I am currently just past the Ice wall on Mount Hobbs (So I'm through Baron, Mist cave, Kaipo, the water cave with Tellah, Damcyan, and the Antlion's Den) so I am a fair distance into the game.
First of all, they updated everything up to the FF9 standard. So Summon Creatures now are called Eidolons, Blizzard orbs are Arctic Wind, etc...
There's a lot of minigames, Rydia gets an Eidolon which she can train with the Big Chocobo (who you meet a lot earlier now) using games that seem to resemble brain-age type games.
Namingway reminds me of the Moogles from FF9 and forward, actually, there's a funny little surprise early on that I won't talk about.
The player gets bonuses for clearing maps, for example, for clearing Mist Cave you'll get 5 potions as a prize. This means exploring every room in the dungeon. It's a nice little addition, it makes exploration feel very rewarding.
The encounter rate seems to have dropped a lot from the previous versions. I haven't found myself leveling up yet, so the balance seems to be alright.
Auto-battle has also been included, this makes things very convenient unless you're using items for magic (ie, Ice staff for the Blizzard spell).
Characters have more abilities
The voice acting and animations are very well done, the characters feel very lively compared to before. Kain is especially cool in this game.
The script is WAY better than the last game, but it still contains the classic lines like "You spoony Bard!".
This is without a doubt the best version of the game. Everything about it feels better, more lifelike and more to do, more rewarding. It is a huge improvement over the last version though that doesn't mean the GBA version is pointless to get now; it has all sorts of cool stuff at the end of it that fans will find VERY rewarding.
I am REALLY enjoying the game so far.
First of all, they updated everything up to the FF9 standard. So Summon Creatures now are called Eidolons, Blizzard orbs are Arctic Wind, etc...
There's a lot of minigames, Rydia gets an Eidolon which she can train with the Big Chocobo (who you meet a lot earlier now) using games that seem to resemble brain-age type games.
Namingway reminds me of the Moogles from FF9 and forward, actually, there's a funny little surprise early on that I won't talk about.
The player gets bonuses for clearing maps, for example, for clearing Mist Cave you'll get 5 potions as a prize. This means exploring every room in the dungeon. It's a nice little addition, it makes exploration feel very rewarding.
The encounter rate seems to have dropped a lot from the previous versions. I haven't found myself leveling up yet, so the balance seems to be alright.
Auto-battle has also been included, this makes things very convenient unless you're using items for magic (ie, Ice staff for the Blizzard spell).
Characters have more abilities
The voice acting and animations are very well done, the characters feel very lively compared to before. Kain is especially cool in this game.
The script is WAY better than the last game, but it still contains the classic lines like "You spoony Bard!".
This is without a doubt the best version of the game. Everything about it feels better, more lifelike and more to do, more rewarding. It is a huge improvement over the last version though that doesn't mean the GBA version is pointless to get now; it has all sorts of cool stuff at the end of it that fans will find VERY rewarding.
I am REALLY enjoying the game so far.
-Insert Inspiring Quote-