker
 Sun Feb 10, 2008 11:08 pm
Eric wrote:
Dutch wrote: It's called market saturation, right now DS has already pushed past the limit.
You have failed me for the last time Seeker, how dare you make this post without linking to said video!

http://www.youtube.com/watch?v=SO5eKEYuuUQ

Say hello to my LIL friend!!!..... Errr, a black DS Lite.

Zeus wrote: Great movie...BRUTAL soundtrack
I fucking love the soundtrack, but I am a bit nutty in my music tastes =)

 #117824  by Blotus
 Mon Feb 11, 2008 12:03 am
Zeus wrote: Amazingly, the Wii Remote w/Wii Play sold 4.5M copies last year in the US, behind only Halo 3
Fixed.